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Wkw

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Everything posted by Wkw

  1. If maul is godsword speed, it is now the most powerful item
  2. No. Rapier is 94 stab, 78 slash, 101 str Whip is 82 slash 82 str Whip is better then rapier for slash a tiny bit. I'd say rapier > whip at everything if you are fighting a low def monster, because you can then stab OR slash it with a higher average hit compared to whip Unless fighting something that has a large difference between their stab and slash, whip or rapier would be better depending on their weakness.
  3. The question "How much better" can only be answered with hands on testing. Something that can't happen for 99% of us right now. But numbers don't lie. If the npc you are fighting has less stab def then they do stab def, rapier will be better then the whip. PERIOD. But you have to think of opportunity cost. Most of the time, when you are training slayer, you are fighting weaker monsters. Most monsters are so week really, that whip IS the best weapon. If you figure that you hit every time on most things, then the jump between whip and rapier wouldn't be worth it because of the time spent getting it. Kind of how the difference between +4 and +8 between fremy rings and imbuned fremy rings isn't worth it for most people, because getting 300 rank takes a LONG time. But if you find dungeonering fun, then by all means, go for it and get the tiny boost vurses someone who doesn't. I personaly have all five (i) rings (frem and onyx) because I afk'd MA when I was bored. But I never used them, aside from onyx
  4. I'm going to compare them to whip/gs Rapier is 94 STAB, 104 strength Whip is 82 SLASH, 82 strength Rapier wins versus anything weak to stab, because it is of the same speed as whip, higher accuracy, and higher strength. Whip wins to anything weak to SLASH, because if same speed and higher accuracy. But the difference is very negligible. Unless you are fighting something with a clear weakness (like waterfiends and their crush weakness) you wouldn't tell the difference. BUT IF THE MONSTER DOES NOT HAVE THAT MUCH OF A DIFFERENCE BETWEEN STAB AND SLASH, rapier would win on slash because even though its accuracy is less (wouldn't matter if target has low def), its average hit would be higher because of the strength bonus. When fighting high stab low slash monsters, whip > rapier When fighting high slash low stab monsters, rapier > whip When fighting low stab low slash, or high stab, low slash, low def monsters, rapier > whip Chaotic longsword is 107 stab, 124 slash, 120 str. Godsword is 130 slash 132 strength Godsword is 2 handed, whereas longsword is 1. So we will compare them with a defender. This means that longsword is now 127 stab, 143 slash, 125 strength Longsword is FASTER then godsword Longsword > godsword in ALL CASES, except when you would use crush. because with defender, it is both MORE ACCURATE curses stab and slash monsters, hits higher, and is faster. But godsword has special attacks, but we aren't comparing those. Maul has 167 crush, 155 str Godsword has 80 crush, 132 strength. Maul coupled with defender is 185 crush, 160 str Maul > godsword for crushing ANYTHING that is weak to crush Godsword > maul for anything weak to slash, and rapier > longsword > maul for anything weak to STAB Assuming that the maul is the same speed as the godsword, then you could use it vs any HIGH HP, low def monster because it is VERY accurate and has the highest str bonus in the game. Just saying "X is better then Y and Z because it hits high lol!!" makes you look like a moron. Have you ever killed mith dragons? Leaf bladed sword is better then whip on them, because it STABS. Corp beast, likewise. If it didn't lower damage, then rapier would be the BEST weapon to fight it. If you were to compare all three to each other, then rapier good vs stab monsters and low def monsters longsword good vs slash monsters maul good vs crush monsters and low def high hp monsters.
  5. You do realize that the rapier is going to be the BEST stab weapon in the game? When fighting something that is weak vs stab and strong vs slash, it will be better then the longsowrd in DPS because of its accuracy. Miths and steels are weak vs stab, so no contest that rapier will be better then the longsword.. Likewise, if they all had the same stats, same strength, and same speed, but the sword did slash, rapier did stab, and maul did crush, they would be better then the other when fighting something that is weak vs the style you will use..
  6. What I will buy in order, assuming the tokens/costs are adjusted and they don't make any new rewards.. chaotic rapier chaotic shield scroll of life bone crusher steam necklase tome of frost scroll of augury scroll of renewal
  7. If there are indeed new rewards and a reward rebalance, then this may not be so bad. I've tried the skilligame, and it is pretty fun, but slow. I think I could manage grinding it up 85-90 to get the weapons, shields, and then the misc items with a friend. Hell, I got 300 rank on MA while I watched futurama :P
  8. You do realize that in order to get 400,000 tokens, you need to get AT LEAST 4,000,000 xp? But it will be more then that. So, that means you need to be lvl 94-95 to have enough tokens to BUY an item that requires 80 to use. Lvl 80 requires a little under 2,000,000 xp. So when you are allowed to use the chaos items, you will only have HALF the tokens required to buy one!
