Hey guys I've been thinking lately about the new death mechanic thing that people have been talking about, and I think I have a solid idea as to what it is. And that would be avoidable attacks. Now i don't mean safe spotting and prayer of course, I mean attacks that you can physically dodge. For instance, Nomad has two attacks that can be avoided by either standing by a pillar or by not stepping on certain squares. The new Strykeworms have attacks that can be avoided by moving a few spaces away before they strike. Death mechanic doesn't mean you have to die, it means simply how you take damage, which could possibly cause death, I believe. Your thoughts?