Everything posted by Riemis
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4 New Additions
Ooh, great, I might finally change my name to Riemis :) I made that tif account a few months before this one, but forgot the password :(
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Runescape 2 Fact Sheet
Nice, memories! One remark about the stat screens tho: if I remember correctly the prayer icon was once yellow for a while, if you can find a pic and date you can add it :)
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23-Aug-2010 - RuneFest Gallery Competition Results
Let"s not forget Misterxman, also a TIFer :D
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120 Dungeoneering Finally Reached!
Needs more wbm. The thread is about the skillcape and possible new features unlocked at lvl 120 ;)
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The F2P General Discussion Thread
Oh I see, they made the dungeon for someone of cmb lvl 352, our combined cmb lvl! You so logical jagex :)
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The F2P General Discussion Thread
hopeless Massively easy? I've done a 5:5 dungeon yesterday, me being 92 combat, the other 4 were 60-70 combat. We encountered several lvl 130+ celestial mages, primal warriors and rangers, while also having the libromancer as a boss. Everyone died like 5 times, and she calls this massively easy? O_o
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Poor equipment stats on quest related stuff
The Legends cape was released before the obsidian cape, and the dragon sq shield was released before the obsidian shield. Back then they were the best items for the cape and shield slot, but these days there are just much better alternatives :) Edit: white armour has a lvl 10 def requirement, proselyte has a lvl 30 def requirement, also quite logic that proselyte has better stats :)
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Post all RS Screenshots, Videos, and Sounds here!
Look what I found on my computer, old rs wallpapers! [hide] It's the HD skeleton and SD dude :D [/hide]
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Post all RS Screenshots, Videos, and Sounds here!
Omg a flying pickaxe behind the wall! :o [hide]inb4 ghostly robes[/hide]
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Post all RS Screenshots, Videos, and Sounds here!
Nice amulet of strength. :). Nice full void set effect :). Oh wait.
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27-Aug-2010 - Runescape Game Bar
I'd say it looks pretty messed up: gave me a new safari icon in the dock, and took away my links! >:( Luckily I could close it and all was well again :) [hide][/hide]
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27-Aug-2010 - Runescape Game Bar
Yeah, maybe I'll do that later... when I get members again :P
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Returning lost dung rewards
The fun fact was about how long a fog match should take if you wanted to get full brobes set in the same time it takes to get a chaotic wapon ;)
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Returning lost dung rewards
But currently it is a unique system that could work out fine, it is just a little broken :s Looks like it has calmed down here, good less hatin' and more normal discussions for everyone. On the subject of more tokens less xp dungeon: there should be some penalty, or else no-one would enter the normal dungeons any more.
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Returning lost dung rewards
That was aimed at a comment of morningrise, and don't forget there are 2 rounds... That is what I'm trying to say people, with the current situation, changing the re-buy cost would just be unfair compared with the tradable items. If you want your cls back faster, there should be things like dungeons that give more tokens but less xp, only accesible after lvl 80 or so.
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Returning lost dung rewards
You bought an item, not an ability. You earned an ability, not an item. The item is the chaotic item, the ability is the ability to wield it. If you earned the item, you should not have to spend tokens. Also, my last message to morningrise: Like I said, a chaotic item is an item, if you die while having on you still have the ability to wield one (if you have the other skills, of course) Lost it? Big whoop, go get 2m dung xp and don't die again. Like I said (again) if you lose your precious divine, big whoop, go make enough money to buy one again. The only difference is the way the currency is obtained, and since you since the only thing we can use to compare the two currencies is time, we can come to a rough estimate of 750gp/token. Want more numbers? An onyx costs 14,8m gp or 2,7m tokkul. If we use this to get the tokkul/gp ratio, we get 0,18 tokkul/gp, wich we can use to get the token/tokkul ratio, wich is about 136,8 tokkul/token. See where I'm aiming at? You can compare currencies, and so you can compare the effort put in to getting them. 5m gp/hr? 6667 tokens/hr? Why would one have a cheap-return system? So you only have to put half the effort needed in it, while the other still need full effort? And did I forget to mention that you still have the ability to wield your chaotic weapon after you lose it? If you lose the weapon, you lose the weapon and weapon only. "But you need to get 2m xp all over again! I have trained so hard to be able to wield that weapon, and now I need to do it again! I earned the skill lvl to own that weapon!" Yeah right, I earned enough money for a santa hat but lost it, back for half price? No way. Go hug your CLS before you lose it. Oh wait, you don't even have 80 dung yet, you can't possible know the value of having 80 dungeoneering! Fun fact: to get a full Brobes set at the same speed as a chaotic weapon, one should win 196 fog matches in 10 minutes each, without losing a single time.
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Returning lost dung rewards
I'm going to take these arguments to private messages...
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19-Aug-10 Dungeoneering � The Occult Floors
Because we all want d'bows to hit just a little higher with that spec.
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Returning lost dung rewards
If you want to go that way, fine, then this will also be my last post on this topic and subject. Just try to look at it the way it is: It is an item. If you buy it, you have it, if you lose it, you don't. It is not a skill, it is not an ability, it is just an item, like there are thousands of them in runescape. The only difference is the currency you buy it with, and how to get that currency. That is the only difference between this item and a bronze dagger. /argument
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Returning lost dung rewards
Well, then there are 2 sollutions: a) Lower the price off all items, again b) Increase the amount of tokens gained from dungeons Something like buying it back cheaper the 2nd time just doesn't make any sense at all.
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19-Aug-10 Dungeoneering � The Occult Floors
Toy box contains all the holiday event stuff, what upcoming holiday has something to do with such items? :huh:
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Returning lost dung rewards
The only problem is that a chaotic item is, in fact, an item an not an ability. If jagex made it so you could buy it for cash from the smuggler once you got 80 dungeoneering, there would be no problem. If you die with your chaotic item, you don't lose the ability to wield/wear it, do you? You just lose the item on its own. Edit: and no you don't lose the ability to mine rune, but you do lose your pickaxe, and if you want to mine rune again, you'll have to buy it back. For full price.
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Returning lost dung rewards
So what? Is that why you want a cheaper prices? You don't get cheaper prices if you lose your divine ss. Why do you want it cheaper then? So what? Is that why you want a cheaper prices? You don't get cheaper prices if you lose your red h'ween mask. Why do you want it cheaper then? So what? You need to do something else besides your daily activities to get the currency? If you enjoy dungeoneering, you should not want lower prices because the tokens come while you're having fun. If you're just doing dungeoneering for the chaotic equipment, then you should be more careful where you take that weapon. Admit it: the only reason you want the price lower for the 2nd time you buy is because you don't like doing all that effort to get it again. And guess what? It is exactly the same with other expensive items, but maybe you like gathering gp more?
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Returning lost dung rewards
Heh, so you want cheaper prices after losing it because you the only way you can get the currency is by training a skill?
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Post all RS Screenshots, Videos, and Sounds here!
6k FoG rating and 50 pray, it has been a good day :)