Everything posted by Veiva
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I've found stationary bikes I've used in the past to be mind-numblingly boring. There's nothing like the wind and scenery and people and animals that break up any chance of monotony. I'm just going to get better gear for riding on the main roads (mirror, probably elbow/knee pads). I mean, they're not going to save me from a collision, but the mirror well help with awareness and the pads will help if I have to hit the sidewalk/ground. And thanks, you both.
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I hate hair. If it doesn't serve a functional purpose (e.g., ear), or aesthetic (e.g., head), it shouldn't exist. Facial hair, arm hair, leg hair, whatever--it's all disgusting. :angry: I'm so close to being in an ideal weight range (~145 lbs). I weighed myself at 252 lbs last April and felt terrible. Been working on it since. 90 lbs down, 17 lbs remaining. Down from size 44 pants to size 32, and can go so much further and faster on my bicycle. Wasn't until ~170 lbs when I started thinking "I'm actually starting to look good!" And just did a personal best of 13.8 mph average over 20 minutes. I'd love to go for hour long (or longer) bike rides, but I'm terrified enough on my scooter on the main roads, so I just do 20-40 minutes in my neighborhood with occasional outings a mile or two further out.
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Utility is still working on restoring water... Then it has to be tested for contaminates. Finished boiling another couple gallons. This area comes to a disastrous halt at the sign of any inclement weather. Snow, rain, ice, tropical storm, hurricane; it doesn't matter. It would be hilarious if I didn't live here.
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My area got hit hard by the hurricane. Lots of flooding and fallen trees. The most that happened to us (my brother and me) was the front top fell off a tree in our backyard, crushing a fence. I just got done boiling some water since there's an advisory. Going to boil more once this bit cools down.
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I watched Facebookistan while compiling FreeBSD 11 kernel/world (to 11.0.1, fixing some security vulnerabilities in preparation for FreeBSD 11 release). It's pretty sad. I mean, I already knew the negative practices Facebook levies against its users and non-users as presented in the video--that's why I ceased using it and 'deleted' my account months and months and months ago--but it's depressingly neat to have to all expressed in a nice, documentary-styled way. I can only think of the fallout if Facebook were compromised and someone got access to the all that data (i.e., the data collected but hidden from users) for even a fraction of the accounts in the West, especially the United States. (The password is 'facebookistan').
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I lived in West Palm Beach (well, next to it, in Lake Worth) and never realized that, nor ever learned why. edit: It's because of a town called "Palm Beach", created in part by some tycoon. West Palm Beach was town providing services to Palm Beach. It ended up getting bigger. Reading the article about West Palm Beach was really a nostalgia trip.
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^ I did something similar with Tormented Demons. I was never happy with doing the same strategy. So I tried different things, put effort into documenting their mechanics, and eventually broke 140, then 160, then 170, all the way up to post-200 KPH. There's a bit more I could improve but I get bored too easily now, though. I couldn't bear thinking about trying the same exact strategy for hundreds of hours, regardless of how 'good' the strategy is. There can be improvement, and finding this improvement was what was enjoyable.
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I started on another poem to memorize today: "City in the Sea" by Edgar Allan Poe. It's beautiful, and reminds me of "The Hollow Men" by T. S. Eliot. Finished "Ozymandias" by Percy Shelley a week or two ago. I love "Ozymandias", I find it such an inspirational poem. Only things made by the people, like the sculpture of Ozymandias in the poem, survive history. The description of the sculpture gives greatness to its sculptor--an otherwise nameless ghost--while Ozymandias's achievements remain nowhere to be seen.
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I've played nearly 6,000 hours of RuneScape and I'm not even near maxed stats. But to put it in context, it's not so bad: averaged about 1 1/3 hour a day. Considering the bulk of my play time would have been from 2004 through early 2007 (i.e., middle school / early high school), it doesn't feel like time wasted. I play like 2-4 hours a week now.
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Behind the Scenes - October 2016
I kind of doubt it, they're just too weak (t60) even with the special...especially if they're bringing in new t87 stuff and special attacks with them. But we'll see I guess. They're adding a wilderness hilt reward to temporarily boost them to t70 as a reward from Bounty Hunter, unless that's changed.
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Behind the Scenes - October 2016
I have 29 pairs of dragon claws. Hoping there's a small boost with the Bounty Hunter BTS or on BTS release. I've been holding on to them for months...
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I tried making a simple script to automatically remove an old CMake build directory and then execute CMake to rebuild said directory to reflect new changes to parameters. But a small typo meant it ended up removing the source directory. I now have a cron job that executes on the hour to make a local copy of my user folder so I don't lose more than one hour (and especially not 8 hours) of work again. Also made a script to upload the backup to my home server, but I have to run that manually since I encrypt the archive before upload. Once a day is good...
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So I had a fun exercise in a combination of bizarre behavior last night. I had done a small write up on a certain game's texture usage, and was interested in seeing how items themselves are rendered into inventory icons. In the write-up, I used a custom tool on Windows, but I need a full dump of the OpenGL calls to locate the item rendering portion. At first I tried on FreeBSD. I compiled a 32-bit CentOS 6 build of apitrace in a Docker container (that was fun /s) since FreeBSD's Linuxulator uses a 32-bit CentOS 6 install by default. But when I ran RuneScape with apitrace loaded, apitrace would crash on signal 11 (seg fault). I figured it was some bizarre bug in my setup, so I tried it on my Void Linux install. Same problem. So I thought. On FreeBSD, apitrace worked on the simple Linux applications I tried. On Void Linux, it worked fine on everything other than RuneScape. The only difference I could immediately see was Java (RuneScape) vs not-Java (everything else). Since I didn't have any Java applications using OpenGL to try (i.e., I didn't know of any), I was a bit flustered. But I got to thinking: Java has a simple 'optimization' where it skips evaluating 'if (foo != null) { foo.baz(); }' segments until they segfault, at which point it gracefully handles the signal and updates the code to respect the null checks. apitrace, as it turns out, just registers a simple signal handler and has basic error handling in the signal handler, which seems to stop the trace for some reason. So I just removed the apitrace signal handler code and... What do you know, it works.
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So for this project I'm trying to begin, I need access to a Linux distro with graphics hardware acceleration. Since bhyve's PCI pass through currently doesn't work for GPUs, I needed to find a Linux distro that doesn't suck*, which is harder in recent times. I came across Void Linux (which was created by a former NetBSD maintainer, so it got some points from the start). It seems pretty okay. Set it up easily with full disk encryption and XFCE. Imported my general desktop settings from my FreeBSD install (which also uses XFCE). Uses a traditional-but-custom init system and custom package manager, which seem to work fine. The login manager (LXDM) doesn't seem to work with Nvidia propriety drivers, but that's just a minor issue in my opinion. Can't use AMD drivers because it uses Xorg 1.18 and AMD doesn't support that version, so can't use my new graphics card, oh well. I had to update my password manager utility to support Linux, since I won't be running Linux in a virtual machine. I think getpass is deprecated but I don't feel like writing FFI wrappers for terminal handling. *: has to actually be "Unix-like" (e.g., mustn't use systemd) and not an "open-source Microsoft-like" (e.g., Ubuntu).
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