Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Lovelost

Clan Official
  • Joined

  • Last visited

Everything posted by Lovelost

  1. We did well, I'll edit in the video once its done.
  2. Well done Tempted Killers.
  3. Well done both clans. Great job Silent Ember
  4. wrong vid idiot. nice hacking skills bro. You dont think before you post anymore..do you.
  5. F2P Callers? Here's me wondering what that means. Either way it's nice to see Downfall scheduling PKRIs, it's difficult to get into PvP once your established as CWA, but props for going full steam ahead. F2p callers, as in they don't have p2p. Or they don't have 85+ magic to ancient tele. :mellow: We have 1, and being f2p has nothing to do w/ their calling ability but ok. It actually does, walking up from edgeville to the war grounds takes about 2-4 minutes. If its in a PVP world it takes about 5. With cannoes[p2p] it takes 1 min 20 seconds at most, and with Ancient tele it takes about 40 s-1m. If ASC had the info that only one leader had p2p the easiest way to end this fight would have been pile your fi leaders and figure out which of them are p2p, probably amateurnoob since I remember him pcing prayer. Set a snipe team to focus on that and disorganise your pile since you would have no callers at all left. If your callers can't keep up with the returning there basically more or less useless, it may not affect their personal ablility however it will affect your clans performance as a whole. :unsure: Wasn't smart giving the info that only one caller has p2p in downfall...I'm sure it will be used to your disadvantage in future fights. You said we had 3 f2p callers. We have 1 as I stated in my post. We used 4 callers today, 3 of which have p2p. You say it takes 2-4 mins to walk up from Edgeville. When you account having to log in a members world (40 seconds) log back into the war world (40 seconds) theres only a little advantage to returning in members. Nice bait. its not a bait...he told me that he wanted to spend time with amanda doing pc since they didn't get to spend time together when I told him to mass for an SE war...Calling someone a PC prod is pretty much 05/07 stuff bro...catch up. OT: most fi leaders have 85+ mage for a reason, they need to return as fast as possible to the fight since their always being picked off. Basically in my personal opionon, if your F2p your not fit to be a FI leader. P2p is the most greatest weapon you can have in a fight, the more you keep organisation the better your members feel about it. If you honest hear that none of your FI leaders are back since they were all returning I'm sure that would probably test your own will to return faster, especially if you don't have a mic and can't lead yourself. You'd be amazed how much more comfortable a proper FI can be rather then people being lost without a fi leader walking aimlessly around wild, however its something that you'll find out if downfall chooses to continue run ins. It's 86 mage bro get it right! 90 Annakarl Teleport 2 law 2 blood Teleports to lvl 47 wildy (Demonic ruins) Thought it was 90 :unsure: you didn't know about that till I told you eariler in this topic u reject!
  6. F2P Callers? Here's me wondering what that means. Either way it's nice to see Downfall scheduling PKRIs, it's difficult to get into PvP once your established as CWA, but props for going full steam ahead. F2p callers, as in they don't have p2p. Or they don't have 85+ magic to ancient tele. :mellow: We have 1, and being f2p has nothing to do w/ their calling ability but ok. It actually does, walking up from edgeville to the war grounds takes about 2-4 minutes. If its in a PVP world it takes about 5. With cannoes[p2p] it takes 1 min 20 seconds at most, and with Ancient tele it takes about 40 s-1m. If ASC had the info that only one leader had p2p the easiest way to end this fight would have been pile your fi leaders and figure out which of them are p2p, probably amateurnoob since I remember him pcing prayer. Set a snipe team to focus on that and disorganise your pile since you would have no callers at all left. If your callers can't keep up with the returning there basically more or less useless, it may not affect their personal ablility however it will affect your clans performance as a whole. :unsure: Wasn't smart giving the info that only one caller has p2p in downfall...I'm sure it will be used to your disadvantage in future fights. You said we had 3 f2p callers. We have 1 as I stated in my post. We used 4 callers today, 3 of which have p2p. You say it takes 2-4 mins to walk up from Edgeville. When you account having to log in a members world (40 seconds) log back into the war world (40 seconds) theres only a little advantage to returning in members. Nice bait. its not a bait...he told me that he wanted to spend time with amanda doing pc since they didn't get to spend time together when I told him to mass for an SE war...Calling someone a PC prod is pretty much 05/07 stuff bro...catch up. OT: most fi leaders have 85+ mage for a reason, they need to return as fast as possible to the fight since their always being picked off. Basically in my personal opionon, if your F2p your not fit to be a FI leader. P2p is the most greatest weapon you can have in a fight, the more you keep organisation the better your members feel about it. If you honest hear that none of your FI leaders are back since they were all returning I'm sure that would probably test your own will to return faster, especially if you don't have a mic and can't lead yourself. You'd be amazed how much more comfortable a proper FI can be rather then people being lost without a fi leader walking aimlessly around wild, however its something that you'll find out if downfall chooses to continue run ins. It's 86 mage bro get it right! Magic potion.
