Everything posted by Slayer_Jesse
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General Graardor Changes?
oh [cabbage].
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Wearable skill capes in F2P ~ 90 supporters ~
MASSIVE SUPPORT, IN FACT ITS OVER NINE THOOOOUUUUSSSAAAND.
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General Graardor Changes?
I've heard rumors that bandos boss now random tanks... and only does this if you have a war tortoise... i haven't been in awhile, anyone have hard info?
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What Determines Your First Impression on Others?
I apparently have a higher tolerance for internet speak than most people. That said however, if you overuse it/have horrendous spelling, no one will think highly of you. Also, if they have an attitude, I'm inclined not to listen.
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The Evil Red Chinchompa
LOL CRUZ CONTROLL IS 2 KEWL!!!! (end sarcasm) Tormented Demons. They wont stop ganging up on me, making it impossible to kill them :evil:
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Post all RS Screenshots, Videos, and Sounds here!
I hate you.
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Vikings are awesome. So are Robots. update
I'd buy it. :thumbup:
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Bandos Armor IRL
lol that's awesome. i wish you luck with selling them :thumbup: also, you NEED to make yourself a smithing cape, you deserve it! :lol:
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The Vertigus! New Level 88 Slayer Monster; New Weapons!
Please don't bump your topic whilst it is on the first page, as there is no need. :) sorry, its just that if its not near the top, its invisible to the lazy ppl who dont scroll down. :-w
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Bandos Armor IRL
40 pounds? holy crap. no wonder you have to be high level to use them :lol: but im sure getting hit with one would be no fun o.o
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The Vertigus! New Level 88 Slayer Monster; New Weapons!
oi, been away, bumped...
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Bandos Armor IRL
I came :lol: that's awesome stuff. I'd love to see a real godsword made out of steel... I wonder how heavy it would be?
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The Vertigus! New Level 88 Slayer Monster; New Weapons!
i agree smithing is pathetic, but this is one thing i didn't want to be smithed.
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new suggestions on new armour or new weapons
- Soa/Pirate GFX Shop (Please Lock)
My friends, good luck with your shop, my friends! (John McCain Has left the building)- The Vertigus! New Level 88 Slayer Monster; New Weapons!
Err, I planned it that way! Yeah! :lol: (Does he buy it yet?) Thanks for the support tho! :thumbsup: :lol: no probs. I'll post my support on the RSOF soon. Also, the new pic you added looks pretty nice :D thanksa bunch, and give hawkxs a cookie for the pic. Serious? He's doing artwork for my new armour set in my suggestion thread! :lol: He's doing an awesome job as well. cool stuff, he's nice like that. link me up?- The Vertigus! New Level 88 Slayer Monster; New Weapons!
Err, I planned it that way! Yeah! :lol: (Does he buy it yet?) Thanks for the support tho! :thumbsup: :lol: no probs. I'll post my support on the RSOF soon. Also, the new pic you added looks pretty nice :D thanksa bunch, and give hawkxs a cookie for the pic.- The Vertigus! New Level 88 Slayer Monster; New Weapons!
no luv for me? :(- Returning player, lots of questions
wilderness course is still your best bet.- The "Official" Level 95 Slayer Monster
When i take a second look at it, he's right. its barley better than whip in the melee department, other than spec. +90 slash perhaps?- The "Official" Level 95 Slayer Monster
How about a "Master's Slayer Helmet" that allowed you to put a black mask and skeletal headdress in it? After you unlock slayer helm, it could be purchased for 200 points.- The Vertigus! New Level 88 Slayer Monster; New Weapons!
apparently changing the title was a mistake. Its now been fixed.- Lock please.
I came. :lol: Thanks a ton man, I'll be sure to post them, and give you lots of credit and luuuurve :thumbsup:- The Vertigus! New Level 88 Slayer Monster; New Weapons!
Thank you kindly I'm always open to suggestions, so don't keep them to yourself! : EDIT: Finished concept art added.- The "Official" Level 95 Slayer Monster
I actually thought the master wand had +20 bonus. If what you say is true, I will lower the amount. In fact, even if the master wand is 20 I am still considering lowering the bonus to about 14 instead of the current 18. If the magic bonus is too high it could cause this weapon to become a new godsword type of a deal, which is also not what I wanted. I wanted a melee weapon that could hybrid along with mage. This way mages have something nice and so do the slayers and melee pvp'ers. I apologise for the double post. :lol: EDIT - Yes, the master wand does have +20 bonus to both mage attack and defense. That said, I think it is still a good idea to lower the bonuses to +14 each, so I will do that now. Guide Edit - ~Lowered the Magic Bonuses on the Skeletal Broadsword to +14 each. ~Made it so the Broadsword cannot auto-cast spells so they must be used manually if you wish to use this to mage. ~Added a magic-based ranged attack to the Crypt Lord to add more of an element of danger. ~Added levels needed to wield/wear the Skeletal Broadsword/Headpiece. aww dangit, i misremembered it. ah well. all those edits help to balance the sword better. as far as requirements go, I say go ahead and raise them! as far as attack goes, higher attack doesn't have to mean stronger weapons, it just means that the weapon is harder to master, therefore warranting a level raise. - Soa/Pirate GFX Shop (Please Lock)
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