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Wkw

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Everything posted by Wkw

  1. Maybe because it has crappy defence bonuses. And fighter torso obviously hasn't, I mean, who wouldn't want to pk in something with def bonuses equal to an addy chain/plate! With my fighter torso and other gear I have +232 slash defence. In melee void I have around +120. Both set ups have the same max hit (bear in mind this is in answer to why people with 45 defence don't just use melee void). You'd be better to also have a fighter hat so you have +8 slash/stab/crush. but they don't have it anymore. I want a stabby hat
  2. What about the ranger hat having no range bonus? The fighter hat have no bonus? If they put the str back on the torso they should put the range and melee bonuses back on the ranger and fighter hat
  3. There is a noticeable difference when using a stab attack on hell hounds. I hate the ignorant noob who says DUHH MY GAWDSWARD HAZ LIKE OVER 9000 SLASH!! and automatically thinks that it is better.
  4. 250 kills logged in a two week period, all from prime and supreme? They are as easy as hell
  5. Sorry, but the bump, but I've been killing Supreme for like, the past week. I've been in Bandos top and bottom, v helm, d boots, barrow gloves, and ardy cape 3. Weapons I used were balmung and d hally spec. I did about 200 kills and for the style that I kill, I prefer to use sap ranger on all the time, the drain rate isn't that big. Supreme doesn't hit often, and neither do the range spinos. However I've gotten a dag task (woot) so, OFC I am going to do it on the kings. I decide to compare it to piety and PIETY SUCKS. The drain rate is huge, and I can't kill prime as fast without lowering his defense. So, in short, if you are 80+ prayer, curses are 105% better then prayer. Because, yes, I did hit higher on supreme with piety, I did not hit as much. And hitting 45 45 is better then hitting 65 0
  6. Warship
  7. about 22k dragon bones (110m) for 92 about 30k dragon bones (150m) for 95 The cheepest way to train herblore that makes money would be cleaning herbs. It gives very little xp, but you make gp from that xp
  8. Disks of Returning havn't ever gone down in the past 6 months; are they being used as a form of currency?
  9. You don't get xp for putting the herb in a vial, only for finishing the pot
  10. Wkw replied to Umoria's topic in Help and Advice
    Granite mining is about 50-60k xp an hour. That is if you use both rune pick and sc pick. It can be up to 100k an hour if you use sc pick, but you spend about half that time getting the pick. It is about 60-65k with dragon pick. Stars are about 20-30k xp each if you find one though, so hunt stars while you mine granite
  11. Curses are BETTER then prayers in EVERY way. Yes your character might lag, but that is just the animation, you aren't really standing there. When I go DKing I often climb down a latter from across the room due to the lag. The leech prayers are GODLY at jad. I was able to survive FOUR missed prayer attacks because he was so weakened.
  12. When the bubble crashes, mints will be worthless and they will use something else. About a year ago they used third age as a form of money. That crashes, and before 3rda, they used masks.
  13. Exactally like that. Or we might just go all ninja and steal the Stone of Jas from right behind him. $5 says there is some way we can fit the thing in our inventories
  14. I can kill like 6 unarmed without a shield. Their fire without shield goes up to like 30, but they don't use their fire often
  15. Its not the size of the shotgun, it is the motion of the Ocean (which in runescapes case is static and completely flat..)
  16. Have you considered wyverns are good money? Bones are worth alot, and why not just block black demons?
  17. No, he has a .09mm shotgun and a HUGE MASSIVE THINGY! I put my gp on us beating Lucian via some plot related thing. head to head combat = death for us
  18. Cleaning herbs is the best. The GE is not likely to update in the time that you are cleaning them, and you aren't gloing to loose money unless you buy 50k of some herb to clean. Just buy 1k and clean them and buy another 1k when you are finished with them. Try cleaning herbs that people often use for training. this is generally best for pots that people always are using. But if you can stand colleccint snake weed (or whatever the untradable thing is), making sanfew serums is like 5k profit per potion or something
  19. In multicombat, they effect ALL monsters. When you turn it on, it takwa about two combat rounds (depending on your weapon) for the base drain to go, so it isn't efficient to flash it because as soon as it is off, the effect stops. The initial effect works on everything attacking you, but subsequent drains are random, that is when you get the message and it looks like you cast spell at the target. You can't choose the target. But anything that is attacking you is a potential target
  20. Glory > always str ammy. Accuracy > str Why are you not using barrow gloves? Can't you afford to spend an extra 200k when you die?
  21. Where do people come up with this stuff? Have you done any actual timed testing? Personal expierence. I found that with d pick at around 75 mining, coal mines as fast as iron with rune pick, if not slightly slower, mith as fast as coal with rune pick, and addy as fast as mith. It is a negliable difference, but I think reading on the RSOF somewhere that the d pick would shave somewhere like 6 hours off of 99 mining. Might of been more, but the junk up is the same between rune hatchet and dragon
  22. Range level has nothing to do with your range defense. That depends on your def lvl and your armor. Magic is the only skill that, in comjunction with defense, effects your defense to magic.
  23. d pick is only better than rune picks on ores mith + There isn't much of a change on coal, so if you are mining addy, GET IT
  24. Berserker increses how long pots last If you are praying protect from melee for example, you don't want to sap or leech your opponets atk and str lvls, because they won't hit you, and thus you won't deflect anything. Sap def always seems the best, unless you are praying something on a monster that has 2 combat styles, in which case you should sap them for the style that you aren't protected against
  25. Monster examine only accounts for melee attacks..but still, if you were a hybrid at the kings, turmoil = USELESS because you would only max out the def boost, not atk or str, unless you decided to try and kill Rex For anything that can't melee or that you aren't meleeing, sap/leech is better for turmoil For anything that can melee and that you are meleeing, turmiol is better.

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