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falconerd

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    A dusty basement
  1. Ya, tip it had these a long time ago, and I thought it was fine then, perhaps keep a couple of the major items uncollapsed, but otherwise, I don't much care. Lol, tip it is just about completely split in half, 1/3 like it, 1/3 hate it, 1/3 don't care.
  2. Heh, I went to taverly first, you know after being taunted by that doorway for at least a year. =) Lol, I'm wondering how more people went to seers first if you have to go through taverly? ;) (and I'm sure not everyone teled)
  3. Yay, jagex wins again! lol, maybe now a few people will shut up about how jagex never listens to the players. And like people have mentioned in thier debates over swift switch, you still need to wait the 30 seconds for your "profile to be transfered" from the other world, so overall, it won't affect people's transfer times, but it is really nice to be able to switch right inside the java client. Heh, now if only they could implement the new bank... =P (heh there I go again with the complaining) Anyways, Jagex FTW!
  4. This idea wouldn't work in rs. SWG implemented the exp cut-off because people were camping at little stuff to get higher. So they added that to help with their scaling system, ie the higher your lvl the better monsters you can kill and the harder it is to lvl up further. Jagex has already implemented thier own scaling system in the exponential exp system. 270k exp to get to lvl 60, to get from lvl 77 to lvl 78, something around 270k. So because of Jagex's formula, they don't need to implement something like that. And if SWG is changing thier formula that drastically, that implies that they didn't have a good system in the first place.
  5. This is exactly why I play in low detail as well. As far as I am concerned low detail is better than high detail. Yup, I can't stand the rooftops, and now when I go onto high detail, it seems cluttered. And since they brought music to low detail this past year, I'm happy all around with low detail.
  6. I can confirm, Guams = Strength Potion (4) Tarromin = Attack Potion (4) Irit Leaf = Agility Potion (4) Edit (finally): Harralander = Restore Potion (4) Avantoe = Super Attack (4) Marrentil = Antipoison (4) I'll edit more in when I get more randoms (shouldn't be long, clicking the spinning wheel while spinning flax automatically gives a random (or at least it seems like it))
  7. If anyone has seen C I C E R O please let me know. He introduced me to RuneScape 4 years ago at my school. He was a member then if that helps. I just want to say thanks to him for introducing me to this great game.
  8. +1 lol that pretty much sums up my position, except I created mine in Aug 2003
  9. I voted good. For the most part, the site is excellent. For example, moving the coordinates tool and list to the main page, was very helpful. And the saving of which quests you have done is awesome. I like having the databases section on the sidebar, thats helpful. But there is some stuff that has irritated me. One thing is the complete dissociation between skill calculators and planners. There is no way to get from the planner to the calculator, except by going out to the main calculator menu and finding the skill you want again. The two tools are similar enough that they could even be included on the same page with a radio button to switch between the two. But at least add a link to the other. Also I liked the "Smithing planner" that was used to compare the smithing and alching of iron and steel plate armors based on different variables. I personally used that a lot and when it fell into disrepair I made a version in excel for myself. But I would like to have a pretty version on tip.it to use. :) I think it could be improved on and I suggest it have a feature that you can compare the iron and steel plates with any other smithed item based on how many bars it takes and its alch value. Moving on to the items database. It is an awesome tool, but its user interface could use some work, particularly in the compare items feature. Compare items is really helpful, but it is annoying to compare two items and then if you want to replace an item you have to go and start the compare program again and find the item you want to keep again and the new item. So basically chose a new item to compare from the comparison screen. Also, when you select an item to compare, it pops up a new window. If it could be integrated into the page it would be simpler to use. Then a bit more complicated, comparing two whole sets of armor instead of individual pieces. So that you can see the whole armor value and then mix and match pieces. Or not even compare 2, just have an adding feature, similar to the way the barrows sets are displayed in the barrows guide, but have it dynamically generated. Finally, the smithing and construction tables don't have the sidebar next to them. Which is understandable because of the need for the extra space, but the smithing table just has a button to go back to the main site, the construction table at least has the pretty rune tips icon. And maybe add a link to the smithing guide at the top of the table. So overall, very good, but a couple of non-interconnected areas.
  10. Jungle types should be included in the calculator and planner. People who like the Tai Bwo Cleanup minigame can get a significant amount of wc xp and it would be cool if they could calculate it. I did see that the jungle is included in the guide, so thats good. For your convenience: Jungle Type - Woodcutting level - Yields - XP - XP for repairing fence Light . . . . . . 10 . . . . . . Thatch spars light . . 32 . . 28 Medium . . . . 20 . . . . . . Thatch spars med . . 55 . . 42 Dense . . . . . 35 . . . . . . Thatch spars dense . 80 . . 65
  11. heh I just stumbled upon this post, and I must say, that is an awesome looking pic. Good job. =) :thumbsup:
  12. He thought you were a scammer cause of all the noobs that think its funny to misdirect newbs into the wilderness... Although his newb status got upgraded to noob by what he said after that... :)
  13. Liked: Construction cause its so useful (danged expensive though), and Herblore, you get herbs from killing stuff you would normally kill anyways and then once you get to prayer pots, the profits are amazing. Disliked: Farming and Agility, so boring for both of them. At least Farming you can take the easy way out and let the farmer watch your crops. Thieving was boring also until I got to master farmers, then I went from 25k xp to 75k xp in one day. :D
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