Everything posted by pauloino
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
after you go down the first ladder the whole of waterbirth is multi. this is why i dont like to kill them in the first 3 corridors....the switching annoys me :? If you like getting down further into waterbirth into those areas dont you need a friend or 2? For the pad door i know you need another player but w\ the cade door you only need a rune throwing axe to get past,which i don't see in your settup. so Does it require more than 1 person to get into the multi area? yes, i took pics for adding that part of the guide today...it competely by-passed me until today, expect to see it up later today.
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
yes 100% true. :)
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
after you go down the first ladder the whole of waterbirth is multi. this is why i dont like to kill them in the first 3 corridors....the switching annoys me :?
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
im not sure what you mean by this, cause if your in multi combat anywhere, "another" could atk you anyway. also what do you mean by "another" ? they ran after you killed 90%... after that another takes over... and in the multi they run the wrong way and you can longer fight them. (it takes some second b4 they get in to non multi) after they are in non multi they can be hitted by poison to finish them off, but they need to be poisoned again when they got hitted by poison once... and the near death dragannoths do take over when another is low health, and then you have a easy kill :) (i saved 25% dds special bar for when they start to run, to finish them off) well, those first 3 tunnels are in my eyes wortless because once a monster decides to retreat, it becomes very difficult to finish it...which is why like i stated in the guide, i fight these deep down in Waterbirth where it is ALL multi, so you can finish your kills. i hope this clears up what you were asking, which unfortunatly i still have no idea what that is.
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
the special parts are pretty common. in 1 hour at the range daggies i had 2 legs 3 gloves 1 boots 1 pl8 and 5 helms im not sure what you mean by this, cause if your in multi combat anywhere, "another" could atk you anyway. also what do you mean by "another" ?
-
Dagannoth Armour (Oct 2006) (AOW)
Guide originally posted Wed Jul 26, 2006 Original discussion topic (can post replies): http://forum.tip.it/viewtopic.php?t=506118 Guide to Obtaining and Creating Dagannoth Armour Hello and welcome to my first (And hopefully not last) Guide. And without further ado I present it to you in all its glory. Requirements: First off you are required to complete Fremennik Trials quest. This is required so you can actually get the armour made in the town of Relleka. While anyone can pay Jarvald 1,000 coins to travel to Waterbirth Island, only those who have comepleted Fremennik Trials will be able to get to Waterbirth Island for free and get the armour made. A decent combat level would also be required to slay the foul denizens of Waterbirth Island ranging from level 88 up to 137. Also don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t forget a Friend (or kind passer-by) to get you past the first door. Getting There: There are many ways to get to waterbirth island and with the release of Lunar Diplomacy those who have completed the quest have even more ways to travel to Waterbirth. ̢̢̮ââ¬Å¡Ã¬Ãââ First off, the simplest way would be to teleport to Camelot, bank in seers and walk to Jarvald at the dock in Relleka. ̢̢̮ââ¬Å¡Ã¬Ãââ After completing Fremennik Trials you gian access to an enchanted lyre. This can be used to teleport to Relleka, but must be recharged after its charges run out. You can recharge it a little South-West of the entrance to Relleka. you can NOT recharge it until it is completely empty. You may recharge at the cost of: 1 Raw Shark = 2 charges; 1 Raw Sea Turtle = 3 charges; 1 Raw Manta Ray = 4 charges: and with a Ring Of Charos (u) 1 Raw Bass = 2 charges. ̢̢̮ââ¬Å¡Ã¬Ãââ with the release of Fairy Tale part 2-Cure A Queen and the Fairy Rings, you can now bank in Zanaris and equip your Dramen/Lunar staff and use the Fairy Rings to teleport to the CIP location a.k.a. Miscellenia. You can then get the boat from here back to Relleka and proceed to Jarvald. ̢̢̮ââ¬Å¡Ã¬Ãââ lastly you may use the new set of lunar spells from Lunar Diplomacy to teleport directly to waterbirth island, you may also teleport your friends there with you (up to 4 of them). Once inside Waterbirth you will need to negotiate a few doors. The first shown here requires a partner to bypass: The second requires people to go into multiple rooms OR a Rune thrown axe(obtainable in the range guild). I prefer to go in the northern door (which leads to rock crabs) run to the end and use the Rune thrown axe SPEC on the westerd door as dipicted here. The Monsters And Setup: Waterbirth island monsters are VERY combat triangle