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OH NO! ANOTHER ANIMATED AVATAR!

Featured Replies

avatargr5.gif

 

 

 

 

 

 

 

I used Flash MX. Looks better at the full frame rate (20fps).

 

 

 

 

 

 

 

Working on optimizing to under 8k while retaining anti-aliasing. I may do avatars in this style for you good folk so send me a pm if you're interested =)

Ponybeat.png

i actually really like this :shock: so smooth and cool looking... lol. nice job... if ever i can think of an idea that you might be willing to do, ill pm you :)

turtsigs2.jpeg

Featuring in my sig: TURT, ma pet turdle!

 

Thanks to- Runemetsa and Aijiru for two of the great sigs!

Avatar made by me

  • Author

Got it as my avatar now but as you can see the amount of optimizing I've had to do is ridiculous. 8kb is really a joke >_

Ponybeat.png

No offense but it's giving me a headache. Other than that it's great!!

PinkSig1.jpg

Thanks to GoldWorks!

No offense but it's giving me a headache. Other than that it's great!!

 

 

 

+1

 

 

 

 

 

 

 

Yea it's good but it just gets really annoying to look at. Maybe if you put a longer pause on the last frame..

Vector1.png
nice one kinda short animation though he just punches :D

 

 

 

 

 

 

 

Actually he jumps up, kicks twice, lands, jumps up again, and punches twice.

 

 

 

 

 

 

 

I like it, though you should try to make it easier to tell the 2 different attacks apart.

crim2ma.jpg

 

~^v^~Ex-Leader of the Divine Flames of Redemption~^v^~

Very, very nice. Smooth animation, smooth character. *gives you cookie* Excellent work, how long did it take you?

 

 

 

 

 

 

 

As above, it could use with a longer pause after the punches. It gets a little hard to look at after a while - or maybe I shouldn't be looking at it for too long anyway. :P

 

 

 

 

 

 

 

Great work, I'd like to see a few more. :)

Faelenof.jpeg

Pixel Artist - Former Player Mod - Former Tip.It Mod

Not taking sig requests - sorry!

On the final frames, the bag swings, but becomes instantly stationary at the restart. Kinda' bugging me.

On the final frames, the bag swings, but becomes instantly stationary at the restart. Kinda' bugging me.

 

 

 

 

 

 

 

nice picked out, but I'd say the solution lies in the first few frames, make it swinging a bit in the beginning aswell, that should do it.

korla3eaqd3.jpg
  • Author

I sort of noticed the bag thing but I was in a rush to finish. I'll fix it up soon enough. As for how long it took, probably 20-30 mins tops.

 

 

 

 

 

 

 

imo the attacks look fairly distinct. If you have trouble telling arms from legs then I really can't help you :P

Ponybeat.png
imo the attacks look fairly distinct. If you have trouble telling arms from legs then I really can't help you :P

 

 

 

 

 

 

 

Lol yes, but your animation is so small that the distinctions are hard to see.

crim2ma.jpg

 

~^v^~Ex-Leader of the Divine Flames of Redemption~^v^~

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