Everything posted by Mazhar
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Post all RS Screenshots, Videos, and Sounds here!
My worst clue had 7 puzzle boxes and the loot was 2x magic bow + magic comp bow which didn't sell for min
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Solo Bandos Guide
Every 15 seconds overloads give +26 in att/str/def so if you need to brew you need to brew 1 time @ 2 seconds before intervals 0, 15, 30, 45, and 2 times @ 4 seconds before the intervals, in the case you get massively spammed range attacks you use a super rest to bring it up to 99 where the intervals will bring it back to 125
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Blood's Blog- Back to MH'ing
3/30- more trips to come later finding a world for solo bandos is ridiculously annoying now
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Solo Bandos Guide
Are you using bone to peaches? In the 14 kills you did you could have gotten 24 extra HP from B2P each boss for a total of 336 extra hp which is 6 brews you missed out on + replacing the other 6 spec restores with another 6 brews which is 30% more than you had before, bringing you up to 18 kills (18.66 but you lose 1 spot for B2p tabs), dfs brings it up from there. Also timing overloads is probably the most important part, if you don't time overloads expect your trips to have 30% less kills/trip
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Blood's Blog- Back to MH'ing
3/29- Was busy in the morning, practice SAT class for another 3 hours later on so I just fit a DK trip in before I went to sleep I can't afford to do solo bandos/arma, killing TDs is just miserable, rather watch paint dry than do those again for the time being, so just gonna do this for a while till I can afford to buy tassets + karils + v helm and get back to bandos camping for real money (or full arma and start arma solo'ing idk yet )
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Going to Armadyl
yup The idea is to make extreme range pots. I only take 15 and would put 30 as a max realistically as that is...what 23 levels per dose? That's 69 potentiel minutes of boosted range per 5 spikes9i would say closer to 55-60 as you might as well booste arlier) or 207 minutes per drop, I would not advise staying for more than 5 hours and with space concerns 2 drops should be more than enough for one trip. Here's a picture of my setup... I summon one pony when I teleport and then immediately refill points at the obelisk so that I can summon a second pony without restoring, the 6 brews are for emergencies, and I know fury is better etc, etc, but seeing glowing red prayer points along with that "recently blessed by the gods" crap is not cool... A spectral or elysian(not personally interested in divine) shield with a fury would definately be better, though. someone in that gear could outhit you in ffa (range bonus) aka that armour is baiting being crashed asap
- Going to Armadyl
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Going to Armadyl
Verac helm > Arma Helmet (unless you have Ely/Div) Grapple Fury Accumulator Elysian > Divine (needs a different setup) > Spectral > DFS > BSS Arma top Arma Skirt Ranger > Inf > Snake > Jester Barrow Gloves Archers invy- 100 broads (kc only) 2k Diamond (e) 500+ Healing Aura scrolls 5 Uni Pouches 500 B2P tabs 2 Range pots (4) Enhanced Excalibur 3 Saradomin Brew (4) 2 Super Restore (4) Unholy Book 10 Prayer Potion (4) When you get extremes replace 10 Prayer potions with 9 super prayer potion (4) Ranging pots with extreme ranging and 1 prayer pot with 100 grenwall spikes edit: If you join RSOF teams they (even though they barely help) make you use rubys so if you do go with them replace a prayer pot with 1k of them
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Most Gp/Hr Boss Hunting
I think you're forgetting to take into account the major flaws of GWD... claw drop rates are about 1 in 250, hilts are about 1 in 600 you can only get a handful of GWD boss kills solo per trip, and you have to get 40 kc before you can do that at GWD there's cutthroat competition and easy to be crashed. if you die solo, you can't get your stuff back at TDs it takes 5 minutes to get to them, there's hardly any competition, and there's no waiting between spawns. plus you don't use many supplies. agreed with the less risk but there sure as hell is a lot of competition for TD worlds now
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Update on Overloads.
#-o how do you think overall accuracy is determined It's a combination of attack bonuses and level obviously, them multiplied by any multiplier (prayer, void, etc.) I don't even know what to say to that lol Simply don't be so selfish and see that you are incorrect: void DID increase my accuracy against steel dragons after testing around 200 of them.. - At level 85 ranged, with other outfits optimal (no access to extreme potions or the full slayer helm at that time though) Accuracy = ((Attack level +pot bonus) x pray bonus x other)+ Attack bonus Void = ((125) x 1.29 x 1.1 ) + 101 = 278.375 Dhide/Karils = ((125) 1.29 ) + 118 = 279.25 You might say they're almost identical, which brings us back to melee def (primarily) and mage def and the risk in both
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Most Gp/Hr Boss Hunting
You have bad luck. It is pretty evident through an examination of multiple drop logs that hilts are about half as common as sara swords. I saw a drop log with 5k+ kills from a reliable person with a 1/525 hilt rate and like a 1/105 SS rate so its around a 1:5 hilt:otherdrop rate, which is the same for most bosses
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Update on Overloads.
