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Chinchompas at Pc question.


Gin_and_Tonic

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Ok, im only 57 Range and i'd like 70.

 

 

 

Im one pray, so do not advise underneath the Apetoll.

 

 

 

 

 

 

 

My question is;

 

 

 

 

 

 

 

If i go into a normal level world, not a pc clan one, and throw them at the Monsters which are hitting the Knight (so they wont hit me), would this be a good idea?

 

 

 

 

 

 

 

I've no idea on how many you throw a game, i'd say about 30-40 maybe?

 

 

 

 

 

 

 

Im thinking of buying 1000 just to give them a test run and see how much xp i can get.

 

 

 

 

 

 

 

Also, can you think of any other places where 1 pray pures could throw them?

 

 

 

 

 

 

 

~Thanks

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You'd be lucky to land 5 solid chinchompa blasts.

 

 

 

 

 

 

 

Honestly, chinchompas at pc are exaggerated. The only purpose of them in PC is to decoy the spinners if you're getting overwhelmed.

 

 

 

 

 

 

 

If you want to use chinchompas for range training, dagganoths are probably second best after skeletal monkeys... and rock crabs after them if you can lure enough together, although even that is a stretch.

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You'd be lucky to land 5 solid chinchompa blasts.

 

 

 

 

 

 

 

Honestly, chinchompas at pc are exaggerated. The only purpose of them in PC is to decoy the spinners if you're getting overwhelmed.

 

 

 

 

 

 

 

If you want to use chinchompas for range training, dagganoths are probably second best after skeletal monkeys... and rock crabs after them if you can lure enough together, although even that is a stretch.

 

 

 

 

 

 

 

Rock Crabs are in non-multi aren't they?...

 

 

 

 

 

 

 

And like said, im 1 pray.

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You'd be lucky to land 5 solid chinchompa blasts.

 

 

 

 

 

 

 

Honestly, chinchompas at pc are exaggerated. The only purpose of them in PC is to decoy the spinners if you're getting overwhelmed.

 

 

 

 

 

 

 

If you want to use chinchompas for range training, dagganoths are probably second best after skeletal monkeys... and rock crabs after them if you can lure enough together, although even that is a stretch.

 

 

 

 

 

 

 

Rock Crabs are in non-multi aren't they?...

 

 

 

 

 

 

 

And like said, im 1 pray.

 

 

 

 

 

 

 

Rock crabs east of the wall are multi.

 

 

 

 

 

 

 

And if you're 1 pray, most training spots will be closed to you. That's just the cost of remaining 1 prayer...

 

 

 

 

 

 

 

Chinchompas can only be actually worth their cost if you can use prayer and armor properly. My friend's pure and he spent a week looking for range training spots for chinchompas, and the best he found was rock crabs.

 

 

 

 

 

 

 

Which, is less than half as fast as skeletal monkeys.

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I would still suggest you throw at a stack of monsters stuck near the portal. Though you die fast, you get ALOT more exp per chimchompa.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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If you are planning useing them at pc just go up on on of the towers and throw them down at the monsters. ONly attack the ones that are combat based that way he cant return fire :D

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If you are planning useing them at pc just go up on on of the towers and throw them down at the monsters. ONly attack the ones that are combat based that way he cant return fire :D

 

 

 

 

 

 

 

The only ones that can't attack back are ravagers, brawlers, and splatters. Ravagers wander through other monsters so they significantly reduce your xp cause 50% of the time you're hitting just him. Brawlers are too large to hit multiple monsters, and also hang out near the portals. Splatters share the same issue as ravagers.

 

 

 

 

 

 

 

If you want ANY XP with chinchompas at PC you'll need to be tossing them at defilers and torchers (which mass at the gate), shifters (which mass at the void knight), and all of the above plus spinners (which gather in front of portals when they're pinned down). With a pure, you'll be dead after 3 tosses. Even with 98 defence, throwing a chinchompa there without pray on means I'm dead after 10-12 tosses...

 

 

 

 

 

 

 

PC you can get a decent amount of xp per chinchompa, but the xp per hour is seriously lacking. For rock crabs you get the same xp per chinchompa, if not more, and the xp per hour is definitely much higher.

 

 

 

 

 

 

 

But really, the only good places to maximize both is skeletal monkeys and possibly dagganoths, both of which require defence and prayer, especially since you're not even 70 range. My best suggestion is to range ogres, or range at pc (go after purple portal it's vulnerable to range).

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I would still suggest you throw at a stack of monsters stuck near the portal. Though you die fast, you get ALOT more exp per chimchompa.

 

 

 

 

 

 

 

You can still only hit 9 monsters, thus making monkeys or dagganoths or rock crabs nearly as good at xp per chinchompa but far better at xp per hour.

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Well i've been P'cing for about an hour using Plain and Reds, about 800 Normal, 800 Reds, and im picking up, on a good game, 400 zeal... Which isn't bad i guess... As i normally get like 100 with Arrows ...

 

 

 

 

 

 

 

Try going after the purple portal first, then going after shifters. You should be able to easily score 200-300 points of damage a fight. Try to use bronze or iron arrows so you can afford to leave them.

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I would still suggest you throw at a stack of monsters stuck near the portal. Though you die fast, you get ALOT more exp per chimchompa.

 

 

 

 

 

 

 

You can still only hit 9 monsters, thus making monkeys or dagganoths or rock crabs nearly as good at xp per chinchompa but far better at xp per hour.

I don't think so.. Every monster in the stack takes a hit, otherwise getting 4k zeal would be rather impossible in pc...

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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