Everything posted by De_Lille_D
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Firemaking calc
link: http://www.tip.it/runescape/?page=firemaking_calc.htm Somehow, I can't check the Fire beacon item boxes (gloves and ring). It just shows a white square and is not clickable.
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Beer and WIne guide mistake
Guide: http://www.tip.it/runescape/index.php?page=beer_guide.htm Item database: http://www.tip.it/runescape/index.php?rs2item_id=8503 The guide says Cider has a +2 Farming bonus (+3 if mature). The item database says +1. I bought one, drank it and got +1. The guide's info is incorrect.
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What else would make farming herbs easier?
To do a perfect herb run, you'll need: Trollheim tele + My Arm's patch Ectophial or Slayer ring + dramen staff (fast access to fairy ring: ALQ) Catherby tele Explorer ring cabbage-port Ardougne cape: Ardougne Farm tele (use Combat bracelet to Ranger guild if you don't have cape) Magic Secateurs (Fairy Tale P1) Super energies, if you can't run that long Herb seeds + supercompost (obviously)
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Solo / Duo TD's
Here's what I would do: Helm of Neitiznot Fury Karil's Top Kari'ls Skirt Dragon Boots Barrows Gloves Soul Wars cape Rune c'bow Unholy Book 500 Diamond (e) bolts + 500 Ruby (e) Archer ring Invo: Darklight Bandos godsword Enhanced Excalibur 1 Fire Titan pouches Titan's Con. Scrolls Super Attack Super Strength Range Potion Saradomin Brew + Super restore (acts as super def) Sapphire lantern (you'll need this) Teleport to house/Lumby Prayer potions, Sharks and/or Brews + Super restores in rest of inventory and summoned Tortoise (You'll need to do runs and try to improve inventory over time; just go with your best guess at first). IMO, Hally is a waste. You'll get used to switching prayers and the extra power of a Bandos godsword really speeds things up. Also, use the rubies in the first half of the demon, end him with diamonds.
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Nomad
Most important thing when fighting Nomad: heal behind pillars. check my guide: http://forum.tip.it/topic/256003-nomad-made-easy/
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On the cusp
- All quests: For all the extra rewards and the exp. Just put your quest list on filter and start with the first one you can do. - Do penguins every week: free exp without training (put in prayer, herblore, summoning or another hard to train skill) - If you really want high levels in all your skills, start with the ones that will help the others later on. (e.g. get high Agility before training Runecrafting)
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Training Hunter
Any exp rates on reds or pengs?
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Tip.It Times - 25th July 2010
I'm actually in between both articles: I hate quests, but have a quest cape. Basically, I just do them as soon as possible to be done with them and get the rewards. I disagree about having more low level quests, because low requirements = low rewards. Look at the best quest rewards out there: soul wars respawn, fairy rings without dramen staff and house portal tabs to name a few recent ones. You don't get these from a quest with a level 20 mining requirement. To me, quests will always be a grind, but I'm a reward junkie: I want to complete everything to get to the good part. So when Jagex releases a high level quest, sure it'll be harder, but at least it will be worth my while.
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Training Hunter
What's the best way at 71 Hunter?
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Best Dunegoneering weapon
What? Why is it better?
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Best Dunegoneering weapon
This is how I chose my weapon: I can bind 2 items at 60 Dungeoneering and I want 1 weapon and 1 prom pl8. For the weapon I can choose between: rapier, warhammer, longsword, battleaxe, spear, 2h and maul. 2Handed weapons are stronger and I don't intend to use the Tank class, so I drop the 1handed weapons. I'm left with: spear, 2h or maul Spear attack styles: controlled stab, controlled slash, controlled crush and defensive stab 2H attack styles: accurate slash, aggressive slash, aggressive crush, defensive slash Maul attack styles: accurate crush, aggressive crush, defensive crush Spear is no good, since it can't use the ring classes (Berserker needs aggressive, even though the in-game info doesn't tell you). Maul is no good, because it only uses crush, which some monsters (mages, rangers, guard dogs etc) are strong against. This leaves me with 2H. Is there anything I missed?
