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Very Hard F2P Quest-The Scourge Part 1~V1.4~20 Supporters

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  • Author

I will be starting work on The Scourge Part 2 very soon! Keep an eye out for it!

38% of Tip.Iters put stupid made up statistics in their sigs. If you are one of the 62% that don't, put this in your sig.

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support, but i probably wont even do it if it comes out :XD:

Luck be a Lady

First part is already long.

 

Wondering what would happen to second part.

 

Just add second part on to the first page rather than making a new topic.

FTP player.

Goal:

85/90 smithing. 12,000,000/100,000,000 coins.

Total hacked and scammed losses:

1 billion coins +/- (Not in today's currency).

Wondering what would happen to second part.

 

Just add second part on to the first page rather than making a new topic.

 

Actually, the first page post is too long at this point.

 

A new topic would be needed, to avoid killing the tip.it forum database.

 

 

 

~Mr. Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

It doesn't really affect me if this never happens.

 

What I want is the quest point.

 

This quest will earn 4 quest points.

FTP player.

Goal:

85/90 smithing. 12,000,000/100,000,000 coins.

Total hacked and scammed losses:

1 billion coins +/- (Not in today's currency).

Am I the only one that realised that the scourge blade is more powerful than the Dragon Scimitar? Also isnt the prayer bonus the same or almost the same as a godsword? If it was the same speed as a dscimmy and more powerful, then everyone would be in an uproar.

 

 

 

Dscimmy is the second most powerful 1h weapon next to abyssal whip, and if you include the prayer bonus on the weapon, it is basically equal to it, if not better. Anyways F2P gets thousands of hours of entertainment for absolutely free, they don't owe you a quest, if anything you owe them.

 

 

 

.1% (because you obviously put a lot of thought into the idea) support, sorry :notalk: :shame:

41166338jj7.png

click my (very bad) siggy for blog

The quest is brilliant, and you must have put alot of work into this.

 

 

 

However, sword is massively overpowered and the quest gives a bit too much exp and there are a few other issues. I'll do some research and either edit this post or make a new one with what I think should be changed, and how.

 

 

 

Edit: Here they are. Feel free to use them or not. :thumbsup:

 

I support by the way.

 

 

 

 

 

[hide=Bonuses]Scourge Blade (e) Bonuses

 

Requirements: Attack 60 and Strength 50

 

Hands: 2

 

Speed: Equal to battle axe

 

Attack

 

Stab +20

 

Slash +50

 

Crush -10

 

Magic -10

 

Range 0

 

Defence

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic -5

 

Range -5

 

Strength 75

 

Prayer 2

 

 

 

Scourge Amulet Bonuses

 

Attack

 

Stab +7

 

Slash +7

 

Crush +7

 

Magic +5

 

Range +5

 

Defence

 

Stab +5

 

Slash +5

 

Crush +5

 

Magic +7

 

Range +7

 

Strength 7

 

Prayer 1

 

 

 

Scourge Bow Bonuses

 

Requirements: Ranged 60

 

Speed: Equal to Longbow

 

Attack

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range +40

 

Defence

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range 0

 

Strength 0

 

Prayer 2

 

 

 

Scourge Crossbow Bonuses

 

Requirements: Ranged 60

 

Speed: Equal to Longbow

 

Attack

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range +40

 

Defence

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range 0

 

Strength 0

 

Prayer 2

 

 

 

Scourge Battlestaff Bonuses

 

Requirements: Magic 60 and Attack 40

 

Attack

 

Stab +5

 

Slash -2

 

Crush +20

 

Magic +18

 

Range 0

 

Defence

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range 0

 

Strength 15

 

Prayer 2[/hide]

 

 

 

Quest experience reward:

 

10k Attack Strength Hitpoints and Crafting

 

15k Mage and Range

 

20k Smithing

15cbz0y.jpg
[bleep] the law, they can eat my dick that's word to Pimp

this quest seriously needs to be split in half. this is longer than rfd and legends, and that simply won't do. Make one as Preparation for the Scourge and the other as Scourge Attack! or something.

  • Author
this quest seriously needs to be split in half. this is longer than rfd and legends, and that simply won't do. Make one as Preparation for the Scourge and the other as Scourge Attack! or something.
Hmm, as i am working on Prt 2, i suppose i could split these and make that Part 3...I'll think about it.

38% of Tip.Iters put stupid made up statistics in their sigs. If you are one of the 62% that don't, put this in your sig.

Rewards:

 

 

 

Quest points: 4.

 

 

 

15,000 experience points in Attack, Strength, Range, Magic, Hitpoints, Crafting & Smithing.

 

 

 

Sword of scourge.

 

Requirement: Attack 50 & Strength 75.

 

Handed: 1.

 

Speed: Lond sword.

 

Attack bonus:

 

Stab: 25.

 

Slash: 50.

 

Crush: 0.

 

Magic: 0.

 

Range: 0.

 

Defence bonus:

 

Stab: 0.

 

Slash: 0.

 

Crush: 0.

 

Magic: 0.

 

Range: 0.

 

Other bonus:

 

Strength: 75.

 

Prayer: 0.

 

 

 

Bow of scourge.

 

Requirement: Attack 40 & Range 60.

 

Handed: 2.

 

Speed: Longbow.

 

Attack bonus:

 

Stab: 0.

 

Slash: 0.

 

Crush: 0.

 

Magic: 0.

 

Range: 50.

 

Defence bonus:

 

Stab: 0.

 

Slash: 0.

 

Crush: 0.

 

Magic: 0.

 

Range: 0.

 

Other bonus:

 

Strength: 0.

 

Prayer: 0.

 

 

 

Crossbow of scourge.

 

Requirement: Attack 40 & Range 60.

 

Handed: 1.

 

Speed: Crossbow.