#-o how do you think overall accuracy is determined It's a combination of attack bonuses and level obviously, them multiplied by any multiplier (prayer, void, etc.) I don't even know what to say to that lol
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Update on Overloads.
#-o how do you think overall accuracy is determined
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Most Gp/Hr Boss Hunting
Bladewing is right about arma solo being the most profitable, completely forgot about that It's like 15/hr for arma solo'ing with every 1k kills ='ing 370m in boss drops + dry drops for like 5.5m/hr but it costs more in supplies so it even out with bandos in the end TDs, I havent checked the claws prices in so long and just had the thought that they were the best stuck in my head without rechecking, apparently its 143m/1k kills @ a 25/hr rate for 3.5m RIP 18m tassets, 80m arma hilts while claws were 35m when I did them lol
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Blood's Blog- Back to MH'ing
sure, pm away, but OTG's isn't accepting more people, but it won't be for too long though, considering they give a date when it is | v He used Muggi's guide. (Guide to Extremely Fast Melee Xp) Its in the AoW I know that ebcause I remember you used to spam me when you were there, cuz you got so bored lol.
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Most Gp/Hr Boss Hunting
Solo bandos with turmoil/overloads is probably the best behind tds, Hilt is 1/500, Boots 1/300, BCP 1/300, Tassets 1/300, so it's basically 1/100 for bcp/tassets/boots + a bonus 1/500 for hilt, and you can kill 20/hr Ourg bones are 16.3k every kill + 20k coins/plates/r2hs make the average a kill 35k/dry kill So if you do lets say 1000, you should expect 2 hilts, 3 BCPs 4 Tassets 3 boots + 35m dry loot for a total of 256m in 50 hours for 5m+/hr Trio Arma gets around 25 kills/hr, so 1k kills = 2 hilts, 4 plates, 3 skirts, 3 helms, 2x hilts = 62m, 4x plate = 24m, 3x skirt = 18m, 3x helm = 3.3m on average for a total of 107m, and with dwarf seeds dragon bolts drops/ 20k drops you should get 30k/dry drop for 10k ea basically for another 10m for a grandom total of 117m in 1k kills/40 hours for an average of ~3m/hr This is of course not counting supply costs so expect Solo bandos to be 4m/hr and trio arma to be 2.5
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Solo Bandos Guide
It is a lot better, the +74 extra range def and +12 extra mage def makes his range attacks hit 0 like 2/3 times
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Prayer or Herblore?
I meant that he should get it in that order lol
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Prayer or Herblore?
extremes --> turmoil --> overloads
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Update on Overloads.
Yeah I'm pretty sure the guy who said dhide>void was just an idiot. I'd belive bandos+fighter helm is better but for 15m he can't get that anyway. I'm sorry but please don't tell me how to kill a boss I've been killing for 5-10 hours a day for 4 months when you haven't spent more than an hour there Bandos is a joke at corp unless it's ffa, unless you enjoy 6 kills a trip over 14 in a 6 man Void is -17 Attack and -12 str compared to Dhide + fighter hat void is 101 stab + 10% 111 stab, hides is 118.. void is 91 str + 10% 101.. dhide is 103 Void is 147/147/148 Melee Def 116 mage def, D hide is 188/177/194 magic def is 112 (you pray mage so melee def matters), Karils is blahblah melee def ( you pray melee in karils ) and 134 mage def void is 10 hours risked, dhide risks 2 mins of work plz go back to skilling
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Update on Overloads.
glory + no helm + hides + rune gloves + serker ring regular + zs > fury + void +zs + serker (i) tbh
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Blood's Blog- Back to MH'ing
You need 99 att/str/def, 95+ herblore (overloads alone isnt enough, they want someone who can make more instantly if they need not with stewing) , 95 prayer, Fire/Ardy is like a must have req lately (karils in some teams, but still see a lot of dhide teams running). Getting back stuff from corp is easier than getting stuff back at TDs when you die lol
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Blood's Blog- Back to MH'ing
3/28- are you flipping kidding me, I left to get karils and I come back to find out they got this oh well ill just chill @ corp for the next most likely another 500 dry drops while at the same time I had to sell whip for money to REPAIR karils /rage I was lagging like crazy for a whole 7 hours in a row, every minute I DC'd for 30 seconds, couldn't corp/tds so just watched a movie for most of the day came back w/ the internet acting normal and no teams running so I decided to try doing jad w/ ely + melee 47-50 min cape plz + used brawlers, first level I gained in 12m total exp lmao ohwell failed day~
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Blood's Blog- Back to MH'ing
while being attacked
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Blood's Blog- Back to MH'ing
Thanks a lot @ o and before i forget 3/28- left the kill right before this lol could have used the lsp, oh well