Everything posted by pault
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Scams/Tricks to beware of
The first one was a good read, but the rest all boil down to "Read second trade screen" and "Don't be a complete flippin idiot".
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Inactivity
I think they stopped deleting inactive accounts around 2002. I know several noob accounts I made in 2001 have since been deleted.
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0.0 SOOO ANOYING
If you have food (even some cooked meat) and robes/leather armour, you should be able to walk/run by in peace.
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~~Newer Bank Of Runescape~~ **Updated again 05/15/09**
I don't think any new banking system would help you much, bowlingbeard. The current interface is much quicker than the proposed one, for players who don't have much in their bank. And if you can't break level 60 in two years of play, I'm not sure you're bank is very full anyway.
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Pking strategies
This isn't a pking guide, this is "Things that have happened while I wandered the wilderness with no pking experience."
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~~Newer Bank Of Runescape~~ **Updated again 05/15/09**
Even if it is possible to create a new bank menu such as this, wouldn't Jagex avoid doing so anyway because of the huge increase in server-stress as well as the possibility of abuse under a new system? Part of the appeal of the current system is no doubt its simplicity. I've been playing Runescape since 2001, and since it became moderately succesful, Jagex has been careful to keep everything simple, in order to appeal to the most people possible, prevent bug abuse, and keep loading times and lag down. A system like the one suggested is not simple, does not appeal particularly to new players who have little use for organizational tools, why would Jagex introduce it?
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my first mage pure guide
Pking guides should most likely be written by those who pk.
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The ultimate guide to p2p pures
Ok, I read this far and I think I should have stopped. If you put any effort into your guide you would immedietly differentiate between pures and stakers. Once again, you need to do more work. You're lazy. Ever heard of a maul?
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DIY Pure
Incomplete, terrible lack of knowledge in pking nomenclature, no discernable grammar or organization beyond the bare minum required to pretend that this is a guide.
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somthing for the old school
How about...Opening RSC again? :boohoo:
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~~Newer Bank Of Runescape~~ **Updated again 05/15/09**
I just found this thread (Tip.It front page ftw?) and I have a few questions. 1)The Runescape engine appears to be fairly malleable when it comes to menu creation/modification, however when it comes to item manipulation things become complicated, both in the amount of data the server must retrieve as well as beta testing to prevent abuse of the (quite common) GUI bugs that will inevatibly crop up. I've looked over your model, and though it appears quite utilitarian, it is also a quite complicated programming method if you consider that the Runescript banking system is set in stone. If it is possible to create a new bank menu such as this, wouldn't Jagex avoid doing so anyway because of the huge increase in server-stress as well as the possibility of abuse under a new system? 2)Part of the appeal of the current system is no doubt its simplicity. I've been playing Runescape since 2001, and since it became moderately succesful, Jagex has been careful to keep everything simple, in order to appeal to the most people possible, prevent bug abuse, and keep loading times and lag down. A system like the one suggested is not simple, does not appeal particularly to new players who have little use for organizational tools, why would Jagex introduce it?
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Isn't one enough?
I almost always get two ads :uhh:. Jagex probably makes more money off my FTP playing than most members.
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Isn't one enough?
- New way to have people help you.
I've never seen anybody scam on free cutting/smithing/smelting. It's pretty much an unspoken rule, and as long as you have the hiscore screen open your unlikely to ever get scammed.- Welcome to Runescape...
