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De_Lille_D

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Everything posted by De_Lille_D

  1. I died 12 times to this guy, before I tried healing behind pillars. After a few test runs, I tried again: I had 11 Sara Brews left! I'm guessing any 100+ with a little luck can defeat this guy. Good luck.
  2. Nomad Made Easy Intro: This guide should help anyone attempting to defeat the hardest Quest Boss so far. I'm not claiming to be an expert, but I did find a good way to kill him. I will explain how to kill him with melee, but you can easily adjust it to work for range. If you want other info about the quest, go here: http://www.tip.it/runescape/index.php?rs2quest_id=214 Vid: http://www.youtube.com/watch?v=Ub2ZkzkEumkhttp://www.youtube.com/watch?v=Ub2ZkzkEumk Info about the fight: The fight is a follow-up of 4 different attacks: Mine attack: He drops mines around you, which explode when you step on them, dealing 40 damage and depleting your run energy. They stay around until after the 75 attack, then they'll explode and hit you if you're nearby. There will be an open spot south of you, so you can get away without getting hit. 75-attack: He teles to his throne and says "You cannot hide from my wrath". He'll charge up his attack, which hits a 75, but you can hide behind a pillar to avoid it. Clone attack: He teles away and creates 3 clones which all attack you. The real one will always attacks last. Once you attack the real one, the decoys disappear. If you attack a decoy, it disappears. Freeze attack: He teles both of you near the throne and freezes you (no damage). He will then charge his attack and hit your for one less than your max hp. If you're 86, he'll hit 85. Can't be avoided. After the clone attack, he starts over. Once you get him to start meleeing, he won't mage anymore. About Nomad: -- http://www.tip.it/runescape/?rs2monster_id=1367 He uses magic for most of the fight and has 1000 hp. The first time you get him to low hp, he'll heal up to 500. The second time, he'll switch to fast melee (dart speed) and continue until the end of the fight.You can hide from his attacks behind one of the pillars, but sit there too long and he'll shout "Coward!" and reset his hp. His magic attacks are not affected by prayers; his melee attack is. Preparation: I suggest meleeing him with high magic defense. Just bring what you think is best. Here's what I suggest: Helm: Neitiznot Amour: Karil top & Bottom [if you die you'll have to repair it] > Black Dhide top & Bottom Gloves: Barrow gloves Boots: Dragon Boots Necklace: Fury Cape: Fire cape Ring: Warrior ring Arrows: Diamond Bolts (e) [about 50 should do] Weapon: BGS > Zammy Spear > Whip + defender/ DFS/ Mage's Book Inventory: 4 Super Restores (4) 5 Restores (4) Rune Crossbow Spec weapon [if your main weapon's spec sucks (I used Sara Sword + Dclaws)] Rest of inventory and BoB: full of Sara Brews (4) Walkthrough: Bank at Soul Wars and put on your equipment. Drink in order a dose of: Sara Brew, Super Restore, Super Attack, Super Strength. Bank the pots you drank from. Summon the best Beast of Burden you can use. Fill your inventory and BoB as stated above. Set the button to "Take BoB". Make your way to Nomad. Before you enter the room, set Quick Prays to "Piety" and "Rapid Heal". If you brought a Spec Weapon, equip it and click on the spec bar. Set your attack style to Accurate. Enter the room and you'll automatically talk to him. Once he jumps down, click on Quick Prays and attack him. The most important part of this guide is how to heal behind a pillar, without getting him to reset his hp: Healing while standing next to him is kind of useless, because he can hit rapid 20's, negating the healing you just did. Just block him around the pillar once you get to 40 hp and start drinking those Sara Brews and a restore pot dose (yes, a normal restore pot) at the end. You can easily drink 5 doses in this safespot and still not have to worry about him resetting his hp. Your Super Restores are mainly for prayer and can be drunk in between hits. After you block him, he'll first say "Face me!", which is a sign he's getting impatient and that you shouldn't take too long. Once he calls you a "Coward!", his hp will reset. Please note that running back and forth behind a pillar every second (like when you double back because of auto-retaliate several times) will be considered as hiding behind a pillar constantly. If you are ranging, be sure to step next to him after healing, or he might reset