remington
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Already in the house, upstairs.
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Spitting in boots, peeing in beer.
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:thumbup: I don't understand the hype about RSC. Oh wait, yes I do - nostalgia is eating away at your brains! It's not just that. For those that don't want a game that's become 50 percent automated, and warped into a perverted version of the original it's good to have access. Some people DO pine for the days BEFORE Jagex decided to turn Runescape into a more "casual player" friendly game.
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Personally I hated skilling in the wild, well... I still hate it. But now I really don't have to worry about it any longer. The thing is the wild is, or at least SHOULD be about people that want to kill each other. Jagex should NOT turn other players into content for Pkers. How often do we STILL here people whining about players running in the wild? Or teleporting? I don't mind them making places more dangerous. Slap in a few high level monsters, make sure prayer can't be used. And make it "round" so there are no safe spots. Heck, if skillers want it to feel more like the wild have the monsters named "pur0Okillz", or something. And have it hurl childish insults as it attacks you. Then just before killing you, it can yell, "noob!". Jagex can save on coding and have it say the same thing if you happen to kill it... Skillers in the wild were almost always soft targets, killed and hunted by the same likes that normally Pked 2 steps from the edge, and only attacked weak toons they KNEW they would beat. That really should not be something Jagex either of approves of, or rewards.
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You mean its 1 vs 1 melee and as many others as you want can range and mage. I guess I should have written that clearer! But it should still be fun. How many "bug" reports will that cause I wonder? Thank you Jagex for opening up Classic again! While I will get to enjoy the "locked" veteran server, I won't enjoy the drop in prices the players who will start botting on the rest will cause... I guess you can't have it all huh? Could have just let level 110+ in RS lite get in, and told them cheating in EITHER game would result in a ban in BOTH. But I guess that would have been to hard to do. Maybe this will get the Classic economy really rolling again...
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To be a fly on the wall when these "new" RSC players learn that "single way combat" means one of EACH type of combat is allowed, not just "one verse one" fights...
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I'm kind of confused here... I keep reading posters say "players don't know how to properly PvP". Now other then the rules everyone can read, can some one point me to the Jagex "approved" form of PvP? Some of the PvP worlds were near empty. That's a waste of resources for Jagex. Jagex does not create worlds just so a small portion of players can use them.
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What would it take to kill the Runescape Economy?
remington replied to sees_all1's topic in General Discussion
As currently set up there's no way for the economy to be "killed". Players themselves proved that when Jagex allowed very messed up prices to be set on the GE for many items, and players started to use items that JAGEX turned into "junk" as a trade medium. I've played through years of "the economy is crashing" threads. And while this is a different thread, it is still asking, or making the same statement. We have what's called a luxury economy in RS. People don't trade out of need to do so, but out of want. And I don't see want EVER being killed in this game. Sure we can fantasize about Jagex removing trade, or removing gold. But it isn't going to happen. So looking at what we have, and what we can HONESTLY assume might happen, nothing can kill the economy. -
If you give the majority of people a break it will allow them to spend, which ultimately will help business to get back on it's feet which will have the knock on effect of getting the banks trading again. And if you raise the taxes on the minority that just happen to run the businesses and also raise the taxes on the businesses themselves what happens? I know if I ran a business and it's taxes got raised I'd raise the price of my final product to compensate. Which means the buying power of the majority gets lowered so they STILL get to bear the burden of higher taxes. The best thing is to cut spending, and deal with the consequences now, instead of waiting and dealing with something 100 times worst later.
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Since we are apparently able to play this game according to "unofficial" rules can I play with mine as well? I think combat level should be the ultimate "trump card", if mine is higher you have to go no matter how long you where there. Then of course skill total would be next, if combat levels are equal. Failing that, the players prayer levels should come into account. Then the level of the actual skill being used. Finally, if all those are even I guess whomever got there first should get to stay... Or... Maybe we can just keep playing according to Jagex's rules? I find having thousands of individual rule-sets to hard to keep straight.
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I fully agree that when the new pk worlds come on-line Jagex will change BH. That's the biggest area of RWT going on right now. And if Jagex was willing to "hurt" the entire player base in Dec to stamp out the majority of RWT, why wouldn't they "hurt" an even smaller part of the player base the stamp out most RWT now? As to some of the arguments against Jagex doing so: ----"Removing looting from BH removes the reason BH was made." No, BH was made as a "stop-gap" measure. Jagex knew they had made a lot of players angry, and whipped it up to placate some of them. The BH update gave Jagex breathing room to make the new code for the PKing worlds, and the new rule-set and drops they would contain. When they release the new PKing worlds they will be able to change how looting works in BH without going back on their "we intent to allow play dropped loot for PKing" promise. Of course I doubt it will happen instantly. Oh no. Jagex will wait a few weeks/months. Then when the new worlds become popular they will state there's to much RWT going on in BH and they are being forced to change it. ----"what stops a RWT from parking in a unused spot on the new worlds and letting his customer kill him over and over?" I think the whole "designed to reward based on difficulty of fight" part of the update would fix that. When the RWT doesn't fight, or "throws" the fight the system would hopefully see it and stop it. And I doubt you will be able to fight the same guy over and over in a short period of time. There will be limits, otherwise clans would really abuse it. I hope the system looks at the various skill levels of the players fighting each other as well. So that those whom "adjust" their combat level by leaving certain stats low to be more power then their combat suggests are given the correct reward for the non-difficulty of their kills if they kill players at or under their "false" combat level. But we shall see.
