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Misterknowitall

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Everything posted by Misterknowitall

  1. 00:49 Tigger is burying a Slaves To Armok guild membership card that he found somewhere. Is this his way to show contempt for that guild? Nooooooooooooooooooooooooo!
  2. It's typical for a video game character to act as a blank slate onto whom the player can project his or her own personality--hence why so many heroes in RPGs are silent. A bit hard when he comes off as a dumb guy most of the time :P
  3. This itself was incredibly disturbing to me. Quests were at the forefront of popularity? What population is this based on? I have long since hated quests for the incredibly poor storytelling and role-playing aspects. Personality? Your character's personality changes every quest. Your character's actions are depressingly uncharacteristic of the character you actually play. One of the biggest examples of this is the Blood Runs Deep quest. This quest was literally ridiculous in how bad the storytelling was. Let's start with the rescue. Wait a moment, why are we escorting him through the caves again? There's these handy little spells that let me teleport other people. Not only that, but in the quest that's required for Blood Runs Deep, we saw these spells being applied in this way - to rescue someone in danger. Why can't we do this now? Because Jagex wants to force an encounter with Asgard at the end. Obviously the area is not teleport proofed, because I can teleport just fine. It's not a teleport block, else we could just wait it out. Fastforward a bit in the quest. Now we're about to take on a bunch of Dagannoths... and there are volunteers to help me with the Dagannoth Kings. The same Dagannoth Kings which should be dead, as I've lost count of how many times I've killed them. The same Dagannoth Kings that I can take on, all at once, without breaking a sweat. Seriously, I have a 5-0 record with the king of the Fight Caves. I've taken down the Nomad with a third of my supplies left, without using a beast of burden to carry more. And what's more? I'm invincible. I forgot all my equipment during one of the earlier quests in the spirit realm with Baba Yaga. I died, and came back moments later. No big deal. Why do I need help, again? This is the poor story-telling you experience in a game where Jagex's options are limited. They CAN'T create dozens of scenarios for every situation. Remember While Guthix Sleeps? "Hey, I'm sorry I killed your guys before, I'm on your side now, so trust me!" There's no option to work with Lucien. There's no option to leave it all alone and see how things turn out. And again, a bunch of characters throw their lives away to save someone who's invincible. I'm not blaming Jagex for this. Most other MMOs experience similar failings, because you can't really tell a story that's suitable to how your varied player base plays this game. But at the same time, many players regard quests as gimmicky click sequences. You click on the right thing, at the right time, with the right items in your inventory. Splash a little combat in for good measure. Add a reward of experience points and exclusive items. I'm not holding this to the standard of a thesis writer. I just feel that when an author makes such huge presumptions with no source, and little evidence, he deserves any criticism leveled his way because of it. Hell, your character's personality isn't even consistent during certain storylines. Unless you feel that your character is a disciple of Guthix and acts accordingly (true, or rather, chaotic neutral), personality is more or less absent. Even though I enjoy quests and the storylines, I know A LOT of people who think otherwise and just do quests for the rewards. A lot of things said in this article feel like the writer didn't do a lot of research. It's really just a big "take that" to minigames in general, with little to no positive things. It's rather depressing, really.
  4. Why would the Chaos Elemental hint at an update that was already revealed in Behind the Scenes? Because someone was lazy?
  5. That's actually one that's been in the game for a while.
  6. I kinda like the idea of the Quest Cape being a "been everywhere, done everything"-Cape.
  7. Oh dear God I hope so!! The Soul altar in the middle of a green landscape? I want the altar too, but I'd rather have it in a more epic location.
  8. Mine likes to interfere in fights and doesn't like to pull carts. 23:54 Tigger refuses to drag a cart that I found in a ravine. Naughty firefox! Now I have to leave a perfectly good cart on the road.
  9. It's also fun to pick up a car and run through a crowd :thumbup:
  10. Me too. After that quest I always imagine that my character has some kind of psychological trigger whenever anyone mentions a 'small favour'. He just stares for three seconds, perhaps with an eye twitch, before snapping back to reality and resuming dialogue. "I wonder if you could do me one final favour" "Wait... this sounds familiar..."
  11. 11:43 I looked into the kind eyes of the vanquished monster and suddenly decided Firefox, you'll be my pet! And I'll call you Tigger. Bandaged his wounds, gave him a bone and fastened the leash. Yay!
  12. From a Twitter Q&A with Mod Mark: Q: Is there a pirate quest in development? Been a while since we had one. If not, what about Elven/Monkeys? Thanks! A: We are working on a quest that has monkeys in it! Monkey features, simians and a (half-)monkey god. I guess it's about the quest he was referring to.
  13. Also: new monkey quest? They were working on a new quest with monkeys.
  14. Apparently Grayzag got replaced by some wizard named Taloram.
  15. I wonder what happens to the cutscene from Love Story, when you do that quest after the Void stares back.
  16. Tiffy also teleports you there. Very handy if you die.
  17. Ex-Pest Queen. Classic :P
  18. War Tortoises ain't buying, so I can't beat the boss...
  19. Thank you, now explain how it works!
  20. Now I've got more time to train Herblore and Farming and Construction and Thieving :)
  21. Also, Slaves To Armok is now second. I think we need to make lots of friendships amongst our own guildmembers to get loads of unity.
  22. Is it me, or did we just drop to #9 :???:
  23. Trying to summon a God who *signed* the Edicts of Guthix seems like a really bad and stupid idea to me. I certainly hope the Elves are smarter than that. What about Iban though. After all, he was located dangerously close to the entrance to Tirannwn.
  24. You're acting like it's a bad thing :P This is probably the list with the most games I've played :thumbup:

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