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Wkw

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Everything posted by Wkw

  1. They shouldn't let the use them.. even though they greatly effect your combat, they don't shot as such via your combat level. Extremes and OVLs are like that, unlike regular supers, because ANYONE can use supers. The only time you see someone using overloads or extremes is if they can make it themselves. Make the potions tradable, and you solve the problem. If they do allow them, then that is the same as letting people use summoning, but removeing summoning from the combat level calculation Herblore should add to your combat level starting at 5 lvls away from extremes, as most people make extremes within five levels. Combat level in pvp should be calculated a such 126+99+92 The player has 99 in regular combat skills, with a possibility of 98 prayer. They also have 99 summoning, so theyt can summon any familar, and they have 92 herblore. they can use extremes and maybe overloads. Also, they should make herb count to your combat level like summoning and prayer does, but ONLY from within five levels of extremes. That way your combat level goes up with your potential combat power. 40 herb is the same as 70 herb, aside from what you can do. A lvl 3 acn use super potions, so herb shouldn't do anything unless you are in the extremes range.
  2. So, the best binds are weapon, hood, and blood necklase? At least thats what you make it out to soundlike... So, make bonuses that nobody ever will use, ever, unless they are lvl 100 dung and decide to NOT have a weapon bound? TBH, I think they should let you bind 1 or 2 more items between lvl 1 and 100... Mostly ever, people will only have 2 items bound. You should also be allowed to KEEP armor between dungeons. I understand if you start on floor 40 you'll be naked, but if you do floor 20-40 without breaks, you should be able to keep what you've made and found between dungeons. AFterall, they say IN THEIR OWN LORE, that items can't be taken out od daemonheim.. Unless you consider going down a ladder to be leaving, which it isn't..
  3. Apparently it can, because I often kill primal warriors. but then, how will we ever know if it can? :\
  4. In dungoneering, what items do you have bound? I have a primal rapier, celestial surgebox, and shadow silk hood. I feel spoiled because surgebox is more of a weapon then an ammo.. When I hit 100, I am definably going going to bind a prom/primal plate, at least I find a blood necklase or a hexhunter.. But seeing as I don't have 98 range nor the slayer level needed to kill the monster that has the hexhunter, I may just try and get a gold precision bracelet. Also, do you think that you should be able to buy other binds for tokens? A large amount of tokens.. Say you could buy a plate/legs/helm/shield for 300/280/150/250 tokens, and a gloves and neck bind for 500/600k? Or just allow more binds. 2 at 25, 50, 75, 100, 110 and 120... Maybe that is a bit much, but I still feel there should be more.
  5. 9-02 on lowest settings and in fixed size.. Which I find odd. It feels like the game plays at 20-60 though.. For the past five years at least. I guess being a java game it runs differently then other games. The only time that the game is unplayable is in w2 ge...
  6. CDS and CDBA combo is going to be cool. I might even buy them on my if they go down low enough.
  7. Then they shouldn't design something to look "epic" In this game, you play by the numbers. The reason you see boss hunters in the same gear because that gives you the best numbers. Sure something may look cool, but you want the best numbers so you can get more numbers. Primal helmet may look good, but its numbers are less then a shadow hood. If you ask someone what herbs they should farm, you are going to tell them the best one to do for money. The best numbers to do to get more numbers.
  8. It isn't useful if you can only use one piece of it.
  9. But, what is the point of a primal hatchet? It has one use; to cut logs. Why even design it if nobody will NEVER use it. Period.
  10. This doesn't only apply to primal armor, but all T11 armor, celestial and sagittarian included. Jagex designed the T11 armor to look unique. And it does look unique. It is rare, and it is the best period.. But, being so rare and only available from dungeon bosses, most people only ever bind two of the pieces. A weapon, and possibly a plateshield when they reach level 100. Whats the point of them making a whole slew of armor that is only ever seen in use by NPCS that quite often die quickly, and that is mainly used in promotional artwork, when you will only ever have at most, two or three of them? You'll NEVER wear the entire set of primal/celestial/sagittarian/
  11. Does this count as a shield? As in, does the tank class work with it? Thank you
  12. I'm a keyer.. I have lvl 7 in the tank skill, so I use a 1 handed weapon... I'm currently using a prom rapier.. What is the best 1 handed weapon? battle axe? longsword ?
  13. Just do slayer and you'll be better off in the long run
  14. I don't have titans, OVLs, or turm, but I am farming snaps and using them to train herb at a profit. Also, I am witholding spendong on bones for turm until I have 85 dung. I can't imagine how fast money will come in from frosts with chaotic rapier. You're a [puncture] for making me say 123. I say, get 85 dung, camp frosts, and then spend the money on whichever you can get faster; be it turm or ovls. Once you have extremes though, I would say go get turm.
  15. That doesn't remove the walls :\
  16. Before one of the graphical updates, there was a way to remove the tall walls in the gwd boss rooms.. I can't figure out how to do it. I find them bothersome.. Can someone tell me what to change to get rid of them?
  17. Keys only give herbs. I may go cannon spectres if/when I get a specter task.. And maybe after I get herbicide.
  18. I want to get a few hundred of thesse for farming. I have 380 sinister keys, but I don't want to use them on the chest just yet. So I want to know what the best thing would be to kill for torstol seeds. Any advice?
  19. On modern/ancient: Camelot tele - run to catherby boat, or ardougne tele and run to charter boat. Not sure on which one is shorter, but they are both short. On lunat: catherby tele and take boat
  20. All skills that affect combat should be counted. Atk, str, def, con, pray, summ, magic, range, and herb
  21. What class do you have maxed out on your kinship ring? I have T7 in tank, and 6 in tactician and berserker, and I think 5 in a few of the mage ones.. Right now I want to max out tank and desperado.. Afterall, I still have a reset option on my ring... :)
  22. You fail to realize it is almost a 1:1 copy of the cake though..
  23. I think its broken because I can't load any KB articles.. I'll get up as soon as the page will load. http://www.runescape.com/kbase/guid/customer_support
  24. I found this on the customer support page.. Never seen it before.. New or old? Also, it proves Jagex are fans of Portal and Valve It is also here : http://www.runescape.com/kbase/guid/customer_support

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