September 30, 200718 yr well, by the looks of it, it will turn out nice :) the mage armour, deff need ALOT more work, but looking forward to it! 1980 Berlinetta with a 350, bored, mild cam, intake carb, headers, exhaust
September 30, 200718 yr err, same mage? Only mirrored horizontal? Thats definitly a no-no. The linework is way too straight, the anatomy isnt correct. The shading is rather odd, it doesn't follow curves and shapes. The same is for the orb on the staff. It doesnt follow the normal standards for a glass orb. The scribbles on the staff look weird. Some tips, you need nowhere near as much colours as you used in the shading, for example in th mage robes you have a very gradient shading. You could of done that with maybe 2 colours, if you only follow the shapeshading principle. For a second its good I guess. But is allot to improve on. The first being the most obvious mirrored mages. Interrested in joining the cabbagy madness? Click here to go to our forums, and say hi ^^lol one of the biggest pvp updates of the year, and tip it is discussing granite
September 30, 200718 yr err, same mage? Only mirrored horizontal? Thats definitly a no-no. The linework is way too straight, the anatomy isnt correct. The shading is rather odd, it doesn't follow curves and shapes. The same is for the orb on the staff. It doesnt follow the normal standards for a glass orb. The scribbles on the staff look weird. Some tips, you need nowhere near as much colours as you used in the shading, for example in th mage robes you have a very gradient shading. You could of done that with maybe 2 colours, if you only follow the shapeshading principle. For a second its good I guess. But is allot to improve on. The first being the most obvious mirrored mages. Agreed. Not bad for a second though. Some advice: maybe start with slightly smaller pieces, like avatars, and if that goes well, use larger canvases like sigs. Good luck pixeling, I'm sure you'll be a good pixeler soon. : pixel avvy by me deviantART
September 30, 200718 yr Author well, by the looks of it, it will turn out nice :) the mage armour, deff need ALOT more work, but looking forward to it! Thanks, will work on that. err, same mage? Only mirrored horizontal? Thats definitly a no-no. The linework is way too straight, the anatomy isnt correct. The shading is rather odd, it doesn't follow curves and shapes. The same is for the orb on the staff. It doesnt follow the normal standards for a glass orb. The scribbles on the staff look weird. Some tips, you need nowhere near as much colours as you used in the shading, for example in th mage robes you have a very gradient shading. You could of done that with maybe 2 colours, if you only follow the shapeshading principle. For a second its good I guess. But is allot to improve on. The first being the most obvious mirrored mages. Thanks, will work on all that you said. err, same mage? Only mirrored horizontal? Thats definitly a no-no. The linework is way too straight, the anatomy isnt correct. The shading is rather odd, it doesn't follow curves and shapes. The same is for the orb on the staff. It doesnt follow the normal standards for a glass orb. The scribbles on the staff look weird. Some tips, you need nowhere near as much colours as you used in the shading, for example in th mage robes you have a very gradient shading. You could of done that with maybe 2 colours, if you only follow the shapeshading principle. For a second its good I guess. But is allot to improve on. The first being the most obvious mirrored mages. Agreed. Not bad for a second though. Some advice: maybe start with slightly smaller pieces, like avatars, and if that goes well, use larger canvases like sigs. Good luck pixeling, I'm sure you'll be a good pixeler soon. : Thanks, gunna work on it alot.
September 30, 200718 yr The people remind me of the tomb paintings in Egypt... Otherwise I agree with the others Five kittens out of ten. Here be dragons ^ Dragon of the Day
September 30, 200718 yr Author Update: Removed both mages, and am going to do them both different. The idea is to make 2 mages, blasting spells at each other, the spells collide, and create an amazing pattern from the impact. Hopefully i will get this done. Edit: eh, didn't mean to save with no background. Oh well, it was nothing special.
September 30, 200718 yr Author Reminds me of my first sig : Keep it up mate :) Heh, thanks. (btw, image doesn't work(if it was an image))
October 1, 200718 yr Mountains, maybe? Like the characters are fighting on a cliff? Here be dragons ^ Dragon of the Day
October 1, 200718 yr Reminds me of my first sig : Keep it up mate :) Heh, thanks. (btw, image doesn't work(if it was an image)) Ugh, well here it is:
October 1, 200718 yr You could make it they're fighting on some floating platform in space. Because if there powerful wizards fighting I'm sure they blew up alot of the world :lol: Then the background will be black so the impact of the two spells will stand out more. I know, it's a silly idea but hey :D
October 2, 200718 yr The newer version looks much better. And I agree with Unoalexi about putting Mountains in the background. That would look great. 269 QP | All Stats 60+ (except Summoning) | Barrows Drops: 8 | Dragon Drops: 1
October 2, 200718 yr Looking pretty good so far. The cloak on the left doesn't have very much depth to it though. -All sigs by me.[My Gallery]
October 2, 200718 yr Update. Background is empty because i have no clue what to put in. Looks alot better than the first. Better shading for one. Lot to go still. I wouldn't go with any landscape. Esp if its only a second. Maybe a dungeon or something with an easy bg. Fight Pits for an idea. The collision is gunna be the spotlight no the bg. GL, Heartz Pragmatic, efficient, perfectionist. So I'm sorry ahead of time for any views, opinions, and decisions from myself :ÃÆÃâÃâ¦Ã¾
October 2, 200718 yr Author Mountains, maybe? Like the characters are fighting on a cliff? Maybe. Thx. Reminds me of my first sig : Keep it up mate :) Heh, thanks. (btw, image doesn't work(if it was an image)) Ugh, well here it is: lol nice first. You could make it they're fighting on some floating platform in space. Because if there powerful wizards fighting I'm sure they blew up alot of the world :lol: Then the background will be black so the impact of the two spells will stand out more. I know, it's a silly idea but hey :D Thanks for the idea. The newer version looks much better. And I agree with Unoalexi about putting Mountains in the background. That would look great. Thx. :D Looking pretty good so far. The cloak on the left doesn't have very much depth to it though. Thanks, i'll take a look at that. Update. Background is empty because i have no clue what to put in. Looks alot better than the first. Better shading for one. Lot to go still. I wouldn't go with any landscape. Esp if its only a second. Maybe a dungeon or something with an easy bg. Fight Pits for an idea. The collision is gunna be the spotlight no the bg. GL, Heartz Ok thanks.
October 2, 200718 yr Hows this for a basic background? I' d say put the classic 'ol moon in the back, where there is some empty space. Also, you could put some snow on the mountains. For the spells, I'd suggest fire wave vs earth wave. RSN:Mico1311 Combat: 82 Highest skill: Fishing 75 Playing time: From around August 2003 The guy in my avatar is Veso, a comedian mastermind.
October 2, 200718 yr Author Hows this for a basic background? I' d say put the classic 'ol moon in the back, where there is some empty space. Also, you could put some snow on the mountains. For the spells, I'd suggest fire wave vs earth wave. That was the plan lol. Hence the green and red glow on their robes. :XD:
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