October 7, 201213 yr Yodaman7295 In real life MMO you don't get 99 smithing by making endless bronze daggers.
October 7, 201213 yr Your tastes in TV are like your underwear: Choose what you're comfortable with and like, but please don't shove them in my face unless you're really sure I'm into that. And don't try to force me to try out yours either, it's not cool.
October 7, 201213 yr The model attempts to lead consumers into not accepting the report at face value and instead ask further questions about the assumptions behind the numbers. In real life MMO you don't get 99 smithing by making endless bronze daggers.
October 7, 201213 yr Requiescat in pace, Shiva "Anarith" Kumar.351 Quest Points|99 Strength|99 Attack|99 Constitution|99 Defence|99 Magic|138 Combat|99 Summoning|99 Slayer|99 Ranged|99 Firemaking|99 Dungeoneering|99 Cooking|99 Prayer|99 Runecrafting|99 Smithing|99 Fletching|99 Construction|99 Farming|99 Fishing|99 Herblore|99 Crafting|99 AgilityTrue friends are never separated by distance, for they are forever linked by their hearts.Join the HYT CLAN![qfc]90-91-310-65710712[/qfc]
October 12, 201213 yr (Owaga et al., 2004) In real life MMO you don't get 99 smithing by making endless bronze daggers.
October 14, 201213 yr http://www.youtube.com/watch?v=IFsQFsIJvhw Requiescat in pace, Shiva "Anarith" Kumar.351 Quest Points|99 Strength|99 Attack|99 Constitution|99 Defence|99 Magic|138 Combat|99 Summoning|99 Slayer|99 Ranged|99 Firemaking|99 Dungeoneering|99 Cooking|99 Prayer|99 Runecrafting|99 Smithing|99 Fletching|99 Construction|99 Farming|99 Fishing|99 Herblore|99 Crafting|99 AgilityTrue friends are never separated by distance, for they are forever linked by their hearts.Join the HYT CLAN![qfc]90-91-310-65710712[/qfc]
October 14, 201213 yr 817tin In real life MMO you don't get 99 smithing by making endless bronze daggers.
October 16, 201213 yr [*]George S. Patton, in at least one instance. After capturing the German city of Trier, he received a message from Eisenhower telling him to bypass the city as it would take too many men to capture. He responded, "Have taken Trier with two divisions. What do you want me to do? Give it back?" I painted some stuff and put it on tumblr
October 18, 201213 yr [2:04:35 AM] Brandon (Naive): On top of the entire pizza I ate yesterday[2:04:45 AM] Brandon (Naive): My stomach isn't going to hold up well for the next few days I think Requiescat in pace, Shiva "Anarith" Kumar.351 Quest Points|99 Strength|99 Attack|99 Constitution|99 Defence|99 Magic|138 Combat|99 Summoning|99 Slayer|99 Ranged|99 Firemaking|99 Dungeoneering|99 Cooking|99 Prayer|99 Runecrafting|99 Smithing|99 Fletching|99 Construction|99 Farming|99 Fishing|99 Herblore|99 Crafting|99 AgilityTrue friends are never separated by distance, for they are forever linked by their hearts.Join the HYT CLAN![qfc]90-91-310-65710712[/qfc]
November 11, 201213 yr https://sites.google.com/site/pathfinderogc/magic/all-spells/a/archon-s-aura I painted some stuff and put it on tumblr
November 11, 201213 yr http://tvtropes.org/pmwiki/pmwiki.php/Main/MoralEventHorizon I painted some stuff and put it on tumblr
November 11, 201213 yr int sep = l.IndexOf("=");if (sep < 0) { return; } string pname = l.Substring(0, sep).ToLower().Trim();string pval = l.Substring(sep + 1, l.Length - sep - 1).Trim(); for (int k = 0; k < setts.Length; k++){if (setts[k].name == pname) {object rval;if (pval.Contains("\"")){rval = pval.Replace("\"", "");}else { rval = Convert.ToInt32(pval); }setts[k].value = rval;setts[k].found = true;}} My Runescape Toolkit ClientCore: Skill data handling: 100% (for now) Skin system: 80% Script system for user made addons: 20%Data (will add methods to retrieve it online, but for the features I want to add, like advanced skill/profit calculations, I need to have it all at hand at anytime): Item database: 0% Skill database: 15% Bestiary: 0%Features:Grand Exchange support: 100%Highscores support: 100%Calculator support: 100%Skill support: 80%(All the stats showed are provvisory, further updates to my client might affect progress on those fields)
November 13, 201213 yr http://media.tumblr.com/tumblr_mcmlpkyu6B1rn66qq.gif In real life MMO you don't get 99 smithing by making endless bronze daggers.
