Wow, finally a topic with actual build-up comments instead of an idiot calling Jagex cabbage or bleeps... You have my compliments just for that. Actually a point I hadn't thought about. Personally I'm quite fond of mining (when done right), but I think getting as many ores from a rock as you would get from trees or fishing spots would make the skill a lote more boring/afk-able. Getting more ores from a rock would be an interesting thing to add, however, I think it shouldn't be more than 1-4 ores from lower level rocks, around 5 for coal, and 5-8 for mithril and up. That said, if they introduce this change, ores will be mined more and thus the offer will increase, causing the prices to fall. If the first is introduced it'll be a partial solution to this problem, however I must say I am devided on this one. On one side it would be nice if they added more higher level rocks, at places of better convenience, however, that would also cause an increase in offer and a fall in price. It would make the "rarer" ores more easily accessable and as a conclusion more people will also be mining, again increasing the offer. I would also like to point out that there is a fair mithril mine in the wilderness, and if mining for smithing (as I have been doing for a long time a while back) you can just mine in the Mining Guild, mining the mithril as it comes availeble. There's also 3 adamantite ores just outside of the Mining Guild. I dare say that, if the oppertunity is there of course, you mine most of the mithril and adamantite as they are availeble, you can't even keep up obtaining sufficient coal to smith mentioned ores. With this I also partially agree: Powermining is indeed a waste, it has no function. However, there are people that do the same with woodcutting and fishing, which also is a waste, defeating the purpose of said skills. You might want to acknowledge that in real life, ores also don't just hop by next to your most convenient building (your second point). Also, as I said, if you plan it properly, mining isn't so bad. For example, what I've done for a while was wield a form of fire staff, bring lots of nature runes and knock myself out at the Mining Guild, mining the mithril, then the coal to superheat it. Occaisionally also the adamantite, and it worked well. That said, this works better in p2p as you wouldn't have much competition there, but I dare say there's plenty to go around for 2 players doing that. Since most people focuss on mining a specific amount of one ore, this is hardly the case. Maybe a strategy you'd like to explore? :D The mistake you make here is the illusion that things would remain the same (hence what I said earlier in this post). That said, I do believe a dragon pickaxe may be unnecessary, it is a nice item to include as there's also a dragon hatchet and armour. That's how see it at the moment anyway..