 

Attack bonus:

 

Stab: 0.

 

Slash: 0.

 

Crush: 0.

 

Magic: 0.

 

Range: 50.

 

Defence bonus:

 

Stab: 0.

 

Slash: 0.

 

Crush: 0.

 

Magic: 0.

 

Range: 0.

 

Other bonus:

 

Strength: 0.

 

Prayer: 0.

 

 

 

Staff of scourge.

 

Requirement: Attack 40, Magic 60.

 

Handed: 1.

 

Speed: Staff.

 

Attack bonus:

 

Stab: 5.

 

Slash: 10.

 

Crush: 15.

 

Magic: 20.

 

Range: 0.

 

Defence bonus:

 

Stab: 5.

 

Slash: 5.

 

Crush: 5.

 

Magic: 10.

 

Range: 0.

 

Other bonus:

 

Strength: 10.

 

Prayer: 0.

 

 

 

Amulet of scourge.

 

Attack bonus:

 

Stab: 8.

 

Slash: 8.

 

Crush: 8.

 

Magic: 8.

 

Range: 8.

 

Defence bonus:

 

Stab: 5.

 

Slash: 5.

 

Crush: 5.

 

Magic: 5.

 

Range: 5.

 

Other bonus:

 

Strength: 5.

 

Prayer: 1.

 

 

 

Ring of scourge.

 

Gives 10% more chance of getting better items drop when killing monsters.

 

Provide teleport to Draynor village, Edgeville and Kramja.

 

PTP: Additional teleport places to fight scourge monsters.

 

 

 

This should be the last reward update.

FTP player.

Goal:

85/90 smithing. 12,000,000/100,000,000 coins.

Total hacked and scammed losses:

1 billion coins +/- (Not in today's currency).

The quest is brilliant, and you must have put alot of work into this.

 

 

 

However, sword is massively overpowered and the quest gives a bit too much exp and there are a few other issues. I'll do some research and either edit this post or make a new one with what I think should be changed, and how.

 

 

 

Edit: Here they are. Feel free to use them or not. :thumbsup:

 

I support by the way.

 

 

 

 

 

[hide=Bonuses]Scourge Blade (e) Bonuses

 

Requirements: Attack 60 and Strength 50

 

Hands: 2

 

Speed: Equal to battle axe

 

Attack

 

Stab +20

 

Slash +50

 

Crush -10

 

Magic -10

 

Range 0

 

Defence

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic -5

 

Range -5

 

Strength 75

 

Prayer 2

 

 

 

Scourge Amulet Bonuses

 

Attack

 

Stab +7

 

Slash +7

 

Crush +7

 

Magic +5

 

Range +5

 

Defence

 

Stab +5

 

Slash +5

 

Crush +5

 

Magic +7

 

Range +7

 

Strength 7

 

Prayer 1

 

 

 

Scourge Bow Bonuses

 

Requirements: Ranged 60

 

Speed: Equal to Longbow

 

Attack

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range +40

 

Defence

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range 0

 

Strength 0

 

Prayer 2

 

 

 

Scourge Crossbow Bonuses

 

Requirements: Ranged 60

 

Speed: Equal to Longbow

 

Attack

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range +40

 

Defence

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range 0

 

Strength 0

 

Prayer 2

 

 

 

Scourge Battlestaff Bonuses

 

Requirements: Magic 60 and Attack 40

 

Attack

 

Stab +5

 

Slash -2

 

Crush +20

 

Magic +18

 

Range 0

 

Defence

 

Stab 0

 

Slash 0

 

Crush 0

 

Magic 0

 

Range 0

 

Strength 15

 

Prayer 2[/hide]

 

 

 

Quest experience reward:

 

10k Attack Strength Hitpoints and Crafting

 

15k Mage and Range

 

20k Smithing

 

Looks like this person thought of it before me, and their numbers look fine, so I'll support it. :) ... About the only thing I could have asked for is that the 2-hand range bow had shortbow-type speeds in their specs. Dealing out damage fast enough is a staple of point-blank range combat, and I have this feeling Jagex would forget the ranging walls or something. I'm reasonably sure, however, that hbk_hossack can cover that. :thumbsup:

 

 

 

BTW, I happen to also like the idea, which PrOfEsIoNaL made note of, to have the ring teleport to 3 major RS locations. Not having an F2P teleport to Draynor is too much of a pain on innocent and hard-working F2P players.

 

 

 

~Mr. Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

Thank you.

 

The reason why I want that ring to have effect to FTP players' is that, we can have a chance to feel what PTP can do.

 

This way FTP might change their mind to be a PTP when they have a feel of it.

FTP player.

Goal:

85/90 smithing. 12,000,000/100,000,000 coins.

Total hacked and scammed losses:

1 billion coins +/- (Not in today's currency).

I saw this again and... you should put 70 crafting or 70 mage instead of 70 smithing cuz smithing is HARD and LONG and EXPENSIVE to train. Crafting ang mage are easier. If smithing requirement was 60, it would be better for a quest.

Ty Veyron for Siggy help!

I saw this again and... you should put 70 crafting or 70 mage instead of 70 smithing cuz smithing is HARD and LONG and EXPENSIVE to train. Crafting ang mage are easier. If smithing requirement was 60, it would be better for a quest.

 

Of course it's supposed to be 70 smithing, as this is a DIFFICULT quest. I think that if this was a cheap quest, F2P would have wanted something more challenging.

 

 

 

I liked your idea on a new quest. It seems well thought out, though I think you should fix a bit of your grammar on your first post and balance the weapons a bit. Like it has been said before, the speed should be equal to a battle axe and two-handed. Even if it's a difficult quest, the rewards shouldn't be THAT strong. But, I support (Though I'm still doing Dragon Slayer :P , I still need to beat Melzar).

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