November 16, 201213 yr [hide] Shader "Custom/Grass" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} _GrassMask ("Mask", 2D) = "white" {} } SubShader { Tags { "RenderType"="Transparent" } LOD 600 CGINCLUDE #include "UnityCG.cginc" #pragma target 3.0 struct v2f { float4 pos : SV_POSITION; half2 uv0 : TEXCOORD0; half2 uv1 : TEXCOORD1; }; uniform sampler2D _MainTex, _GrassMask; float4 _MainTex_ST; half4 frag (v2f i) : COLOR { half4 col = tex2D(_MainTex, i.uv0); half4 mask = tex2D(_GrassMask, i.uv1); return float4(col.rgb, mask); } ENDCG Pass { Blend SrcColor OneMinusSrcColor AlphaTest Greater 0.9 CGPROGRAM #pragma vertex vert #pragma fragment frag v2f vert(appdata_base v) { v2f o; float4 p = v.vertex; p.y += .01; p.x += sin(_Time.y + p.x * 0.1) * 0.01; p.z += cos(_Time.y + p.z * 0.1) * 0.01; o.pos = mul(UNITY_MATRIX_MVP, p); o.uv0 = TRANSFORM_TEX(v.texcoord, _MainTex); o.uv1 = v.texcoord; return o; } ENDCG } Pass { Blend SrcColor OneMinusSrcColor //Blend SrcAlpha OneMinusSrcAlpha AlphaTest Greater 0.9 CGPROGRAM #pragma vertex vert #pragma fragment frag v2f vert(appdata_base v) { v2f o; float4 p = v.vertex; p.y += .02; p.x += sin(_Time.y + p.x * 0.1) * 0.02; p.z += cos(_Time.y + p.z * 0.1) * 0.02; o.pos = mul(UNITY_MATRIX_MVP, p); o.uv0 = TRANSFORM_TEX(v.texcoord, _MainTex); o.uv1 = v.texcoord; return o; } ENDCG } Pass { Blend SrcColor OneMinusSrcColor //Blend SrcAlpha OneMinusSrcAlpha AlphaTest Greater 0.9 CGPROGRAM #pragma vertex vert #pragma fragment frag v2f vert(appdata_base v) { v2f o; float4 p = v.vertex; p.y += .03; p.x += sin(_Time.y + p.x * 0.1) * 0.03; p.z += cos(_Time.y + p.z * 0.1) * 0.03; o.pos = mul(UNITY_MATRIX_MVP, p); o.uv0 = TRANSFORM_TEX(v.texcoord, _MainTex); o.uv1 = v.texcoord; return o; } ENDCG } Pass { Blend SrcColor OneMinusSrcColor //Blend SrcAlpha OneMinusSrcAlpha AlphaTest Greater 0.9 CGPROGRAM #pragma vertex vert #pragma fragment frag v2f vert(appdata_base v) { v2f o; float4 p = v.vertex; p.y += .04; p.x += sin(_Time.y + p.x * 0.1) * 0.04; p.z += cos(_Time.y + p.z * 0.1) * 0.04; o.pos = mul(UNITY_MATRIX_MVP, p); o.uv0 = TRANSFORM_TEX(v.texcoord, _MainTex); o.uv1 = v.texcoord; return o; } ENDCG } Pass { Blend SrcColor OneMinusSrcColor //Blend SrcAlpha OneMinusSrcAlpha AlphaTest Greater 0.9 CGPROGRAM #pragma vertex vert #pragma fragment frag v2f vert(appdata_base v) { v2f o; float4 p = v.vertex; p.y += .05; p.x += sin(_Time.y + p.x * 0.1) * 0.05; p.z += cos(_Time.y + p.z * 0.1) * 0.05; o.pos = mul(UNITY_MATRIX_MVP, p); o.uv0 = TRANSFORM_TEX(v.texcoord, _MainTex); o.uv1 = v.texcoord; return o; } ENDCG } Pass { Blend SrcColor OneMinusSrcColor //Blend SrcAlpha OneMinusSrcAlpha AlphaTest Greater 0.9 CGPROGRAM #pragma vertex vert #pragma fragment frag v2f vert(appdata_base v) { v2f o; float4 p = v.vertex; p.y += .06; p.x += sin(_Time.y + p.x * 0.1) * 0.06; p.z += cos(_Time.y + p.z * 0.1) * 0.06; o.pos = mul(UNITY_MATRIX_MVP, p); o.uv0 = TRANSFORM_TEX(v.texcoord, _MainTex); o.uv1 = v.texcoord; return o; } ENDCG } Pass { Blend SrcColor OneMinusSrcColor //Blend SrcAlpha OneMinusSrcAlpha AlphaTest Greater 0.9 CGPROGRAM #pragma vertex vert #pragma fragment frag v2f vert(appdata_base v) { v2f o; float4 p = v.vertex; p.y += .07; p.x += sin(_Time.y + p.x * 0.1) * 0.07; p.z += cos(_Time.y + p.z * 0.1) * 0.07; o.pos = mul(UNITY_MATRIX_MVP, p); o.uv0 = TRANSFORM_TEX(v.texcoord, _MainTex); o.uv1 = v.texcoord; return o; } ENDCG } } } [/hide] Was checking out grass shaders for Unity3D for a game concept I am working on. Edited November 16, 201213 yr by Star. Added hide tags [software Engineer] - [Ability Bar Suggestion] - [Gaming Enthusiast]
November 20, 201213 yr VIlastic Scientific Inc. (n. d.). What is blood viscoelasticity. Retrieved from http://www.vilastic.com/FAQ_Blood.htm In real life MMO you don't get 99 smithing by making endless bronze daggers.
November 29, 201213 yr Seamus O'Toole walked into a bar one day and his friend Paddy O'Malley said "Blimey Seamus, why's your head bandaged up?" and Seamus replied "Well I was doing my ironing, when the phone rang." Then Paddy, being the smart man he is, said "But why are both your ears bandaged?" and Seamus said "Well I had to ring a doctor" In real life MMO you don't get 99 smithing by making endless bronze daggers.
December 5, 201213 yr Level: 3Bricks for this level: 0/6 [][][][][][][][][][][][][][][][][][] I painted some stuff and put it on tumblr
December 5, 201213 yr [5:31:39 PM] Jonathan Little (Tireless): That new quest today. Had no idea baout the stun the boss thign for liek 30 mins In real life MMO you don't get 99 smithing by making endless bronze daggers.
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