January 10, 200818 yr This is my second signature as you can see its alot better than my first C+C is welcome Theres more than just fish in this blog..
January 10, 200818 yr Space and Assassin's Creed...Hmm. So, what did you do to it actually? Just add some stars, probably from a tutorial I assume, and add a border and text? Anyway, it's a bit simple and the space looks plain. The actual starry space.
January 10, 200818 yr Author Updated a little as my friend said same it was dull. Theres more than just fish in this blog..
January 10, 200818 yr Looks much better. :D Blend the rays of light from the center nebula and you've got yourself a quality sig!
January 10, 200818 yr Renders over borders is a big no-no. The tech border looks generally messy, and it just looks like a stock - g flare, then text. First, try less complicated borders... And flares... well... =; danke Schon Sam!^^"Blood runs thicker, oh were thick as thieves you know"-Carl Barât
January 10, 200818 yr You've added a stroke to the border with the blending options, then erased it out with the erase tool. Thus it just edits the stroke around the erased part. Try moving the layers to get the render over, if you want to do that at all. Which, like TIA said, isn't what you want to be doing. :wink:
January 10, 200818 yr Massive improvement over the old ones. Gj on following a tutorial. Try to blend the render a bit more. Listen to the mighty words of Bloodredsword. Tip it MGC Xbox live leader board!
January 11, 200818 yr Agreed, I don't really like the fact that the render is over the border but you're definitely improving. pixel avvy by me deviantART
January 11, 200818 yr Personally, no offence, I am hating on this, I mean, cmon, space and Assassin's Creed? Get real, but here is some advice for the future, do a background that blends with the render in colour and timeage, and what program are you using? Use brushes which are found on Deviantart. If you want me to, I can teach you how to make the following signature, but I do not think my bg is good, but in the tutorial, I could improve on that, so pm me for a tut and good luck! :D
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