focused. All except the lvl 90 dagonnatḫ̢̢ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s need to be hit be the correct form of combat. Rock Crabs These creatures have amazing mÃÆÃâÃâèlee and ranged defence; as such the only way to take them down (quickly) would be to mage. I prefer to mage these further down in the labryinth of Waterbirth Island. also to prevent mediocre damage from these I like to wear rune -or better- armour and use slayer dart which seems to be very effective. Maging in robes would of course be just as effective just bring a little more food with you this time. Set-up: My Favoured Set up. This Set up also works well. Dagonnath Lvl 88: MÃÆÃâÃâèlee is the order of the day against these foul creatures. guthans works a treat allowing you to stay theoreticly forever (but most people will probably leave with a full invent of the special hides). If you don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t have access to guthans set I advise you use initiate armour and constantly pray. Again I prefer to fight these deeper down in the dungeons; there is a spot with only 2 of them which I find perfect for soloing there. Set-up: My favoured Set up: Next Best Thing: Wallasalkis: These creature̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s for me are the hardest of the 3 creatures this guide focus̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ on able to hit up to 29 and tearing apart anythin without protect from mage, be careful around these. For these creatures, although their main weakness is range they are still fairly vulnerable to melee. I usually use initiate platemail and pray mage constantly. Even in dragon hides I still advise you pray if you wish to stay for any prelonged period of time. Set-up: The Drops: Now that you know what your up against. lets take a look at what your after. Rock Crabs Drops: In order they are; Rockshell Chunk; Rockshell Shard; Rockshell Splinter; Rockshell Gloves and Rockshell Boots. Dagonnath Lvl 88 Drops: They are in order: Circular Hide; Flattened Hide; Stretched Hide; Spined Gloves and Spined Boots Wallasalkis Drops: And these are: Skull Piece; Ribcage Piece; Fibula Piece; Skeletal Gloves and Skeletal Boots The Armour: And finaly the biggest reward of all your armour. For each set you will need the: 3 unique pieces, 6 dagonnath hides (obtainable from the lvl 90 dagonnatḫ̢̢ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s littered around waterbirth island. they are weak to all forms of combat but pack a punch), 22,500 coins. You can get this made at various people across Relleka: For Rockshell Armour go to Skulgrimen Pieces required: Rockshell Chunk + 5,000 coins + 1 hide = Rockshell Helm. Rockshell Shard + 10,000 coins + 3 hides = Rockshell Plate Rockshell Splinter + 7,500 coins +2 hides = Rockshell Legs Spined go to Sigli the Hunter Circular Hide + 5,000 coins + 1 hide = Spined helm Flattened Hide + 10,000 coins + 3 hides = Spined plate Stretched Hide + 7,500 coins + 2 hides = Spined legs Skeletal go to Peer the Seer Skull piece + 5,000 coins + 1 hide = Skeletal helm Ribcage piece + 10,000 coins + 3 hides = Skeletal plate Fibula piece + 7,500 coins + 2 hides = Skeletal legs Here are their locations: Stat pictures right here. Rockshell Armour (40+ Defence): Spined Armour (40 + Defence and Ranged): Skeletal Armour (40+ Defence and Magic): Extra Tips: The Dagonnath Kings also drop the respective armour, but only the legs and plate . Rex drops Rockshell Armour. Supreme drops Spined Armour. Prime drops Skeletal Armour. The Danonnath Kings are also the best supplier of the Danonnath hides requires for each armour set, with 100% drop rate on the hide. Each armour set sells from around 400K ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 600k _____________________________________________________________________ Thank you, for reading if you spot any errors please don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t hesitate to tell me and I will correct them as soon as I can. Last edited by pauloino on Mon Oct 30, 2006 2:02 pm; edited 3 times in total
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
cannoning wallasalkis is a good idea i might add to the guide soon, i didnt before cause i didnt have a chance to get back up there. but they wont count as dagonnaths for slayer.
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
i maged in guthan so i didnt need pray and didnt need to run to a safe spot. i wasnt maging in the first room, as i stated, i maged further on where it was all multi combat so no crabs taking the place of ones retreating. yes the plate legs and helm have the same stats as the rune equivilent Off-topic: np mirrorforced anytime, im here to help :)
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
will do, and you CANT get the helm as far as i know, also DONT look to the tip besitary for the kings on this as it is messed up. Unless prime does infact drop spined armour. also thanks to all those who liked the guide for your kind words.
