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In a Rut (that's a capital "R"!)
Stealing Creation has officially crushed my soul. I absolutely despise it now, and have played it very little since my last blog cried and moaned. I am logging on daily essentially to do dailies right now, and that's about it. Battlestaves get done, an effigy somewhere is assisted, poor little Bork gets slaughtered, and Stormy jumps back into the perpetual thin air. If there are some new Penguins hopping about, I chase after them, too. There is the constant pleasure I get from doing those shattered heart rocks. I have 25 sets complete, and the full set for 26 has been collected, due to hand in Thursday. Unfortunately, I will not be able to hand them in next week, as I will be traveling Thursday-Monday (and missing the EXP weekend! EXPLETIVE EXPLETIVE EXPLETIVE). That means I'll finish the entire Shattered Heart collection almost a week late, after nearly a year of dilligent rock-chasing. Crap. I need roughly 600 more Stealing Creation points until I can move on to level Construction. At -that- point, I'll get 91 construction and never have to do it again; I can simply collect free exp via effigies and call it a career on awful Stealing Creation. I still look for excuses every time I log in to do something different than SC.
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Stealing Creation Melts My Brain
I do generally prefer to play Stealing creation the way it was "designed" to be played. Since range was my first 99 and first love, I adore getting all C5 geared up in rangey outfits and blasting the face off all those mages. Mage is still overpowered in SC, but it leads to loads of mages who aren't going to beat me 1v1 against 99 range with eagle eye potted. Even with that, after two or three games, I'm burnt.
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Stealing Creation Melts My Brain
Going for 90+ is no small task. It's almost always ugly; lots of time spent doing things you may not necessarily enjoy. I am also a giant cheapskate, and refuse to pay more than the reasonable minimum to level any skill. As such, to get from 85 to 90 construction, i'm spending lots of time stealing creation. Gross. Whether I play the fast version (super tedious) or the traditional format (slow), I love the game. Unfortunately, you need to play sooo many times in order to accumulate sufficient points to carry through a long-term goal such as this. All of my oak planks are sitting there, waiting, laughing at me. Mocking me. And there is virtually nothing I can do to stop them.
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The Benefits of Stammering About
After recently achieving 83 dungeoneering, I decided it was time for a break. I've been working that skill hard for a long time, and though I had promised myself a few breaks, none had come. I decided to pause to pick up a handful of skills and things I've been putting off for too long, while my dungeoneering burnout period wears off. Specifically, I wanted: 91 Mining90 Hunter91 Hunter[*Miscellania emptying Not too ambitious,and already well on my way. 91 mining was a breeze; it only showed up on my radar because I was close to completing it anyway. Hunter levels are slow to come by, but it's nice that each level has a significant in game bonus. At 90 I can hunt tyrannomastyxes in Dungeoneering, and at 91 I can do Kingly Implings and low level effigies. In the meanwhile, I've found that doddling about has some serious benefits! I've been much more consistent with my battlestaves, borking, kingdom management, and even got into the effigy game. For really minimal work, I'm pulling in 30k experience / day in farming, crafting, smithing, or mining. Not a bad gig! Quick question; does shared exp reset at the midnight hour in GMT, or is it more like Juna's Tears of Guthix, which resets based on a window since you gained exp?
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Knockin Boots
Well, if you're this far I'm sure you understand the innuendo here. If not, I hate to disappoint you, but Penthouse Forums reside elsewhere and I don't write that type of nonsense anywho! The recent change to climbing boots (rock climbing boots, as they are now known) has the community in an understandable uproar. Inflation has long been one of the biggest concerns of the game, as we have seen cash influx at a very high rate, specifically due to changes in drop tables, shop behavior, and the Grand Exchange. The exacerbation of inflation as a result of this update cannot be understated. Figuring I was sick of watching my gold pile dwindle as my purchasing power plummets, I decided to get out there and do something about it. I actually bought 25 abyssal whips at the GE mid price, and was pleased to see the price climb today. I'm watching the price closely, but am very much hooked on the concept of merchanting in the future. For someone of reasonable wealth (my cash pile was in the 150M range), it truly seems to be the fastest way to gain (or lose) cash. With commodity materials, however, pricing is relatively fixed, and by hedging my bet over a few inversely performing products, I should be able to fair quite well. Stay tuned on this one. The last time I got into merching was years ago, and I was buuuurned by a few rares which quickly plummeted with the dissolution of free trade. Hopefully my once bitten, twice shy nature will protect me from more stupid decisions (hah!).
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13 levels in two days :-o
82 RS? Siobby, did you hit 82 Runescaping? I'd think you were a level 99 already!
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Ungh... What is that? Sunshine?
Well, it's electronic sunshine, which should count for something. I finally hit level 80 dungeoneering and figured it was about time to climb out of there for a bit. It's still my lowest skill by quite a bit, but at least I have the peace of mind that I've unlocked access to everything that can be had. Also, I've got about 100K tokens, which is certainly enough to make a nice dent in whatever update comes my way. I got up to the surface level, and tried to get back into my routine. Battlestaves, Bork, Seaweed and sand. Miscellania check. I actually emptied Miscellania, and cleaning all of those herbs took an embarassingly long time (although I must come clean; I sold my harralanders and tarromin because I still have over 1k of each). I also got that lawyer's wig, Barrister or Bannister or something to that effect. Whatever; it doesn't fit in my costume room so I'm a little cranky about the whole ordeal. Those cases are FUN, but attack and defence exp are not in the top 50 of my priorities right now. I think I'd like to start striding back towards getting 90 in all skills (besides dungeoneering, at least until round 2 hits the presses). I've got lots of gross construction to do, as well as plenty of thieving, hunting, runecrafting, and a dash of herblore. Maybe I should finally bite the bullet on crafting all my amulets, and get magic up to be able to vengeance within the dungeons (embarrassing that I cannot!). Either way, I feel like a vampire on a day pass out in the high plain of Gielenor. Look for me rambling through, looking confused and unambitious!
