If you take a peek in the journal you picked up, it'll show you the pattern. It shows you the pattern, yea. But it doesn't show you how many fires per line, where to build it, how many spaces between lines, etc. Making it a pain in the ass.
I am also. I'm fairly sure you can't see time played without logging in, so if I can't see it while logged in, it would be rather pointless to even bother looking :mellow:
I can see myself on the highscores but not this? Yea, I was told that they replaced days played, so I wanted to check mine, but apparently I'm not allowed to <_<
Fires go out too fast. I was looking forward to this quest, but now it seems I can't even get past the second puzzle. Also, there being no reference for how big the shapes should be is bloody annoying.
Emerald and ruby bolts (e) are both used (sometimes) for corp beast, although I don't know about any other uses for them. They always sold back when I did the TET corp events, so I assume that they would still do now.
For Fletching: Stringing Yew longbows is 0.11 gp/xp profit, with about 170k XP/h. Or Magic Longbow stringing is -0.82 gp/xp and 210k XP/h. Crafting: Earth battlestaves are -3.9 gp/xp at ~250k XP/h. Not sure how well anything buys for crafting training. Magic: Alching air bstaves is 0.91gp/xp at 78K XP/h. Enchanting emerald bolts and ruby bolts are both profitable and 95-120k xp/h. All of these methods are from Grimy's spreadsheets, I suggest you look for any other methods which might better suit you.
That makes a effigy each 49.5mins = 1.2 effigys per hour = each 70.25k melee xp. Going to ajust my calculator as this seems to be a good sample. Doesn't suomi do RC assist everyday? I think you just misunderstood what Capo said. :thumbup:
I had a very.. odd dream a few weeks ago. I was a dwarf who was trying to hunt down an elf who burned down a popular city, as well as being the commander of an army who was trying to invade the elves' homes and kill them all because they wouldn't give up the one elf who burned the city. Now I'm sorta piecing the dream back together and thinking about writing a story about it.
If you haven't got the patience or whatever to get chaotic(s), then I would say a whip vine is worth getting. I would really suggest getting the chaotic(s) though.
How does Greenfingers work with Juju's? From my experience with that aura, I ended up with about 10% less yield per run and also more deaths than usual. Haven't used it since. Whether it's supposed to work like that or not, I can't say, but that's just my personal experience with it.
When Jagex releases quests with low requirements, they rant. Then when Jagex finally gives in and makes a quest with a decent requirement, shit hits the fan and they reduce it to a level which takes a day to get. Sometimes people need to skill to access content, why can't people accept that and just leave it?
Either I have very poor luck, or everybody else has insane luck. 30 runs at barrows with the best loot being a loop half :cry: Edit: Got a guthan's spear the next run lol.
Yes, and as a result, they have an equal right to opening themselves up to competition. But there is no competition. They're at the spot first, you come along and force them out. And it's impossible to Have a competition, because the high levels refuse to let the low levels train for their own selfish reasons.
You were going for 200m right? Firemaking was my first 99 and i quite enjoyed it. I was. Unfortunately, people convinced me that getting 200M in a skill which has lots of doors in DG and also which is slower than cooking for the effigy combo was inefficient. Haven't been able to get back into it without being lured back to DG however.