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Sir_Squab

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Everything posted by Sir_Squab

  1. Well, I'm fairly practiced with void/prayer switching/rapier. Just not so practiced at dealing with overload damage. I really need to use more then one spawn effectively. Otherwise I just get bored and attack a TD in a stupid place, which my last trip resulted in 3 TDs on me at once as I tried to get the last couple hits on one, and being at 500LP -after- the overload healing kicked in. Lol. This is usually how things go for me at bosses. I'll be fairly effective, get bored, do something stupid and end up dying or coming close to dying. I'll stay away from the prayer pots then. Even if I do a trip where I could manage two unis, I usually want to leave after the first. No, if that were true you'd need a 43-dimensional space to put a couple of loops of thread next to eachother. ROTM today :D. nvm read RSOF sticky :(. Time to fish then, 300k for effigies! What sticky?
  2. Being someone who just got ovls, a set of claws to actually keep and 83 prayer, any tips for TDs? Main question is claws or eee with ovls, and if I should switch to those new prayer pots or not.
  3. There was a rumour once that China had banned gold-farming resulting in wilde/FT coming back. If true, then it played a large role. Really tho, the idea that Jagex is purposely [bleep]ing up RS is completely ludicrous.
  4. Except the reason they got rid of them in the first place is still there. The gold farmers most likely don't bring jagex any money at all and cost them money and these are the main ones they're unable to handle as there's just far too many of them. The "legit" players who bot are the ones they make money off and ones that'll come back after being rolled back and buying their account back hence why that option is there so they can continue to make money off those people. They have absolutely no reason to leave gold farmers in the game as they do more harm than good to both the community and to Jagex themselves and I honestly don't believe Jagex would purposely leave them in the game they're just unable to handle the volume of them. Pray tell, as long as the gold farmers are paying their $5 a month, how are they costing the game anything? Also, forget the community, or long-term health or anything, when I say "costing the game anything" I mean in terms of dollars. They aren't. When Jagex was originally forced to remove wilde/FT it was because many of these gold farmers were paying for RS with stolen credit cards. People would eventually notice someone using their credit card for Jagex, the card companies would talk to Jagex and Jagex (at the very least) would be forced to compensate monetarily, I'd imagine. Possibly other legal fees or something too, idk. Eventually, the credit card companies told Jagex to deal with this problem or they'd boycott Jagex. That would mean no one would be able to use credit cards to pay for RS membership, thus severely cutting into their profit margin. Now? As far as I know, gold-farming is illegal in China. This isn't random - this means that a significant amount of the people who would have gold-farmed for money via stolen credit cards are no longer doing so. (Or possibly for other reasons.) This group has to be gone, otherwise Jagex wouldn't be able to profitably run Jagex due to the reasons mentioned in my previous paragraph. To summarize: the reason they got rid of them in the first place isn't there or Jagex wouldn't have been able to bring back free trade. The gold farmers will still be using illegitimate means to pay for membership, be it stolen cards or whatever. I just imagine Jagex are better equipped now to handle with such problems as much it doesn't cost them as much as it did before and hence why they were able to bring free trade back to the game. However because the methods of payments are not legit Jagex make nothing from it which is why there's no reason to keep them around. You don't know this. I think all the evidence suggests that gold farmers illegitimately paying for RuneScape is no longer a problem for Jagex, and that many of the gold farmers are actually profitable FOR Jagex. I admit it is possible that they actually are still a burden to them and that Jagex is simply able to deal with them in a fashion that doesn't threaten RuneScape, and that as a whole RS is now more profitable with them then without them (otherwise ft/wilde likely wouldn't have come back/stayed back) but I consider that the more unlikely of the two alternatives.
  5. Well what I'm getting at is that perhaps the investors feel that RS is no longer the best way for Jagex to make money, and they would prefer Jagex focuses on their other products. Tell me, what else has Jagex got at the moment that can even make them money? Yeah, they've got other games on the horizon, but other then funorb which hasn't been updated in a year, and that War of Legends game (which I have no idea how much money it makes) Jagex has nothing. Ergo, RS is, I'm going to guesstimate 60% of their income. Maybe more, maybe less. It's far too significant a chunk for them to abandon. Honestly, I think Jagex killing RuneScape would be akin to them either doing mass layoffs or declaring bankruptcy in all honesty. The far more likely solution is that the investors just want to see cash. They aren't interested in the long-term health of the game, just money. The rampant bot problem brings in money due to all the members botting. If Jagex were to get rid of these bots, it would likely involve Jagex losing (another guesstimate) 75% of the income all the bots bring in. That would be totally unacceptable to an investor who owns a large share of Jagex and just wants to see money. Plus, it's already been pointed out that if Jagex wanted to "kill" RuneScape, they'd just stop offering updates and cut servers down, especially F2P (since I don't think that's profitable) and since a large amount of people would quit at that announcement. Except the reason they got rid of them in the