Everything posted by Nero
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Dungeoneering
Nick climbs out of the water to the spot Kemios is, then makes his way back to the main room to go back and try for the middle room.
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Dungeoneering
Nick enters the room past the middle room with bridge, and looks around (what do I see?). He has his bow out with a bodkin arrow on the string, ready to fly.
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Dungeoneering
I catch up to Ares, who graciously gives me a strange crystal. I suggest to him to use one of Rocco's vines to make sure he doesn't slip into the water, which no one knows where it leads to (could lead to a wall, and drowning).
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Dungeoneering
I steal a strange crystal from Jen, and proceed down the middle room, going over the tripwires and checking for traps. I also use one of Rocco's vines to tie myself to the door so I can cross the water-bridge safely.
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Dungeoneering
Nick grabs one of Rocco's vines and runs to the northern room and throws the vine into the water, hoping that Keminos can grab it so Nick can pull him out. I take a strange crystal as well.
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Dungeoneering
Nick takes 2 Sapphires, and follows Ares and Jen into whatever room they're going into. Nick also checks the benches for any sort of loot around, on, or under them. -- OOC: Unless I state otherwise my character will always be on auto-pilot helping through dungeons in the event that I myself am not on the thread at the time. Also, what are the strange crystals for?
- Dungeoneering
- Coffee Cup Analogy
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Stephen Harper attempting to prorogue parliament
Lolz. Can you imagine Stephen Harper and Michael Ignatieff on the lawn in front of the Peace Tower? :lol: It would certainly make politics more interesting. I'd much rather see Jack Layton and Gilles Duceppe go at it with broadswords.
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Dungeoneering
Sounds good to me. I also bought a mule in town (well..."borrowed"), and it's tied up outside the crypt. Anyone can use it once we get out of the crypt to carry loot to the next town or whatnot (where hopefully word of my nefarious deeds have not reached the ears of the townsfolk).
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Dungeoneering
Nick follows Ares to the Crypt, waiting for the GM to open ze door.
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Dungeoneering
/Nick gives Jan a kettle helmet, since Mather's character is still in the starting room of the dungeon picking his nose.
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Dungeoneering
/Nick gives Ares a longsword
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Dungeoneering
I already gave you money Retech. I only have 114 gold left anyways. Oh, and who wants a longsword and a kettle helmet (don't need since I stole a bascinet)?
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Dungeoneering
I burned the Inn down.
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Dungeoneering
Or, since the GM is not here, Nick just sneaks downstairs to the tavern, gets drunk off pilfered brandy, then pours all the alcohol all over the bottom, and sets it on fire. All of us escape, obviously, but in the confusion Nick sneaks into the store and steals another quiver of broadhead arrows, a bascinet, a longsword, a buckler, and 100 gold pieces.
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Dungeoneering
Nick sets out for the crypt while everyone is sleeping, making sure not to awaken them as he leaves the inn. -He enters the crypt and checks for any traps, and casts his torch over the room, shortsword at the ready.
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Dungeoneering
Nah I'd use the broadheads for sure. Bodkins are sort of like anti-armour rounds. And c'mon. I'm using a bow while people are throwing around fire bolts.
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Dungeoneering
Oh wtf, Grim just goes around throwing lightning bolts and gets one and my character that's a trained hunter can't? Bah, humbug. Nick goes and catches himself some nasty fish in the river and then heads back to town, where he cooks it and eats it then goes and practices his archery on some butts.
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Dungeoneering
Nick goes out hunting in the woods for game, feeling at home since he born a forester. As in...he knows tracking and whatnot. BAH. edited my post above since I had for some reason double copied stuff.
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Dungeoneering
Nick Hook's Buy/Sell: -Sell 18 Kraken Pieces for 90 Gold (Keep 2) -Sell Scrap Metal for 10 Gold -Keep All 4 Stun Darts Total Gold: 250 Buy: -Shortbow 20 GP -Shoulder Strap (for Maul) 1 GP -Case 10GP -10 Bowstrings 5GP -30 Bodkin arrows 10GP -30 Broadhead arrows 10GP -2 Quivers 2GP -Padded Leather Jerkin 50GP -Sturdy Leather Boots 10GP -1 Bracer 20GP (20GP?! This is all bracers are, but okay) -Thread & Needle 1 GP -Leather 1 GP -Water Bag 1GP -Kettle Helmet - 70GP (not as good quality as the bascinet, but is still an open face helmet, which is good since I am teh archerpwnz) Total: 216 Gold Remaining: 34 I keep 14 Gold for myself, and give Jan(Jes? Retech's character) 15, and Grim 5.
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Dungeoneering
Edited my post above. How much gold do I have left? And Sere I doubt anyone is going to give you money since you just ran in and threw a battleaxe at Rocco at the start (though I did smack Ross with my hammer for trying to jump ahead of me, but he got stomach raped by a tentacle so I think he's suffered enough).
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Dungeoneering
Oh Ok then: I head out to Exile, sell my gold cup (how much do I get), and get 250 Gold from the Guild in exchange for training for the 5 skills I leveled up (+4 Str, +1 dex). I also buy a shortbow from the shop, as well as a padded leather jerkin, a scabbard for my shortsword, a shoulder strap for my maul, a case for the shortbow, 10 bowstring, 60 arrows (1 quivers of 30 bodkins, 1 quiver of 30 broadhead), some sturdy leather boots, a left arm bracer, some thread and needle and some leather for repairing my backpack, a mail aventail and bascinet. edit: Okay, I get 100 gold from the Guild for my str and dex levels. But I looted some scrap metal, Kraken pieces, and stun darts. I sell the Kraken pieces for ??? gold, and the scrap metal for around 10. I suppose I don't have enough money for the helmet now, so I'll just go with a leather arming cap instead of a mail aventail-bascinet. I keep the 4 stun darts I found and put them in a case in my backpack. I also buy a water bag from the store for 1 gold.
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Dungeoneering
Oi! I was in the skeleton room and looked around and you never said there was a chest Arch. I grab a small ruby ring off one of the skeletons hands after smashing its skull into dust. I head the opposite way that Grim went, into another room (checked door for trap).
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Dungeoneering
I kick one of the skeletons in the pelvis, and it recoils not it pain, but in memory of pain. I wrestle myself free from its grip and move into an open space, where I will have space to swing my maul. It comes at me and I bat it like a true basterd.