Locutus_Of_Borg Posted October 12, 2007 Share Posted October 12, 2007 Simple. There should be a bank for Rimmington. Why? - Crafting guild [ Too far from any bank to be useful ] - No Life [ Apart from the House Portal, Rimmington is useless ] - Mining [ A close bank to tin, copper, and iron ] I'll list out a lot of negatives I've been getting about this idea and counter them - Bots! There are a ton of yews and willows in that area! [ So? I'm not a member but I hear the Fishing guild is packed with macroers. Most of the blame can be placed on the closeness to a bank. If the bank were to be placed in the crafting guild, it can be used only after completing an achievement diary for that area (like the cooking guild) ] - Too close to gold and silver ores! [ Okay? I've looked at the Tip.It World Map and I see Port Khazard has a bank close to iron and mithril ore. And it's still a far enough run from the guild to Rimmington. About as close as the Air Altar is from the the Falador Bank. ] - Too close to Port Sarim! It will ruin Law Crafting! [ The bank is as close to Port Sarim as the one in Draynor ] All life begins with Nu and ends with Nu...This is the truth!This is my belief!...at least for now. "The Mystery of Life"Vol. 841, Ch. 26 Link to comment Share on other sites More sharing options...
Locutus_Of_Borg Posted October 12, 2007 Author Share Posted October 12, 2007 Res. All life begins with Nu and ends with Nu...This is the truth!This is my belief!...at least for now. "The Mystery of Life"Vol. 841, Ch. 26 Link to comment Share on other sites More sharing options...
trollman118 Posted October 12, 2007 Share Posted October 12, 2007 As we have already discussed in #runescape. just no... My IRC nickname is Adam :) Link to comment Share on other sites More sharing options...
Locutus_Of_Borg Posted October 12, 2007 Author Share Posted October 12, 2007 Such a wonderful argument from the opposition, eh? Be more specific? All life begins with Nu and ends with Nu...This is the truth!This is my belief!...at least for now. "The Mystery of Life"Vol. 841, Ch. 26 Link to comment Share on other sites More sharing options...
chris1216 Posted October 12, 2007 Share Posted October 12, 2007 1) It's stupid to put in banks that don't solve a problem, and you didn't name one. 2) The crafting guild is already easily accessed either through balloons or skill necklaces 3) Your "close bank to tin and copper" is negated by the existence of the Varrock mines 4) The argument about law crafting was because of your first (and equally useless) suggestion that the bank be in Port Sarim 5) You can't compare this bank to the one in the Fishing Guild because fishing is an inherent resource gathering skill and thus it would be completely useless for it to exist without a bank 6) "Revitalizing" an area by putting a bank there is also a bad argument because the only people there would be bots 7) The original idea is that the crafting guild is supposed to be far away from a bank for F2P players 8) Your mini-suggestion about the crafting guild bank is also incredibly unbalanced because of the proxmity to a tanner and the silver/gold rocks Link to comment Share on other sites More sharing options...
Locutus_Of_Borg Posted October 12, 2007 Author Share Posted October 12, 2007 1) It's stupid to put in banks that don't solve a problem, and you didn't name one. Rimmington needs to be improved. A bank will help. 2) The crafting guild is already easily accessed either through balloons or skill necklaces Not good enough. 3) Your "close bank to tin and copper" is negated by the existence of the Varrock mines The Rimmington bank would be half the distance. 4) The argument about law crafting was because of your first (and equally useless) suggestion that the bank be in Port Sarim I said the Port Sarim and Rimmington AREA! 5) You can't compare this bank to the one in the Fishing Guild because fishing is an inherent resource gathering skill and thus it would be completely useless for it to exist without a bank So what? Does it need to be a resource gathering skill to get a bank? The cooking guild doesn't have any resources that're gathered there. Why put in a bank. 6) "Revitalizing" an area by putting a bank there is also a bad argument because the only people there would be bots If they ever do put a bank in, they're going to put other stuff in as well 7) The original idea is that the crafting guild is supposed to be far away from a bank for F2P players So you speak for the Jagex Content Team by saying that was the original idea? A guild that's useless to 3/4 of the population? 8) Your mini-suggestion about the crafting guild bank is also incredibly unbalanced because of the proxmity to a tanner and the silver/gold rocks It's in Rimmington! The bank in Al Kharid is closer to the tanner! And there're many spots in the member worlds where valuable rocks are close to a bank. All life begins with Nu and ends with Nu...This is the truth!This is my belief!...at least for now. "The Mystery of Life"Vol. 841, Ch. 26 Link to comment Share on other sites More sharing options...