  9. You only bring however many items you have bound you into the dungeon. So if you bind a sword, you ALWAYS start off with that sword. You make armor and weapons in the dungeon, but once you kill the boss and move on, you loose them all. Really stupid. You should be able to save your progress between dungeon floors.
  10. Barrows are THE example of the perfect boss monster. They are all instanced (not area, but the spawn is yours and yours alone) But I do agree, they NEED to do something with it. It is impossible to find a world unless you crash for anything other them zammy gwd.
  11. Wkw replied to Lap's topic in General Discussion
    You gain 10 life points/min, same as 1hp/min
  12. Wkw replied to Nadril's topic in Off-Topic
    http://www.vg247.com/2010/03/07/portal-2-gi-feature-gets-scanned-is-internetalised-looks-awesome/ * The game takes place hundreds of years after the original. Hence why the Apature centure looks a lot like a jungle possibly. * GlaDOS returns as the main villain, with the subject from the last game, Chell, coming back to be the protagonist. * The co-op campaign is separate from the main story in the game. It lets you play as two bipedal robots. * Those personality cores thrown into the fire at the end of the last game? Theyve shut off areas of the Apature lab and made it their own. * Physics has a bigger role this time, with one demo showing a portal could be used from an air vent to suck air from one area to an another. * Reflection cubes will be added to the game for laser-based puzzles. * Valve had no idea Portal 1 would be so big. * The original Portal was seen as a test bed. The sequel will be a fully fledged title. GAME INFORMER SCANS http://s183.photobucket.com/albums/x170/pizzashapes/ Not hotlinking because bandwidth exceeded. TRAILER SOME TIME THIS WEEK I read the scans, as well as I could.. -A personality core revives you and asks for help, he helps you through the challenges and awakens GLaDOS by mistake. -Game takes place after Half Life Anything (so clearly Freeman wins, we don't need E3 now :( ) -GLaDOS will use her "sexy" voice (the one she uses at the end of the first game) -Co-op, you play as two robots, one modded from a core, another from a turret. They each shoot their own separate portals (no mention of the color) and the coop campaign is either parallel or has nothing to do with the single player campaign. -Still Alive 2
  13. Karils is superior magic defense compared to black hide. It is more useful in all situations if you are only being hit by magic attacks
  14. You realize that that is just the cutscene area?
  15. Really? Do you have the quote?
  16. Wkw replied to sohkmj1's topic in Help and Advice
    Torso sucks compared to fighter hat. Hitting more often > hitting 2 more
  17. I would like to see you get any kills like that. Guaranteed if you are using brews, SoL, steel titan, casting miasmic and shadow spells, ice barraging and using soul split, no one will stick around to fight you. No one is forced to fight you. I like how you put so much requirements for a mage to own. You even listed conflicting criteria ... Now I am not trying to undermine magic here, because mages are extremely powerful. But if I ever fight anyone with a ESS, zuriels staff, a steel titan, soul split and staff of light ... I am not going to be sticking around to just waste my food and time. No, people don't pk in that, but that is pretty good if you were doing something like cw/sw/dual arena..
  18. Torag hammer and verac flail have CRUSH ATTACK FOR DEFENSE XP Come on stop being a idiot, all of you.
  19. Also, most of the Mahjarrat are pathetic when it comes to melee combat -- Lucien has next to no ability to fight physically (I believe that one NPC called his attempts to use a sword "laughable"), and I would guess that most of the Mahjarrat are the same. They seem to rely too much on magic for the curses to be all based on melee. Then again, it could be argued that the curses are melee based because Zaros's followers were so inept and needed the help. This is likely to have come from another Mahjarrat, who when comparing Lucien's abilities to his own was laughable, but compared to a normal person, might have been devastating. Also, for all intensive purposes it appears that the Ancient Magiks were for only a few people to use back then. Anyone having done Making/Metting History quests would know standard spells were around very, very early on. And who is to say that the majoirty of Zaros' followers used Magic? It's never really been properly explained. Also while it's true that the Mahjarrat are heavily based on Magic, why do we assume they use prayers either? Maybe prayers don't affect them because of their race. You are making a big assumption there. It was from the warrior guy in the ghostly robes miniquest. He was a mercenary who worked for Zamorak and when questioned about Lucian, he said he was better with a sword then him.
  20. Once leech def has lowered your opponets def by 25%, that is BETTER then whatever atk and str bonus turmoil gives.
  21. Because the curses are melee based. A mod confirmed it on the forum that they revolve around melee, and thus support melee the most
  22. Wkw replied to Hamtaro's topic in Help and Advice
    You can't use any sap with any leech Sap mage = lowers opponets magic and def by up to 20% Leech mage = lowers opponet's magic up to 25%, boosts your magic 10% Leech def = lowers opponet's def by up to 25%, boosts your def 10% Leech def+mage > sap mage
  23. You need to wear the nature ammy Deflect = drain rate of protedt from
  24. You win the award for most random post

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