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As long as there's an area on the PVP worlds that is actually REAL single combat, and not "tag team combat" I'll be happy. Jagex should give clans REAL in-game "admission" on the PvP worlds. With all the new updates I can no longer be lead to believe that it's to hard to implement an actual "guild" system into the game where players have their clan of choice visible under their names. This could be kept to the PvP worlds only to help reduce costs. But I find the idea of loot share better on the PvP worlds then going to "coin share". Think about it, Jagex is notorious for putting SILLY prices on new items that aren't even close to real market value. I's rather have a one in 8 chance of getting an item I can get 10 mill for, then a 1 in 8 split of an item Jagex has wrongly set at 400K, thereby not only reducing the amount I could win, BUT giving some guy on the GE a chance to make over 9 mill off an item I "worked" for.
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Unless you were one of the skillers/gathers trying to sell the items they were botting. Then the economy kind of ground to a halt as far as you were concerned. I REALLY enjoyed my sharks going from 900 to 1K each to 400 at one point. I REALLY enjoyed trying to play my F2P newb, and having to fight thousands of bots for monsters/resources. 150 to 300 bucks an hour for a good attorney, hundreds needed in dozens of countries. Plus it takes months to YEARS for judgments to come down. That's probably why.
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PKers CREATED their own "game with-in a game" that they enjoyed playing. When you do that, then you risk losing everything when an update happens. I enjoy ALL facets of the game, if one is nerfed, (as PLENTY have been in my past) then I go off and do another part of the game. If you can't do that, then I guess you just have to quit, as many did. Those that enjoyed the wild created most of the dislike against them. I can hardly blame those that PKers looked down on constantly for being happy when they got the whammy.
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These methods fail to create the problem that made Jagex adjust the game in Dec. And that problem wasn't tens of thousands of bot accounts, or mass RWT. Many players think Jagex changed the game just to stop RWT, and that's not the real truth. They did the updates NOT because RWT were making the game hard to play, they did it because the Credit Card Companies were getting ready to stop accepting payments from Jagex. Until the CCC made that threat the 5 bucks per account from RWT was just as good as the 5 bucks from an honest player. Sure, they banned token amounts of bots and RWT. But when an account can be botted up high enough to fish sharks then there's a problem. It's fairly easy to see an account played so many hours a day from America, is being leveled by a tweaking service when it suddenly logs into a proxy server in Asia, and is played three times as long per day. And the only way to stop RWT in BH is to just remove looting from PvP. And quite honestly, I would rather of had the old wild left alone, and just had player looting removed than what they have given us in BH. Sadly, even though I wish Jagex would stop ALL cheating, the amount and type of cheating left does not affect the CCC, and that means their income isn't affected, so Jagex won't really do much to stop it.
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Is the 3k diference trade limit a good thing?
remington replied to sycosis5's topic in General Discussion
"3- I dissagree... as far as I know there are still a Massive amount of players on a Multiplayer game, the fact that people don't trade that much between them has nothing to do with the 30k limit, but with the introduction of the GE Refer to my above post. If you can't interact with other players, what makes RS different from a single player game?" When did Jagex remove ALL interaction? I CAN trade items to my friends. I just can't GIVE them free items, or give their pures free items..... I CAN go out and fight high level mobs with my friends, I just might not get a large payday out of it for awhile. Plenty enough interaction to keep this from being anything even CLOSE to a single player game. -
Is the 3k diference trade limit a good thing?
remington replied to sycosis5's topic in General Discussion
Since it took the community, friend, and interaction aspects out of the game. Want to go to GWD with a friend? Tough luck. Want to go to KQ? Kill 1k+ of them and hope lootshare gives you an equal number of chains. I guess you can still talk to your friends, if you don't take the ridiculous censor into account. There are still friends, there is still community, and Jagex IS looking into "fixing" lootshare right now. A friend SHOULD be willing to go to ANY of those places and help kill the monsters. If you get the drop, they should be happy they helped. They shouldn't be your friends JUST because you can go get fat lootz together.
