Soul Tar--World 9--Rimmington ~82 Construction Right now i'm just sitting in my house. I have a pretty good dungeon I guess...got a nice Oubliette with a bone cage and Rocnar. I have just about all the rooms with a balance beam and combat ring (the balance beam REALLY stinks...REALLY...but you can check it out) STATUS: Closed
What I did was repeatedly make oak larders (build, remove, build, remove, build, etc), using the demon butler to unnote my logs and then turn them into planks. You could probably do this.
To make the monsters in your dungeon aggressive, you first have to activate pvp challenge mode using the lever in your throne room. The downside with dungeons is that you can't really make it all that challenging or large since you are restricted to having only 20 rooms(unless you make the majority of your house a dungeon), making it tough to have a decent dungeon along with a decent house.
Buy around 20k-40k iron or bronze arrows (maybe more, maybe less..i forget how much I used for 70) and go to the ogres at Lanthus's training ground. Power-range them using a mage short on rapid mode without picking up the arrows for quick range experience.
Well, fastest would probably be to hire runners to run ess to you while you craft nature or law runes once you get 54 rcing. Though, this is expensive. :? Either get a bunch of pure ess and craft laws for the law company on world 66 (once you get 54 rcing of course) or my favorite, buy some Glory amulets and make natures using the abyss. Quite fast and very profitable.
You could do it. All you really need is 70+ range with a decent prayer level (and a good def will help greatly). Use an Xbow or Crystal bow (or 2). I beat the fight caves using only range with 76 range, 49 def, and 47 prayer. Although your range is a bit lower than mine when I got my fire cape, you have those extra defence and prayer levels to make up for it. Now all you need now is a good strategy and know how exactly to beat that minigame. :wink:
Well, the amount of herbs you get per seed varies. The range i'm guessing is from 5-15 per, and average is about 6-8 herbs per. So maybe around 660-880 ranarrs or so. (assuming none die) But you can end up getting more or less.
I have also noticed that people can remain in your house as long as you dont expel them or log out, but if a person leaves your house, they can't go back in unless you are actually at your house.
Odd... :? Lol...If I had a "9" in my bank pin, Id probably be sitting there scanning the pin screen over and over again before realizing the 9 isn't there...
Well, I think once you make a law tally into a law tiara, you can talk to Dunstan again for another law talisman. And if you make that Law talisman into a law tiara, you can get yet another law tally.
Lol :) ...I did that a lot. Alching then after you click the alchemy icon, you decide you want to equip something...but instead of equipping it you actually alch the item...lost my mime shirtthat way...and gawd..I never get the mime random event anymore.. :? Let's hope I don't alch my fire cape...but im curious; how much would I get... :?
Whew...Finally, after seven tries, I got my account back. :) :oops: This time keeping my RS password different and also changing my recovery questions to things I can actually remember. (and I also wrote the answers down)
Yea, you could get the fire cape. :) Here's what i brought, and it worked fine for me with only 49 def, 47 prayer, and 76 range. :) Inventory (similar to manoman's but didn't use any mage, so no runes) My Equipment
Keep trying...that is nothing compared to my friend's 10 attempts...Just concentrate more on Jad's feet, paying attention to prayer switching and maybe turn on steel skin when the healers come out. You should get the fire cape soon enough... :)