-
Dagannoth Armour (Oct 2006) (AOW Discussion)
Tip.It staff note: This guide has been copied to the Archive of Wisdom http://forum.tip.it/viewtopic.php?t=565776 This original topic is for replies to the author and discussion. Guide to Obtaining and Creating Dagannoth Armour Hello and welcome to my first (And hopefully not last) Guide. And without further ado I present it to you in all its glory. Requirements: First off you are required to complete Fremennik Trials quest. This is required so you can actually get the armour made in the town of Relleka. While anyone can pay Jarvald 1,000 coins to travel to Waterbirth Island, only those who have comepleted Fremennik Trials will be able to get to Waterbirth Island for free and get the armour made. A decent combat level would also be required to slay the foul denizens of Waterbirth Island ranging from level 88 up to 137. Also don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t forget a Friend (or kind passer-by) to get you past the first door. Getting There: There are many ways to get to waterbirth island and with the release of Lunar Diplomacy those who have completed the quest have even more ways to travel to Waterbirth. ̢̢̮ââ¬Å¡Ã¬Ãââ First off, the simplest way would be to teleport to Camelot, bank in seers and walk to Jarvald at the dock in Relleka. ̢̢̮ââ¬Å¡Ã¬Ãââ After completing Fremennik Trials you gian access to an enchanted lyre. This can be used to teleport to Relleka, but must be recharged after its charges run out. You can recharge it a little South-West of the entrance to Relleka. you can NOT recharge it until it is completely empty. You may recharge at the cost of: 1 Raw Shark = 2 charges; 1 Raw Sea Turtle = 3 charges; 1 Raw Manta Ray = 4 charges: and with a Ring Of Charos (u) 1 Raw Bass = 2 charges. ̢̢̮ââ¬Å¡Ã¬Ãââ with the release of Fairy Tale part 2-Cure A Queen and the Fairy Rings, you can now bank in Zanaris and equip your Dramen/Lunar staff and use the Fairy Rings to teleport to the CIP location a.k.a. Miscellenia. You can then get the boat from here back to Relleka and proceed to Jarvald. ̢̢̮ââ¬Å¡Ã¬Ãââ lastly you may use the new set of lunar spells from Lunar Diplomacy to teleport directly to waterbirth island, you may also teleport your friends there with you (up to 4 of them). Once inside Waterbirth you will need to negotiate a few doors. The first shown here requires a partner to bypass: The second requires people to go into multiple rooms OR a Rune thrown axe(obtainable in the range guild). I prefer to go in the northern door (which leads to rock crabs) run to the end and use the Rune thrown axe SPEC on the westerd door as dipicted here. The Monsters And Setup: Waterbirth island monsters are VERY combat triangle focused. All except the lvl 90 dagonnatḫ̢̢ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s need to be hit be the correct form of combat. Rock Crabs These creatures have amazing mÃÆÃâÃâèlee and ranged defence; as such the only way to take them down (quickly) would be to mage. I prefer to mage these further down in the labryinth of Waterbirth Island. also to prevent mediocre damage from these I like to wear rune -or better- armour and use slayer dart which seems to be very effective. Maging in robes would of course be just as effective just bring a little more food with you this time. Set-up: My Favoured Set up. This Set up also works well. Dagonnath Lvl 88: MÃÆÃâÃâèlee is the order of the day against these foul creatures. guthans works a treat allowing you to stay theoreticly forever (but most people will probably leave with a full invent of the special hides). If you don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t have access to guthans set I advise you use initiate armour and constantly pray. Again I prefer to fight these deeper down in the dungeons; there is a spot with only 2 of them which I find perfect for soloing there. Set-up: My favoured Set up: Next Best Thing: Wallasalkis: These creature̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s for me are the hardest of the 3 creatures this guide focus̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ on able to hit up to 29 and tearing apart anythin without protect from mage, be careful around these. For these creatures, although their main weakness is range they are still fairly vulnerable to melee. I usually use initiate platemail and pray mage constantly. Even in dragon hides I still advise you pray if you wish to stay for any prelonged period of time. Set-up: The Drops: Now that you know what your up against. lets take a look at what your after. Rock Crabs Drops: In order they are; Rockshell Chunk; Rockshell Shard; Rockshell Splinter; Rockshell Gloves and Rockshell Boots. Dagonnath Lvl 88 Drops: They are in order: Circular Hide; Flattened Hide; Stretched Hide; Spined Gloves and