Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Mazhar

Members
  • Joined

  • Last visited

Everything posted by Mazhar

  1. wow shoulda kept the 4 I was flipping for a bit longer, ags just waves in price, it'll be 90m on ge by the next update :s, shoulda waited
  2. I mentioned Chaotic being worse in situations such as Bandos. If you have like a billion gp to buy a Divine/Elysian solely for GWD, then go for it. What other situation would chaotic be better than ely? bandos you agreed to, zammy needs mage def so thats out, sara barely hits above 200 so its useless there, and its completely useless at arma Barrows brothers don't hit above 200, and if they do it is just barely over it and rare to get hit for, and you wouldn't no pary dharok melee'ing if you wanted to do it efficently Slayer monsters dont hit over 200.. so yeah.. anything except pvp = useless for chaotic, and divine clearly wins there over it
  3. The shield is nowhere close to divine first of all, but is a pretty big step up from dfs, but still not up to ely's level. Lets try to apply this to a boss Bandos. You pray melee so you can just ignore the melee stats on that thing. That leaves us with +89 range def -5 mage def Assuming you have the ideal bandos armour in chaotic, you would have +327 range def, +82 mage Assuming you had the ideal armour for ely, you would have +295 range def, +89 mage def so you are gaining 9% range def and gaining 8% mage def You are giving up 7 mage def for 32 range def.. so it is in favor of chaotic stat wise compared to ely but not too much better Now lets go talk about special abilities, ely blockes 25% 70% of the time for 17.5% of range damage and mage damage. Assuming graar hits above 20 50% of the time it hits, which I would say is a fair say, you will block 10% of all range damage and 0% of all mage damage, and 0% of the range minis damage lets assume the range mini hits 9% more on ely than chaotic. So assuming it would do 100 damage on chaotic compared to 109 on ely no specials considered, with reduction the range mini would do 89 worth on ely for the mage mini, you block 8% more so 100 damage on chaotic would be 92 on ely, and w/ the special it would do 81 averaged out Now for graar, lets say graar does 300 damage normally, chaotic would take 270, now assuming ely takes 8% more from lack of range def it would be 324 before reduction, and 283 with reduction thats 5% more the chaotic blocks from graar, 11% more ely blocks from range mini, 19% more ely blocks from mage mini And considering you have 3x more range def than mage def and the mage mini hits 50% of what graar does, you would be able to assume that mage mini doesn't hit too much higher than graar, and the range mini which will hit half of what graar does. All and all the minis hit very close to graar and you block a lot more w/ ely:chaotic on minis compared to graar However, if you're talking about something completely different such as pvp, chaotic would win over ely just for the anti-ko feature it offers. Also for divine, the only places you need a shield require you to have ppots anyway.
  4. the first number is always the number of people in the team, the second number is always the number of people the dungeon was designed for
  5. This could also be problematic, lets say wine of zamorak is originally 2k, you buy 10k of them, 20m worth and are a higher rank. Dump price is 6k, ranks dump at 4k in like.. a day for 40m, thats 20m in a day easy. Sure people wouldn't conform to them as much but there will always be some people that would. I might be seeing it the wrong way though, but making money off manipulation seems much faster that way
  6. Dungeoneering = finished, so until patch 2, I'm going back to the way it was before 5/14- What better way to go back then using my cls on something.. so I picked sara 1/7 chance of a rare ftw.. not going back there for a while would have been more but I left in the middle for a good 20 mins, these are just kills when I was there, not when the others were duoing also got this
  7. Yes, all the time.
  8. That's just the buying offers, no posts for obv reasons
  9. ely= ~ 85% of 1 pump divine = ~3 pumps They're being hoarded atm, you'll see many buy offers and few sell offers on forums You may not want to accept it but it's true, I want a divine just as much myself.
  10. last time I checked 3x ely = if not < divine There is no way that is right. it is, leaning towards 4 now
  11. I know a guy who did it w/ 4 brews using zs and titan :S
  12. He also raised pikachu! Can't possibly go bad
  13. last time I checked 3x ely = if not < divine
  14. rapier hits 1.25 times for every 1 hit the longsword does, whereas the max hit for the longsword is only 1.10x the rapier so the rapier is about 13% better on most slayer tasks, maybe that's slightly higher in some books, but not mine You completely ignored accuracy Sure some monsters you will not miss often on, but that just means the longsword would have missed that much less
  15. Longsword is better for slashing, rapier is better for stabbing. The difference between slash damage you would expect from the longsword and rapier is nearly the same as the difference between the extra stab damage you would get from rapier compared the longsword. So basically you would use rapier for slayer as slayer monsters don't really have a weakness, aswell as dragons, the longsword would be better suited for basically everything else. (bosses+ pvp mainly)
  16. this + wergs gone from being bought for 40k ea to having difficulty selling for 30k ea, probably because of poison ivy seeds,whereas eggs are still 180+ despite the bad junk out there
  17. Best case scenario: back to 300m street Worst case scenario: They end up like those
  18. Only way I'd see would be a complete risk, buying easters, no telling how they'll end up after the main reason for their crash goes away; wergali unfs
  19. Would explain the high level cap, they clearly didn't intend for it to be as long to max out as it is now, thankfully because 104m exp @ 30k/hr is ridiculous
  20. Wow, do they have a formula for base exp of floors? because I'd assume dungeoneering would be one of the fastest skills if the exp increases as steadily as it does for floors 1-35
  21. I heard CS'd sigils only go to the person who puts in the offer either after or before (idk) it's CS'd Saw someone post a bought divine pic saying he put an offer in 1 hour update for max and got it 3 hours later
  22. Finally, they better make it either outrageously hard or have a good reward for the 9000 quests they made while anticipating it in dev blogs
  23. If you hadn't flipped it you would've made 200k more :thumbdown: mhm, can't go wrong investing in masks/santas after leaving for months they always go up and everyone buys it for that reason, then everyone thinks its gone too high, goes down for 2 updates, gets bought out again, goes higher than before, repeat

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.