  7. F2P Callers? Here's me wondering what that means. Either way it's nice to see Downfall scheduling PKRIs, it's difficult to get into PvP once your established as CWA, but props for going full steam ahead. F2p callers, as in they don't have p2p. Or they don't have 85+ magic to ancient tele. :mellow: We have 1, and being f2p has nothing to do w/ their calling ability but ok. It actually does, walking up from edgeville to the war grounds takes about 2-4 minutes. If its in a PVP world it takes about 5. With cannoes[p2p] it takes 1 min 20 seconds at most, and with Ancient tele it takes about 40 s-1m. If ASC had the info that only one leader had p2p the easiest way to end this fight would have been pile your fi leaders and figure out which of them are p2p, probably amateurnoob since I remember him pcing prayer. Set a snipe team to focus on that and disorganise your pile since you would have no callers at all left. If your callers can't keep up with the returning there basically more or less useless, it may not affect their personal ablility however it will affect your clans performance as a whole. :unsure: Wasn't smart giving the info that only one caller has p2p in downfall...I'm sure it will be used to your disadvantage in future fights. You said we had 3 f2p callers. We have 1 as I stated in my post. We used 4 callers today, 3 of which have p2p. You say it takes 2-4 mins to walk up from Edgeville. When you account having to log in a members world (40 seconds) log back into the war world (40 seconds) theres only a little advantage to returning in members. Nice bait. its not a bait...he told me that he wanted to spend time with amanda doing pc since they didn't get to spend time together when I told him to mass for an SE war...Calling someone a PC prod is pretty much 05/07 stuff bro...catch up. OT: most fi leaders have 85+ mage for a reason, they need to return as fast as possible to the fight since their always being picked off. Basically in my personal opionon, if your F2p your not fit to be a FI leader. P2p is the most greatest weapon you can have in a fight, the more you keep organisation the better your members feel about it. If you honest hear that none of your FI leaders are back since they were all returning I'm sure that would probably test your own will to return faster, especially if you don't have a mic and can't lead yourself. You'd be amazed how much more comfortable a proper FI can be rather then people being lost without a fi leader walking aimlessly around wild, however its something that you'll find out if downfall chooses to continue run ins.
  8. F2P Callers? Here's me wondering what that means. Either way it's nice to see Downfall scheduling PKRIs, it's difficult to get into PvP once your established as CWA, but props for going full steam ahead. F2p callers, as in they don't have p2p. Or they don't have 85+ magic to ancient tele. :mellow: We have 1, and being f2p has nothing to do w/ their calling ability but ok. It actually does, walking up from edgeville to the war grounds takes about 2-4 minutes. If its in a PVP world it takes about 5. With cannoes[p2p] it takes 1 min 20 seconds at most, and with Ancient tele it takes about 40 s-1m. If ASC had the info that only one leader had p2p the easiest way to end this fight would have been pile your fi leaders and figure out which of them are p2p, probably amateurnoob since I remember him pcing prayer. Set a snipe team to focus on that and disorganise your pile since you would have no callers at all left. If your callers can't keep up with the returning there basically more or less useless, it may not affect their personal ablility however it will affect your clans performance as a whole. :unsure: Wasn't smart giving the info that only one caller has p2p in downfall...I'm sure it will be used to your disadvantage in future fights.
  9. good job
  10. F2P Callers? Here's me wondering what that means. Either way it's nice to see Downfall scheduling PKRIs, it's difficult to get into PvP once your established as CWA, but props for going full steam ahead. F2p callers, as in they don't have p2p. Or they don't have 85+ magic to ancient tele. :mellow:
  11. wrong vid idiot.
  12. thats probably one of the most clever posts I've seen on Tipit.
  13. expected this. gratz
  14. Good to see legendz standing up on their own falling flat on their faces without collision. Must have been horrible to be so assured of victory and watch it slip away from grasp little by little. :mellow: Good job Tempted Killers Blnt Clan Legendz.
  15. expected this, a cwa clan with 3~ f2p callers they couldn't really stand up Well done ASC
  16. Well lately we've been absent due none of the ranks wanting to post on community based forums since half of our ranks are always making rice and the other half are busy playing some sort of Funorb game. We have continued to be regularly active however we have not posted it anywhere but our forums. Silent Ember vs Husaria polska Prewar: Well basically Silent Ember being a team, wars obviously on saturday are difficult to handle since most clans have events. Its fairly difficult for us to pull. We knew after seeing the performance of TK vs HP that HP would be a difficult fight. In the beginning of the day, about 2 hours before HP came to us saying that they were unable to war due to a mistake by a timeconverter that made the war orginally made for 1:30est at 2:30est. Tempted Killers had a war at 2:30est so we had to quickly comprimise a time if either side wanted action today. We decided quickly on 3 Est with a 40 man max pull. With both clan leaderships agreed upon the time and rules the fight commenced. Due to the downfall fight/ AA fight and T0 fight, our pull came up rather short. Rules: Cap of 40 Melee/binds/Range Rings On Corrupt OFF North attacks war world: 34 Starting: Silent Ember: 38[1 DC so 37] Husaria Polska: 32-34 War pictures: Ending: Silent Ember: 31 [ 30 since Krissu Cabbaged cause hes bad935] Husaria Polska: 0 Thanks for the respectful fight HP Video: Link:
  17. Expected. Good job ASC
  18. seems like a good topic of epic scape.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.