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strilmus

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Posts posted by strilmus

  1. I don't really understand the bonus Xp thing...

     

    My best guess is that it's going to allow you to combine numerous items that you already have (say, a clan ring and SOF necklace, for example) which currently generate separate bonus XP into one item that you can wear/use to give you their combined bonus XP result -- either in terms of a higher amount of bonus XP or a longer duration, therefrom ...

     

    :unsure:

    pretty sure it's gonna work like they've been experimenting from before, and they'll allow you to dump the exp into that "bonus exp" pool that sits in your stat screen, and therefore removes the physical object part of the equation

     

    like they did with the prayer exp, and the hunter exp

     

    i was hoping that they would adapt the hati and skoll gear for that so i don't have to rush to deplete those nigh bottomless pools by the 16th

  2. tbh, dwarf stuff does need an overhaul, but gnome area's a bit lackluster too, although it's still functional on some level

     

    pirate quest hasn't really brought anything to the table since barrelchest anchor and eyepatch shenanigans, so they're probably gonna get the short end of the three sided stick

  3. I would much prefer a darker shade, though I actually think this is due to water reflections with the light. They ought to tone down the brightness of that.

     

    Also, at the moment some areas just get super bright and then dim again as the lighting updates. I hope that doesn't continue as much.

    my current theory for the flickering is that the dynamic lighting isn't acting fast enough to adjust imperceptibly, and it does so if anything so much as turns slightly
  4. while the citadel is technically functionally loading now, we discovered that the loading errors that were previously causing failsafe crashes were resulting from incomplete texture expression, leading to some strange alteration in coloring and placement of objects that you notice if you get closer to the objects

     

    citadel1_zps6289b0e0.png

     

    on the other hand, this was what you wanted, right? depressing grey bits?

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