Zaaps1 Posted October 13, 2007 Share Posted October 13, 2007 Too close to willows, Rimmington will become to new Draynor. The they'll be now good f2p place to powercut willows. :ohnoes: Although I do like what your idea is based on, I'm sorry to say it won't work. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
ThurinEthir Posted October 13, 2007 Share Posted October 13, 2007 It would destroy construction IMO. The only house portal in the same general area as a bank is in Yanille. And that's one of the highest portals. (As in, you need a high construction level to use it) Rimmington is the lowest. Sticking a bank in Rimmington would make the house portal there the most popular, which ruins the point of having portals around the world. Although I think Rimmington does need something new, a bank is not the solution. Possibly a quest. :-k Cenin pân nîd, istan pân nîd, dan nin ú-cenich, nin ú-istach.Ithil luin eria vi menel caran...Tîn dan delu. Link to comment Share on other sites More sharing options...
chris1216 Posted October 13, 2007 Share Posted October 13, 2007 And a round of applause for actually answering my arguments...oh wait. 1) Your statement that "Rimmington needs to be improved" has zero logic behind it. There's 18000 places in Runescape that aren't used as much as say, Varrock. What makes Rimmington so important? 2) You have ZERO concept of the idea of game balance. You want a bank that makes visiting the crafting guild easier, makes tin and iron mining easier. This is what we call a SLIPPERY SLOPE (of game-unbalancing stupidity). Why not make a bank button in your interface? Just click the little money symbol on the left, and BAM! Open the bank! 3) Your argument about "putting in other stuff" also makes ZERO sense. This is the kind of suggestion that if Jagex ever took up would cause a huge amount of people asking the very logical question of "you took time away from quest story and graphical updates for this crap?" 4) Yes, the original idea is that the crafting guild is far away. It's where they put it in when it was first created in f2p, far away from falador, and that's where it's stayed. 5) The guild is not useless to the population. Many f2pers still use it for mining gold and silver (balancing out the nice amount of gold and silver rocks by having to walk a long way or teleport), and P2Pers balloon to the guild or use the skill necklace, which teleports DIRECTLY TO THE FRONT DOOR OF THE CRAFTING GUILD. 6) Your mini suggestion about the crafting guild bank that you snuck into your first post is yes, incredibly unbalanced and illogical. See the part about the pocket bank. Link to comment Share on other sites More sharing options...
Master_Smither Posted October 13, 2007 Share Posted October 13, 2007 1. It'd help those darn smelly macros when they macro by rimmy. 2. It'd ruin mining gold+silver for macros and f2p. It'd make it way too fast to bank. 3. It's make hides faster to bank and ruin the crafting industry. Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
Gold_Tiger10 Posted October 13, 2007 Share Posted October 13, 2007 I support only because: So? I'm not a member but I hear the Fishing guild is packed with macroers. Most of the blame can be placed on the closeness to a bank. If the bank were to be placed in the crafting guild, it can be used only after completing an achievement diary for that area (like the cooking That would make this bank P2P only, and requiring an achievement diary to be completed. Making sure no bots or F2Ps get this improvement. :) here! Link to comment Share on other sites More sharing options...
winner8212 Posted October 14, 2007 Share Posted October 14, 2007 1) It's stupid to put in banks that don't solve a problem, and you didn't name one. Rimmington needs to be improved. A bank will help. No it doesn't. Rimmington has hardly anything useful. Besides, if you're P2P, the Falador bank isn't too far away. Isn't that one of the reasons (easy accessibility to bank) that what P2Ps pay for? 2) The crafting guild is already easily accessed either through balloons or skill necklaces Not good enough. Well, I don't see what's "not good enough" about this argument. 3) Your "close bank to tin and copper" is negated by the existence of the Varrock mines The Rimmington bank would be half the distance. You don't need a bank in Rimmington in the first place... see (2). 4) The argument about law crafting was because of your first (and equally useless) suggestion that the bank be in Port Sarim I said the Port Sarim and Rimmington AREA! You don't need a bank in Rimmington in the first place!!! See (2). 5) You can't compare this bank to the one in the Fishing Guild because fishing is an inherent resource gathering skill and thus it would be completely useless for it to exist without a bank So what? Does it need to be a resource gathering skill to get a bank? The cooking guild doesn't have any resources that're gathered there. Why put in a bank. I think the answer to this is simple... Fishing guild is P2P, and Cooking guild is F2P, isn't it? Not trying to be biased here, but Crafting was NEVER meant to be easy for F2Ps (and especially F2Ps) OR P2Ps. And besides, A BANK IN RIMMINGTON/ PORT SARIM WOULD MAKE RUNNING TO THE HOUSE PORTAL MUCH EASIER AND EVEN CLOSER THAN YANILLE'S BANK TO HOUSE PORTAL!!! 6) "Revitalizing" an area by putting a bank there is also a bad argument because the only people there would be bots If they ever do put a bank in, they're going to put other stuff in as well Rimmington doesn't need to be "revitalised" anyway. Alright, since they need to put some stuff in, what do you suggest they put in? 7) The original idea is that the crafting guild is supposed to be far away from a bank for F2P players So you speak for the Jagex Content Team by saying that was the original idea? A guild that's useless to 3/4 of the population? Sigh, one of the reasons why people pay for P2P is because of easier access to a bank!! If you're not happy, instead of making a suggestion like this that has many flaws, why not donate $5 to Jagex and get happy with it? 8) Your mini-suggestion about the crafting guild bank is also incredibly unbalanced because of the proxmity to a tanner and the silver/gold rocks It's in Rimmington! The bank in Al Kharid is closer to the tanner! And there're many spots in the member worlds where valuable rocks are close to a bank. Oh, so now you're saying F2P should get the same proximity to a bank that P2P has? Then what are we paying for? Besides, even for P2P, the bank is already closer to the house portal than that of Yanille and its house portal. AND THINK ABOUT HOW THIS BANK IF GOING TO MAKE MACROS FLOOD TO THE YEW TREES THERE!! Link to comment Share on other sites More sharing options...
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