Spined Boots Wallasalkis Drops: And these are: Skull Piece; Ribcage Piece; Fibula Piece; Skeletal Gloves and Skeletal Boots The Armour: And finaly the biggest reward of all your armour. For each set you will need the: 3 unique pieces, 6 dagonnath hides (obtainable from the lvl 90 dagonnatḫ̢̢ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s littered around waterbirth island. they are weak to all forms of combat but pack a punch), 22,500 coins. You can get this made at various people across Relleka: For Rockshell Armour go to Skulgrimen Pieces required: Rockshell Chunk + 5,000 coins + 1 hide = Rockshell Helm. Rockshell Shard + 10,000 coins + 3 hides = Rockshell Plate Rockshell Splinter + 7,500 coins +2 hides = Rockshell Legs Spined go to Sigli the Hunter Circular Hide + 5,000 coins + 1 hide = Spined helm Flattened Hide + 10,000 coins + 3 hides = Spined plate Stretched Hide + 7,500 coins + 2 hides = Spined legs Skeletal go to Peer the Seer Skull piece + 5,000 coins + 1 hide = Skeletal helm Ribcage piece + 10,000 coins + 3 hides = Skeletal plate Fibula piece + 7,500 coins + 2 hides = Skeletal legs Here are their locations: Stat pictures right here. Rockshell Armour (40+ Defence): Spined Armour (40 + Defence and Ranged): Skeletal Armour (40+ Defence and Magic): Extra Tips: The Dagonnath Kings also drop the respective armour, but only the legs and plate . Rex drops Rockshell Armour. Supreme drops Spined Armour. Prime drops Skeletal Armour. The Danonnath Kings are also the best supplier of the Danonnath hides requires for each armour set, with 100% drop rate on the hide. Each armour set sells from around 400K ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Ãâ 600k _____________________________________________________________________ Thank you, for reading if you spot any errors please don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t hesitate to tell me and I will correct them as soon as I can.
-
The new magic spells question
1. yes, it does. 2. yes, the astral alter. 3. Not that i am aware of. 4. Used for Lunar Spells 5. They are the makers of the game, what they say goes. 6. Nope, and neither is it for ancients, please get your facts right. 7. Yes, you can. 8. Why not? 9. right here
-
Need help IMMEDIATELY! - Nevermind, but read anyway.
i advise range because you have a little more time to change to mage pray then to range
-
Watch out monsters here we come *SODB* [U]
the SODB really expanded so much from the first little group of ppl. hats of to those who started it all off, you know who you are. :) hopefully loads more trips now. cmon sat give us a trip :!: :!:
-
Kashi - Heart of gold (lol).
nice story. i would change the topic title though.
-
Close Please
id love to try this challenge thingy if im around when its on. so sign me up.
-
Mage arena - New Telekinetic puzzle?
this maze is as old as the arena itself, the tip it crew must have missed it.
- Coconuts...
-
Agility!
you run around agil obstacles trying to tag pillars to get tickets. there is 3 different lvls of obstacle. lvl 1 lvl 20 lvl 40 so lvl 40 to be able to fully utilise the whole arena. you should bring a few agil pots also as one of the lvl 40 obstacles lowers your agility lvl. the tickets you get are what you are really after. you can trade them in incremints of 1 10 25 100 and 1000 with each progressive amount getting more exp per ticket. you can also buy toadflax and snap dragon herbs with these tickets. and a pirates hook for some style :wink:
-
Coconuts...
you have to grow a coconut tree with lvl 68 farming (65 with pie (mmmm pie)) or buy them off someone who has 68 farm *cough*me*cough* there is no spawn point.
-
Agility!
try the agility arena in brimhaven or the agility pyramid.....most fun ways to train agility.....not brlliant still.
-
Where can i get halberd ???
you can buy these in the tyras camp accessible by doing "Regicide" or of another player.
-
Regicide, ready to go?
Hint: The chemist isn't in the Elf Lands.
-
Regicide, ready to go?
you were ready before you even posted this thread :D go and own :thumbsup:
-
Noobs at KBD? oh noes! SODB style!
Liar, max HP is 258, and you have no sense of humor Blaziken Dude, did you actually read what I wrote? I said less than 300HP. And 360 is for the TzHaar leader. So don't call me liar if you don't even know what I'm talking about. :shame: try and have a good sense of humour instead of giving out to everyone who likes to joke and a have fun. nice guys, someone forgot their flowers though......coulda done some major damage then. o.O golv will you be my friend? :P
-
How many times have you died?
a lot, lets see at dag kings and kq a few times in the fight caves.... (oh and when i wanted to die to wear out my c shield about erm 230 times.) (also duely fights and cws......bout +400 there....) a lot basicly.....