Everything posted by L0rdAki
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Living on Lunar
Damn, that's right, it does to. Use that and carry on.
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dragon bones
See: staff of light, focus/hex.
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Valuing time
Ok. Farming runs: every 2 hours, I recieve on average 6 herbs/seed with one death per run. I also get about 3 marigolds per run. I finish off my run with cactus spines. (I also do papayas, but I plan to herby with them so :P) Avantoe seeds are roughly 5k. So are avantoes. Marigold seeds are negligable, marigolds are about 4.2k. Cactus spines are around the same, about 4.2k. Supercompost is about 1k each in the ge, tele runes are like 2k per run, if even. Costs: 9k (supercompost) + 30k (5 avantoe seeds) + 2k (tele runes). This is 41k. Gross profit: 120k (24 herbs, losing 1 seed per run at 6 herbs/seed) + 12.6k (3 marigolds, losing one a run) + 12.6k (spines). This is 145.2k. Net profit ends up being about 100k. This takes (for simplicities sake) 5 minutes. 100k in 5 minutes every 2 hours; that's 50k in 2.5 minutes every hour. In 57.5 minutes I must make 250k to adhere to the 300k figure I work with. At green dragons: it takes 20 minutes for a full load of bones/hides without a familiar, 30 minutes with a bird. Banking time is roughly 5 minutes. This is games neckying. To simplify (dun wanna work with banking times) I'll always use a familiar. I get about 1.7something runs done in an hour (57.5 - 5 mins for banking - 2.5 minutes for random lag and rev attacks is 50 mins, that's 1 and 2/3 runs done, so more like 1.66666). Net loss from a single run: 1k (2 charges on a games necklace), 12* 600 (about 7k from monks), 50 broad bolts (5k ish), terrorbird pouch (500 gp). That's 13.5k. Gross profit from a single run: 40 spaces gives 20 bones/hides. 20 bones at 5k each is 100k. More reasonable assumption is 5.5k ea, so 110k. 20 hides at 1.5k ea is 30k. So 140k. Net profit is 140k - 13.5k or around 125k. Multiply 125k by 1.7, you get 212.5k. That's 262.5k in an hour. A 10% margin of error places my time in between 236k and 288k.
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How many brown spices do I need?
Is it a minute from you recieve the boost or a minute according to a jagex clock or something?
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Valuing time
Both the effect of undervaluing time and how to increase the value of time with my stats. First one's already been covered, basically, but we're trying to work out why my time is so undervalued. Calcs in next post.
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How many brown spices do I need?
Actually, i'd like some clarification on the mechanics of the stew/log method. This would help both me and the op.
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80 pray worth it?
I would even go so far as to say don't go for 92 alone. That's what I did, and I found myself on prayers most of the time anyway, since Soul Split alone isn't worth losing Piety, and the Range-boosting prayers. 92 is the least you'd buy with prayer. Good for gwd ranging and slayer without piety.... ....yeah, wait till 95 :P
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dragon bones
Market is subject to people's imagination, not facts. That's the sad thing. Oh well.
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Daily Activities
Aiel is correct. All dailies reset at 00:00 gmt. Obvious exception is buying from stores, where the wait is 24 hours for restocking.
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Living on Lunar
Spellbook swap is a big one for trollheim. Idk your Mage level, can't see it on this skin. If you can't use it, might be better not to use lunar. Use cheap pots if you can get them to pot up to the level (barbarian ones and wizards mind bomb come to mind). Catherby tele for that patch, fairy ring to legends guild or skills necklace to the ardy patch. Bring 10 lots of fertile soil runes, 1 catherby tele, skills neck/lunar staff, ecto, lumby ring, spellbook swap runes, 2 fires/laws. Edit: damn, ninja'd by mods...
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what would you do?
Not unless there's nothing he'd rather spend his cash on.
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Runecrafting Question
Sounds about right to me. If nats are 270 ea, astrals are 200 ea, and nats are quicker to run. I know jack all about rcing though, so if they're about the same speed to run they're closer. Just offerin my 2c.
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Barraging 6k Crimsons
Oh, I thought he said in a previous topic that he absolutly didn't want any more attack/str exp.
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defence
Make sure to use a salve ammy (e), best enhancing prayers you can and super sets. Slayer's better if you want slayer exp and hate grinding, that's about it.
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defence
How much do you value your time at? Without that, and reasons why you won't get attack and str up first, I can only reccomend armoured Zombies, monkey zombies, ect.
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Barraging 6k Crimsons
Yeah. But with defensive casting they'll be more useful to you then doing fiends with a defensive crush weapon.
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80 pray worth it?
Nope. Don't train prayer till you can at least afford 92 in one go, 95 is preferable. Only get prayer to 80 if you're aiming for 80+ all stats or something.
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what would you do?
I'm doing 85 herb the cheapest way, and it's costing me about 50m. Sell all your herbs and save till you can afford at least 85, using about 24 gp/exp in your calcs. Should be like 55-60m.
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Runecrafting Question
Double astrals are something like 600k/hour, going off nats being 850k.
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dragon bones
Herby is generally more useful then prayer (IMO, but not for pvp) so I don't see d bones getting over 25 gp/exp. Use ecto if you're a tightass that doesn't value time.
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Efficiancy calculations
It's pretty simple though... Not that hard if i'm on the right track.
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Valuing time
I'll run some calcs later when I can - little busy in class right now to do calcs. I count herb runs as passive income, not in my time valuing. Should I clean them too? I sell them grimy.
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Valuing time
I do farming runs every 2 hours ;)
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Valuing time
Combination of using more food, getting ksed due to laggy connections, hopping worlds every 15 mins due to overcannon spammage, ect. OCD *must kill every rev that comes near or die trying* is another one too.
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the essentials for slayer
He's 99 defence and intent on using ee, so multicombat and combat familiars would be better. Though for single combat, yip and ee will basically do it. Oh, bring super defences on some tasks too. Iirc the defence boost is more then ee, if not don't worry. Could make the difference between praying and tanking at 99 defence.