It gives you 150% more run, which can really drag out low-option melee+bind-only wars. If you're tanking in a 10 v 10, an extra 150% run means you can tank several minutes longer. In large option wars (100+ options on each team) it isn't as useful since you'll probably be bound the whole time anyway. Unless the other team isn't binding, then you'll be a tanking god :lol: Don't know about Faith, but Ronin had some leadership and flaming problems that led to their closing. We warred them right before they closed, and they were doing all sorts of stuff like breaking bounds, running for the portals, and flaming like crazy. We had warred Ronin a lot before that, and had never seen that kind of stuff from them before. It was definately a sign that they weren't holding themselves to the same standard as they had before. If they were outwardly flaming, I'm sure they were internally also, and usually clans that do that don't last too long. It was too bad, too. Ronin was a fun clan to war and had a lot of good members. Maybe they can get it worked out and start up again.