his hp, even thought he's attacking you; this is why I would recommend melee. Do a test run (see Tips) first, so you can get used to it, without wasting Sara Brews. The fight rotates around the 4 attacks, so I'll address each here: Mine attack: When this is his next attack, never stand north of a pillar (or you might be trapped and forced to walk over a mine). When he starts to drop the mines, run straight south about 5 steps and stand behind a pillar to lure him away from the mines. Once there, just resume fighting him. Don't worry about healing too much here, you'll have time once he uses his next attack. Don't try to run west really fast once he starts dropping; it's too dangerous. 75-attack: Once he teles, just behind a pillar and use this to heal up and restore prayer. Wait until the attack splashes on the pillar and he'll come running towards you. Just wait for him to get there and resume fighting. Clone attack: Either let auto-retaliate find the real Nomad for you, or watch which one attacks last. If you attack the real one, his health bar will appear. Resume fighting. Freeze attack: Once you're frozen, heal above max health (he'll hit one less than your max health), but don't drink restore pots yet. Range him while he charges. After he attacks, just run to a pillar and heal. Resume fighting. Remember not to stand north of a pillar after this attack, because the mines attack is next. When he starts meleeing, turn on melee pray and the rest of the fight should be no problem. If you have plenty of Sara Brews left, just stay next to him and play it safe. If not, use the pillar. I don't think the pillar is needed and you risk resetting his hp. Tips: Keep your Piety and Rapid Heal on during the entire fight. If you die, you'll spawn next to the Soul Wars bank, with your grave withing 10 steps. However, Barrows will degrade and your familiar will drop everything he was holding. If you know you are going to die, just block him around a pillar and log out. This will tele you to Soul Wars bank, where you can try again right away, but lose nothing. The door doesn't always work. If he resets his hp, log out and retry, unless you just started and think you can manage. Try a test run first, but bring no familiar and 2 Prayer Pots (4),a Sara Brew (for the Freeze attack) and the rest sharks. This might seem like a waste, but if you make him reset when you got him to melee, you'll lose a lot more. The reason I suggest normal Restores is because if you drink a dose of it, after drinking 4 doses of Sara Brew, it will almost entirely restore your stats, making them more efficient then Super Restores. They're also a lot cheaper. Buy pots for about 4 fights, if you can afford it. If you die/log out, you won't waste any time. Drop empty vials so you can take extra brews from your BoB. The Freeze attack is a good time to do this. I used 20 Sara Brews (so you get an idea) and it took me 13 minutes. Final words: I hope this helps you beat him. Constructive criticisms only. You can copy this guide, if you credit me as the author and link back to the original guide. I'll try to answer any questions you might have. Good luck; you're gonna need it.
  3. I'll be on break from Jan 29 to Feb 7. I'm going for 91 Rc during that week and if I got time left, I'll finally update the guide. So, if you have any questions or suggestions about the guide, let's have 'em.
  4. I see it more like a big game of chicken: about 50 cars riding towards each other and turning away at the last moment. The longer you stay, the higher the thrill. When is it safe to start turning away, to be sure not to hit anyone? 50% of dump price? I was kinda hoping for several examples (thanks for the berserker necklace though - they reached 3.8m btw); they can't all have ended like this... Also I got other tricks up my sleeve if I realize I'm too late. I'm guessing it also matters how successful the clan is. Anyone know the most successful clans out there?
  5. Yeah, that was my guess too. But, in general, do the items reach the dump price?
  6. I know that these clans are rigged big time by the leaders who buy first, announce the item, sell too early and have the members get stuck with the items. I'm trying to take advantage of the people who stay with it to the end, but I want to know if these items actually reach the set price (dump price) or if everyone sells early. Anyone have any experience with this? If they tell you to dump Granite Mauls (180k in max now) at 400k, what is a good price to be sure everything sells immediately?