Welcome to Runescape. Welcome to ScapeRune.- Multiple gems
Gems are alot more common now, so it might be that.- Ban Autoers
Runescape is flooded with macroers. Wrong. I see hundreds of level 3s every day, in full default, autoing on every skill. I can only assume that nothing like this is going on, and Jagex is clinging to their old methods for catching people, a slowly rotating screen, a few simple traps in the client, and the recording of mousemovements whose log they throw away.- Ban Autoers
Obviously you know very little about the autoers who plague Runescape currently. They use the default skin for two reasons. One, because it's quicker to choose it at startup, and two, to humiliate Jagex. It is testament to Jagex inability to catch cheaters that many autoers choose the default skin or similar. I am proposing a novel way to catch cheaters, based on many different variables, including their clothing. The idea is that there are many things which might make us suspicious that somebody is a cheater, and those are all considered and whieghed before a decision is made. If somebody has a high "Cheating metascore" by tripping flags (such as default outfit, low combat, high skill in only one skill, little or no friends contact, no unnecesary objects in bank...etc...anything that isn't human is a flag) and then getting lots of points because of those flags (for example, a higher single skill level is more points, a lower combat level is more points, having no friends is more points than having 20 friends, etc...) then they are monitored much more than a usual player. Think of it as a reallocation of anti-cheating resources, to those who are actually cheating. Now you keep bringing up points without reading my first post. The system works well because it has many different triggers. I only brought up a few of the best (and unused, apparantly by Jagex) ideas. Jagex already records all mousemovents and clicks, lord knows what they are looking at from the log, however, because they don't seem to be able to catch anybody. They should immediately start syncing this log with the graphics engine to find players who find objects by color, which is a common way cheats work. Moreover, it should be synced with the tile system so it can tell if players are moving to the same squares over and over again, in a pattern of clicks. What are you warning me about? One of the ideas I've introduced is sure to be innefective? Not true. Identifying what players wear, how they behave, what friends they have, the little things basically, is the KEY TO CATCHING CHEATERS. The truth is an indepth system much like the one I have described, which identifies severely underdeveloped, high skilled, low level characters and singles them out for increased survellience and most likely quick bannage, is the only one that will work in the long run. I don't pretend to know enough about Runescape to explain how such a sytem would work, or all of it's facets, but I know enough to realize it's possible and necessary to have a cheating detection system that isn't blind to what characters are wearing.- Ban Autoers
Have you ever seen an autoer? They pause at certain points at the walking route. It's very different than how a normal player walks. The walking que can be dumped and checked by a computer for repeated pauses at the same point. It's a surefire way to check for cheating. The system wouldn't even have to know your characters name untill it was confirmed that you are a cheater.- Greater Demons=certain death
Wouldn't Crandor be a good compromise?- Verbal Component to Wind Strike
It sounds a bit like latin, which most spells in harry potter are based upon as well.- Verbal Component to Wind Strike
(From Air Wizard) Some spells apparantly have optional verbal components. I know the Rune mysteries spell is "Seventhor Molenke" or something. Are there any others you know of?- Ban Autoers
That is true, but who cares if you get flagged? It just means your character is going to be watched for segmented walking routines automatically. Jagex needs to do alot of work. I can go anywhere in Runescape and see autoers. All we need is a system that isn't blind.- Ban Autoers
Jagex could easily stop autoers by implementing a system that runs checks based on the common and easily identifiable characteristics of cheaters. A point or flag based system would work well (example, you get more points for being level 3 than 18). For example: ~If the character is between levels 3 and 20 a flag is raised ~If the character has only one level above 50 a flag is raised ~If the character has the default skin or clothing a flag is raised ~If the character has not completed any quests, or only Rune Mysteries a flag is raised ~If the characters UID (user id established by the client) is inconsistent a flag is raised ~If any of the traps in the client (checking frames, multiple windows) are hit a flag is raised If a certain number of flags are hit (or points acquired), the character is recorded (as if reported) the next time they log on. If the character stops and starts in patterns (you wouldn't even need a human eye to moniter this) they would instantly be banned. If they exhibit no sketchy behavior, they are still monitered again at a random time. Thanks for reading, Paul.- Tip.It Times Presents: Some Thoughts on Updates���¢�¢â�š�¬���¦
The September "Behind the Scenes" was actually quite underwhelming for many of us who bothered to read it. Besides promising many new features for those who have just started playing Runescape, such as Lumbridge guides and improved signposts, the article contains teasers for the upcoming new quests such as: Can you discover the ancient power hidden behind this wall of slugs, or have the fisherman on the platform just drunk too much ̢̢̮ââ¬Å¡Ã¬Ãâ¦Ã¢â¬Årum̢̢̮ââ¬Å¡Ã¬Ãâà - New way to have people help you.
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