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Ammako

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Everything posted by Ammako

  1. Just because it's a concept art doesn't mean it can't be turned into actual graphics in-game...
  2. Why? People used auto attacks all the time pre-EoC and there wasn't a problem. :/ Obviously if the combat system was designed in a way that made auto attacks the primary type of attack then they wouldn't be severely underpowered, lol. Although I would personally take that idea, except get rod of basics and keep just threshold and ultimates (maybe keep a couple basics required for certain boss fights idk)
  3. I don't think that's a good idea, because the whole appeal of legacy mode was no abilities in the first place. However, such a system would have been cool for EoC. Wouldn't have been have much ability spamming, would possibly make weapon speed matter more since you would be using more abilities, things like that.
  4. There was no need to completely rework the graphics, only improve upon them. Perfect example in this concept art:
  5. This is pretty cool (Goes a little slower in actuality, I haven't mastered the art of converting video to gif yet.)
  6. Have you tried donating so I could get 99 Smithing and Farming?
  7. And then the whole cycle repeats itself, with the wealthy players buying out third age because it's now cheap, then it becomes expensive again. The thing is, demand for third-age is (right now) much higher than the actual supply (hoarded pieces of 3a don't count in the supply, since they're not in circulation) If hoarders dumped their third-age, then yeah, prices would drop massively, making it more affordable. But then, since it's more affordable, more and more people start buying 3a for prestige purposes. But since there is no longer a hoarded stock to dump on the market and the only way more would feasibly get into circulation is via treasure trails (very rare), then eventually the prices would go back up. Granted, possibly not as high as they currently are (since less 3a would be hoarded by the very rich players, it would be more 'spread out' or so to speak, and we know that the 'regular people' would probably feel guilty about spending all that money on something as useless as that, so they're more prone to re-selling it.)
  8. LOOOOOOOOOOOOOOL artemis No, I want them to be updated so that they don't have playdoh 2006 graphics anymore. @mlskid: they're making a poll that requires 70% yes to graphically update them. I think if all they wanted was money, they would just update them without asking and directly put the retro overrides on Solomon's. And making that poll is mainly because they don't want to upset the people who like the current looks. If they went and made the current looks available for free (I say for free since they would probably be put for 60k lp on Solomon's, but they'd probably be for 210 rc too), that would be counter-productive since people spend hundreds of millions for 3a and now you could suddenly get it for 1/1000th of the price :p Hey Jagex, if you're gonna poll third age graphical rework, then firetrucking poll skillcape graphical rework too instead of saying "we don't want to upset the people who like the current looks" Also, if the 3a poll doesn't pass, then they should put the graphically updated 3a as buyable overrides on Solomon's. I remember them talking about putting some form of override similar to 3a on there since they realized that 3a was way too expensive for the average player who would want it.
  9. btw they don't have to put the retro overrides on Solomon's. Make it so you can right click said 3a piece to switch between retro and new look. Voilà!
  10. The "if it's not broken don't fix it" saying is such an outdated way of thinking lol And why should I be happy that it wouldn't pass? Third-age becoming more expensive = massive increase in profits when you get them from treasure trails.
  11. Video game graphics is a concept that doesn't exist in the fantasy world of runescape. Buildings built hundreds of years ago don't look like playdoh... You can have something looking old/ancient without absolutely having to keep playdoh graphics. (The armour looking like garbage: LOL)
  12. Having parts of your game still use playdoh 2006 graphics and other parts using more "current times", better quality graphics doesn't really seem professional to me.
  13. Of course it's not going to pass. Let the people decide that the game should look inconsistent graphically and look unprofessional, that's a super good idea.
  14. No comment on the "i'll own you irl" at the end? I highly doubt the mute was just because saru called them "black'...
  15. Right now with 200 cb calc you could have both 99 att and strength, but I'm guessing he's asking for the 138 formula.
  16. It's mostly because magic was glitched and using abilities didn't reset the autoattack timer like it did for melee and ranged.
  17. Ye man, ignoring that message that shows up when you enter wildy
  18. Separate thy loot, for I have instated a block on the opponent's teleportation abilities.
  19. They're probably going to make it so that strength/ranged/magic matter more than your weapon for damage, much like they did with Attack/Ranged/Magic for accuracy and Defence for... well... defence

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