first place is still there. The gold farmers most likely don't bring jagex any money at all and cost them money and these are the main ones they're unable to handle as there's just far too many of them. The "legit" players who bot are the ones they make money off and ones that'll come back after being rolled back and buying their account back hence why that option is there so they can continue to make money off those people. They have absolutely no reason to leave gold farmers in the game as they do more harm than good to both the community and to Jagex themselves and I honestly don't believe Jagex would purposely leave them in the game they're just unable to handle the volume of them. Pray tell, as long as the gold farmers are paying their $5 a month, how are they costing the game anything? Also, forget the community, or long-term health or anything, when I say "costing the game anything" I mean in terms of dollars. They aren't. When Jagex was originally forced to remove wilde/FT it was because many of these gold farmers were paying for RS with stolen credit cards. People would eventually notice someone using their credit card for Jagex, the card companies would talk to Jagex and Jagex (at the very least) would be forced to compensate monetarily, I'd imagine. Possibly other legal fees or something too, idk. Eventually, the credit card companies told Jagex to deal with this problem or they'd boycott Jagex. That would mean no one would be able to use credit cards to pay for RS membership, thus severely cutting into their profit margin. Now? As far as I know, gold-farming is illegal in China. This isn't random - this means that a significant amount of the people who would have gold-farmed for money via stolen credit cards are no longer doing so. (Or possibly for other reasons.) This group has to be gone, otherwise Jagex wouldn't be able to profitably run Jagex due to the reasons mentioned in my previous paragraph. To summarize: the reason they got rid of them in the first place isn't there or Jagex wouldn't have been able to bring back free trade. Except the reason they got rid of them in the first place is still there. The gold farmers most likely don't bring jagex any money at all and cost them money and these are the main ones they're unable to handle as there's just far too many of them. The "legit" players who bot are the ones they make money off and ones that'll come back after being rolled back and buying their account back hence why that option is there so they can continue to make money off those people. They have absolutely no reason to leave gold farmers in the game as they do more harm than good to both the community and to Jagex themselves and I honestly don't believe Jagex would purposely leave them in the game they're just unable to handle the volume of them. But then I question why they bothered re-adding free trade at all? They were quite clear that the december 07 changes were the only realistic solution when they implemented them... The only reason to bring back the "original [child-safe] wildy" and free-trade was to get more traffic on the game itself with the hope that it would bring in more memberships and thereby greater income. Whether or not that move has made Runescape more profitable remains to be determined ... I can guarantee you that it has. I'm 99% positive that the average number of players playing RS at any given time has gone up since then. In the short run, Jagex has gotten many more members out of the deal. In the long run, this attitude is likely to kill RS. Also, what do you mean by "original [child-safe] wilde"? The most child safe one was the one with all those revs.
  6. Or we can... Wait for... CONVERT HIM TO A HARPIE!@@!@ EDIT: NPS Lol I don't think that would work. Otherwise there'd be some hot harpie on harpie violencesex
  7. Or we can... Wait for... CONVERT HIM TO A HARPIE!@@!@ EDIT: NPS
  8. People need to stop measuring RS time in days. It's far too abstract. It could mean anywhere from 1 - 6 hours or more of in-game time. So, you know, if you'd rather spend a week doing something (at an hour a day) then 5 days, okay. That's 2 extra hours. If you'd rather spend a week doing something (at 5 hours a day) then 5 days, that's 10 extra hours. To accurately answer your question, it'd be best to quantify time in hours.
  9. THIS BLOG IS TOO RS RELATED FOR A TRUE HARPIE BLOG YOU MUST PAY A FINE OF 23,001 GP
  10. Basic logic says the hard path would be more rewarding.
  11. There comes a point in MMOs where you really start needing a different PVP system for PVM and PVP. Were these weapons introduced, it would be a very good time to implement it lol.
  12. Summon potions restore your familiar special bar don't they? Be worth using those and filling your yack with a bunch if you were using them to bank phoenix feathers I'd expect.
  13. Reposting this because Golden Sun is sexy. This would totally be my siggy if it fit...
  14. [bleep]ING SHINY ROCKS ltk wants cash because he's only got 23k in his bank
  15. The point being made was that if you go looking for it, you can find a large amount of logged WF trips where the only data given is only really the charms from the trip and the time. Using charms requires only finding already existing data, whereas counting hits/misses require you to actually GO to WFs and count the hits/misses. I don't think anyone thinks that crims is actually BETTER data then hits/misses, it's just that the crims data is already there. I'd like to point out: I don't think anyone can actually give you that data; you can either hope someone is willing to go collect the data for you (in which case said person will probably do the calucations themselves) or go collect it yourself. The crims data is likely the only data that someone will have recorded and be able to give you.
  16. That's up to you. You have pirate in your siggy, so Harpie Pirate? Harpie Pirate Ninja? Zombie Monkey-Harpie Pirate Ninja?
  17. I so need mod abilities for effective NPSing. Also, you are now a harpie.

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