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Letters from the Deep
Give or take about 60,000 points right now. Enough to buy the antipoison totem, or a very nice chunk in the path to those chaotics.
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Letters from the Deep
My entire Runescape existence has consisted of three basic elements for the last two months: Shattered Hearts, Dungeoneering, and Miscellania maintenance. After farming my free tree seeds and collecting those blasted little rocks, that leaves me with one true time consuming pursuit: Dungeoneering. It's a strange addiction. I have all the items I need for quite some time (pro spear P++, pro platebody, 125 pro arrows), and have opened all the floors. I've also (I think) gotten every journal entry. Aside from the rewards, the only reason to keep crushing are the rewards (which I've yet to prioritize) and my desire to push all of my skills up to at least level 90. I'm interested in hearing people's thoughts on how to spend reward points. I'm considering buying the antipoison totem to use for Pyramid Plundering up to 99 thieving, but think instead it may be wise to spend my points on Augury and Rapid Renewal, which could come in handy in the dungeon. Still another part of me thinks it wise to wait and see how expensive the different "roles" are within the dungeon, as referenced in either behind the scenes or sneak peek or whatever. What does consensus say about the best use of points? A chaotic weapon? Shield? Prayers? Wait and see?
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Coming back from the bowels of that Dungeon.
I think the people who are good at Dungeoneering must just be HUGE loudmouths. Based on the community feedback, I definitely felt like I was -way- behind on Dungeoneering. Upon checking hiscores, however, I found that it is now my highest ranked skill. Interesting, since I have no skills under 85 aside from Dungeoneering (66), and very few under 90.
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Coming back from the bowels of that Dungeon.
Well, all told it took about 3 weeks. 3 weeks for me to sink very deep into the dungeons of Daemonheim. 3 weeks to see about all it has to show me. 3 weeks to realize that sadly there is no pot of gold at the end of this rainbow. I guess a part of me was hoping there would be something fantastic, something magnificent offered for reaching the bottom floor of the dungeon. Yes, I understand how insane this sounds. No, I have not been drinking. I've already gotten the best non-rare armor (pro plate). I've acquired the best non-rare weapon (pro spear p++, arguably the best weapon period). What is left? Perhaps I can be driven by raw levels; I'm closing in fast on 2300 which would be a nice, round total. I still have a couple floors left to clear, maybe I can trick myself into thinking you're given some reward for clearing floor 35. Perhaps I can hope for some of the better rewards the dungeon has to offer; I've already pulled in the bonecrusher, and have my sights set on things like the tome of life, the gem bag, coal bag, etc. Maybe I just need a better excuse to keep chasing levels that offer no benefit aside from total level?
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Has Anyone Mentioned Dungeoneering Yet?
The fact that I haven't updated is more due to my heroinesque addiction on dungeoneering. THIS is a skill I enjoy. Similar to slayer, it's very easy to doddle about at your own pace in dungeoneering, enjoying some really interesting journal entries and solving lots of puzzles. My problem is simple: experience is really the ONLY tangible thing that can be measured in Dungeoneering. Finding and binding awesome items is nice, but once you leave the dungeon you have NOTHING to show for your work dungeoneering. While there are some terrific rewards, the token needs for these rewards is somewhere between "nonsense" and "insanity". 120K tokens for a bone crusher? So I need 1.2MM experience, or essentially level 70. Why is this eligible somewhere in the twenties? Does that make sense? The same can be said with all other low level items. Also, the thought of reaching level 120 is outrageous in this slow skill. Because of the lack of solid metrics, the ONLY thing people are currently doing is trying to max their experience rate. This isn't good for general enjoyment of the game, of the skill, or of the general dungeoneering experience. I think we've tasted just the tip of the iceberg for now. The fact that no new levels are opened after level 65 in the skill leads me to believe either more levels or more dungeons will be opened in the future. Additionally, perhaps some more tangible rewards will come out from dungeoneering after this rollout strategy. The track summoning took, a rollout followed by a second wave of content, seems to make the most sense as a way for Jagex to keep the skill fresh. I'm really worried about the skill if there ISN'T a new content rollout. At a measley level 46, I've earned very little total experience, and yet the overall experience is already becoming repetitive. Looking forward to some curveballs and changes mixing up the dungeoneering skill.
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All the small things
Good to see you writing Siobby; loving the entries and mostly sharing your sentiments on dungeoneering.
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That is not my Donkey.
Pretty funny. The lame zoo has me thinking of the old Simpsons episode where Chief WIggum is advertising their mysterious animals. I think it was for a renaissance fair type of gig. I distinctly remember one of the monsters having "The head of a rabbit.... and the body... of a rabbit!"
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77 Runecrafting
Nice job! I'm not sure why I find the phrase "suck it, runecrafting" so amusing, but I do.