  7. You could leave your account on with a forager familiar while yo play Xbox, just move your mouse every 4 minutes for free money. Combines well with a Farming amulet.
  8. It's unfortunate, but I think the best way to solve this problem is by throwing money at it. The 0 days thing is probably a bug of some sorts, maybe caused by it having negative credit and then locking and unlocking ... Problem is Jagex really sucks at communicating. I doubt they even have phones.
  9. The update would only involve specific worlds. The same could be said when Pvp worlds were introduced. Also, the Falador Massacre was caused by a Construction update: if you update something, you are going to test to find bugs you can kinda predict, therefore it's less likely that something like that happens again because of a PvP update. At the launch of Construction, they had enough bugs to worry about and missed the bug that was caused by only a small part of the update. I don't think Jagex would want to let the same bug through twice.
  10. People quitting - I doubt they'll quit if you tell them they can get full drops again. Half the posts on Pvp Suggestions forum are about this... GE changes - Sure, the normal RS economy would be altered because of the PK removal, but it'll survive. Remember the period between WIldy removal and first BH and the period between removal of 1st BH and PvP worlds? The economy had to cope with the removal of wild before, so I don't think that would pose a problem. Pk Points - Yeah, I thought it over again and people would just sell their Pk Points instead of their cash... RWting is the selling of something permanent ingame for real money. So even if banks would be reset every so often, people would sell Pk Points. Bugs - There are always bugs, you can't dismiss a suggestion based on that. I'm going to have to review the Pk Points thingy, but not now; my exams start January 4th ...
  11. Have you tried just downloading the latest version from the site: Swiftkit.net? It used to not work for me too (can't remember the exact problem), but now it works fine...
  12. Ok, well then your Java is working correctly and your problem is most likely due to Firefox settings. Try to see if Jagex has any FAQ regarding Firefox and any needed settings. As a last resort, you could uninstall and reinstall Firefox. If that still doesn't work, I recommend switching to using the Runescape client or SwiftKit from now on.
  13. I find it hard to believe a revenant is camping at clue scroll location... - if it's single combat: ask a friend to go in first and distract while you get reward. - If it's multicombat: bring a Spirit wolf and a few scrolls to scare it away.
  14. Have you try the official Runescape client? Download link: http://www.runescape.com/kbase/guid/Downloads_and_Wallpapers
  15. Well, I guess that makes them unbankable (I kinda assumed the previous posters were sure about what they were saying). You're going to have to keep them in your inventory, which isn't a big problem if you're powermining granite. Just make sure to bring a Terrorbird pouch in case you need the extra space. Also, if you have finished all the achievement diaries, you can get lamps from there too.
  16. :thumbsup: Good luck on the Mining and gratz for all the skills you're about to get.
  17. If you hunt for penguins, you could use the lunar spell to contact larry/chuck from a distance and level 2 skills at once (Magic/ the one you out exp into). It will spend all the points on that other skill though; you can't spread them out. I see you have a lot of Mining ahead of you. Just save up and bank the random rewards you get. That should do it.
  18. could you show a vid or pic of that safespot?
  19. OK, so on one side we got crumble undead ankous, which drop death runes pretty often I think, but have annoying safespots (you have to make them unagressive, which means waiting 20 minutes behind a door). On the other side, we got lessers near Elvarg: an ocassional rune med drop, easy safespots, but no crumble undead ... Does anyone have other alternatives?
  20. I think the lesser demons on Crandor/Karamja are more interesting: you can pick up drops and there are more of them. I'm concerned that they might have good magic def though... So far, bolting lesser near Elvarg seems best.
  21. Anyone know if any guides to f2p mage training (not HA or curse etc)?
  22. Yeah I don't mind spending a bit extra for extra speed. So, what undead monster and what are their drops?
  23. FOG is what I used so far. Sure, it's free and gives tokens, but it's pretty slow... SO, what monsters has low mage defense and acceptable drops? Don't worry about safespots: I can safespot almost everywhere!
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