Jump to content

Nero

Members
  • Posts

    2442
  • Joined

  • Last visited

Everything posted by Nero

  1. http://maps.google.com/maps/ms?ie=UTF8&hl=en&msa=0&msid=106484775090296685271.0004681a37b713f6b5950&ll=39.548397,-104.873385&spn=62.487058,88.330078&z=4 Live Flu track
  2. You should use Firefox, it has spell check : I'm not trying to poke fun at you but rather just give you a suggestion. I misspell words a lot myself ;) Yes I know, but sense my IE is courrupted at the moment I cant download it. So I need to get a disc copy. :wall: And a good Anti Virus (no pun intended) it would seem.
  3. Everyone to Madagascar! Quick!
  4. I can't take a Dark Knight castle for the life of me, my top tier troops drop like flies from their archers. The only way I can beat them is with my army of 200+ Cavaliers/Counts/Greater Councilmen on an open field so my cavalry can dominate them. Even then, I take horrendous losses for the level of my troops (all 30+) :x
  5. What's wrong with MS Paint? [hide=][/hide] [hide=][/hide] [hide=][/hide]
  6. Played Gta IV through as well, might try Daggerfall as you said, I do seem to like Bethesda games. And BioWare. Damnit I have to wait until Q3/Q4 2009 for Dragon Age: Origins :(
  7. Yea they're still around, you just been unlucky I guess.
  8. Looking for the same thing, except I've already beaten both Oblivion and Fallout 3. Any other ideas people? Morrowind? Or one of the earlier Elder Scrolls. Beat morrowind as well. Kotor 1 & 2 and Mass Effect as well. It's so hard to find a good rpg :( btw I can't stand final fantasy, idk why.
  9. Looking for the same thing, except I've already beaten both Oblivion and Fallout 3. Any other ideas people?
  10. 3. "Yes? What the [bleep] do you care?"
  11. http://www.youtube.com/watch?v=I0F4iXEzOqY&feature=PlayList&p=161B0CA7773B199C&index=1 This is awesome. Especially the third one. Very thin ice...very thin ice...
  12. If you're playing NE, then you can just capture a town, and there will be a "Manage your kingdom" option when you enter the town, where you can change the kingdom's name.
  13. Yea. Now they all have like 7+ days to get smashed.
  14. Few more [hide=][/hide] [hide=][/hide] [hide=][/hide]
  15. Yeah, that's my demo Mount & Blade folder. That was the problem. I guess if I was playing the demo, I could play Native fine. I got it now, though, and it's rockin'. What would you say are the best troops? Swadian top tier cavalry will rampage over pretty much everything. I find them a bit cheap though. Just fiddle around and see what floats your boat. :P Rhodoks are also pretty good as anti-cavalry, as long as you have the spear wall system on, as they'll brace spears and a cavalry charge will turn into a dead horse pile up pretty quick.
  16. It looks like you have an extra file directory there. It goes Native Expansion -> Native Expansion, where there should only be one. So essentially, it tries loading the module, and all it finds is a file folder and goes "wtf is this [cabbage]" and can't load it :P Just copy the patch files over the originals, and make it so all the NE files are in Modules -> Native Expansion. Most mods are completely different from Native, and so require a new game to play. The troops editor (I believe) requires a new game to take into effect, though I'm not 100% sure on that one. It just modifies the troops.txt and parties.txt file. thanks and i need some help with the troop editor, Can you make new troops, or just edit existing ones? Not sure. I just edited the peasant woman line, since I think to create new troops you need to start a new module for Native. Np :) You have to have it edited to fit your name before your kingdom is started; you can't already have a kingdom and then edit its name in the txt file, because it won't change. It's a bit idiotic yes, but some mods allow you to change your Kingdom's name on the fly (Native Expansion for example). At least that's what I think. Try Lent's version first though (down below) and see if that works.
  17. Try looking in C:\Program Files\Steam\SteamApps\Common\Mount&Blade\Modules\Native Lent, when you open up the modules folder, it looks like this (obviously without the other mods there)? [hide=][/hide] Then once you open up the Native Expansion folder it looks like this? [hide=][/hide] Most mods are completely different from Native, and so require a new game to play. The troops editor (I believe) requires a new game to take into effect, though I'm not 100% sure on that one. It just modifies the troops.txt and parties.txt file.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.