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About upgraded Ring of Kinship
Ok sweet. I think I'm gonna go for Berserker and Artisan, since I use spear and make money using airs runes.
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About upgraded Ring of Kinship
If I pay for berserker, can I switch the boost to Artisan, without paying?
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About upgraded Ring of Kinship
1) Is it permanent? Or does it last 1 dungeon/ until you reset? 2) Is it worth it? (I mostly melee with prom spear p++)
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Advanced Farming Route
I found it unnecessary to dismiss a familiar in the middle of the run, so I put the part with Entrana first, so you can wait to start your Farming run until your familiars timer runs out.
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Advanced Farming Route
Completely reworked the guide. I found that it was getting too complex, so I just wrote down the route I do and listed all the requirements and how to work around them. This is just the text though, I haven't done the lay-out yet (obviously). If you see any typos, please post them. EDIT: Lay-out should be ok now. Maybe I'll change it some more later, but I'm going to sleep now.
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What to bring to Jad Slayer Task
I beat him! For those interested, I had waaaay too many super restores I used maybe 7 or so. Also I brought magic potions instead of ranged potions lol!
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What to bring to Jad Slayer Task
So, my set up is good?
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agilty
1-35: Gnome 35-40: Barbarian 40-52: Brimhaven 52-70: Wildy 70-85: Ape atoll 85-90: Adv Gnome 90-99: Adv Barbarian Just get the tickets; it's only 100 of em.
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Primal Maul vs. Prom Spear (p++)?
In Dungeoneering, having all attack styles is very important (stab, slash and crush). Spear has all 3 and it can be poisoned. Therefore IMO: primal maul < promethium spear p++ Some people might prefer maul or 2h for the exp they get, because spear either trains all 3 skills or just defense, but this at the expense of speed.
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What to bring to Jad Slayer Task
I only need brews for emergencies and Jad; for the rest I use Guthans + excalibur. 2 brews give me 8 doses = 1600 lp (or 160 old hp). I doubt Jad will hit me for that much, since I've done this before. Guthans and Excalibur are reliable if you know a few tricks. For example: if you trap 180, you can run out and hit him with guthans before he can hit back. 180s can heal and they often do. Meaning that in the end (when I will need healing the most), I'll have a reliable healing method after every wave. And if not, I'll just use my free rechargeable shark. And if that's used up too, I'll just block em around a rock and rest. And if all else fails, I can use a single dose of brew and then resort to the aforementioned methods.
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Dungeoneering Weapon?
Get the best spear p++ you can use. "Dung Smith" is still going; go check for a smither there.
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The best way to find a bandos team?
There's a sticky to find teams on the RSOF. Maybe try to find a cc for setting up teams?
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What to bring to Jad Slayer Task
I'm sure I want to use guthans and D Hally. Should i just hally the 360s and jad (only bring cbow to attract healers)?
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What to bring to Jad Slayer Task
I got me a 280 Thzaar task *wink*. Meaning I'll hopefully have a second firecape soon. I need some help with the gear though. My idea so far: Guthans + Enhanced Excalibur for healing. Full slayer helm + whip + defender + soul wars cape + barrow gloves for 22s, 45s and 90s. D hally for 180s (I'm very good at trapping). Karils top and bottom + ranger boots + archer ring + rune cbow with broad bolts for Jad and 360s. 20 spots for pots (only for 360s and Jad): 2 sara brews + 2 ranger pots + 16 super restores I'm planning on using curses, since only magic and ranged protect are needed and some deflect damage is always welcome. My prayer level is 82. I'd appreciate any suggestions, but please stay on topic. EDIT: I got me a 25k slayer exp bonus =). Tip for those that have problem with prayer switching: Keep repeating "Magic" or "Ranged" really fast depending on what prayer you're using; prevents switching to the other prayer when you didn't have to.