Maleficus1055 Posted July 13, 2007 Share Posted July 13, 2007 Could someone please explain to me how Tears of Guthix works and how much exp you get? Tumblr. Follow me! Link to comment Share on other sites More sharing options...
Mamong Posted July 13, 2007 Share Posted July 13, 2007 You walk in with a bowl and you fill it with tears from the blue streams, DON'T GET THE GREEN. Your time in there depends on your QP, the more QP, the longer you get. I *think* 1 tear = 80xp but I could be wrong on that. [Tip.It Mod][Retired][Add your Steam name here!] Link to comment Share on other sites More sharing options...
purpieman2 Posted July 13, 2007 Share Posted July 13, 2007 ive gotten 40xp per tear and 60xp when i was near lvl 50 in the stat. it depends on your level, but im not sure on what formula it is Link to comment Share on other sites More sharing options...
Maleficus1055 Posted July 14, 2007 Author Share Posted July 14, 2007 Okay thanks people. Tumblr. Follow me! Link to comment Share on other sites More sharing options...
geesch Posted July 14, 2007 Share Posted July 14, 2007 the proper formula to determine experience is: quest points*tears/2. hope it helps Link to comment Share on other sites More sharing options...
Randox Posted July 14, 2007 Share Posted July 14, 2007 the proper formula to determine experience is: quest points*tears/2. hope it helps Sorry but that dosent seem right. I recently used tears of guthix to level from 1 to 6 construction, and the tears were 10 xp a piece. Now I recently used them again to level from like 11/12 construction to 15. About the same number of tears each time, but only a gain of less than 6 qp. I think the eqation takes into account the level of the skill, so that you always get a reward appropriate to your level. Of course im sure it dose almost nothing once you reach decent levels, but still, on my second round with construction, it must have given at least 40xp per tear. Link to comment Share on other sites More sharing options...
Personcowcow Posted July 14, 2007 Share Posted July 14, 2007 Every level in the skill the tears are being applied to makes the tears worth more - but it stops increasing at level 30. People with fluffy pink avatars are generally expected to be nice. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted July 14, 2007 Share Posted July 14, 2007 its simple, yet people come upwith all this rubbish about it qp = time in cave.More qp more time xp per tear = randomly generated each play CAN be as low as 10 or as high as 100 per tear You collect the blue tears avoid the green, at end you drink it and recieve the throughly random amount of xp to your lowest (by xp) skill Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
geesch Posted July 14, 2007 Share Posted July 14, 2007 i have tried my formula before and it worked. however, i will try it again in a couple of days to confirm it. there may be more factors to it such as the level. my levels were always above 30 so possibly the missing part in my equation is the fact that they need to be at least 30 for it to work. ill get back to you when i check this again. Link to comment Share on other sites More sharing options...
meol Posted July 17, 2007 Share Posted July 17, 2007 Let us not give random information away, ok? The exp per tear is not random, and has been always constant for me. In fact the Knowledge Base says: When you exit the cave, you will drink the tears you have collected. These tears grant you experience in your weakest skill. Again, the more tears you collect, the bigger this reward will be. Please note the experience 'per tear' is based on how high your lowest level is. When your lowest skill reaches level 30, the experience 'per tear' will remain constant. This signature is intentionally left blank. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted July 17, 2007 Share Posted July 17, 2007 Let us not give random information away, ok? The exp per tear is not random, and has been always constant for me. In fact the Knowledge Base says: When you exit the cave, you will drink the tears you have collected. These tears grant you experience in your weakest skill. Again, the more tears you collect, the bigger this reward will be. Please note the experience 'per tear' is based on how high your lowest level is. When your lowest skill reaches level 30, the experience 'per tear' will remain constant. ooo they changed it It used to be somewhat randomat its first release But it still stands qp = time in cave Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
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