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Super Mario RPG Culex!


ContourDeto

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Haven't played this game for a long time...well lets see.

 

 

 

I think I beat them using Mario, Toadstool, and Mallow.

 

 

 

Basically, Mario used that Giant Shell to attack with, Toadstool healed every turn, and Mallow did his Magic. All I remember, too long ago :lol:

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Wow, that's one of the best oldies out there.

 

 

 

If I remember correctly, there was this item that caused 200 damage to all enemies (Rare candy or something like that). Stock up on these before the battle. Try destroying the crystals first, then Culex himself. Multi-attacks will work best so you can weaken all of the crystals Toadstool is a must, and I'd choose Geno for his specials. Then, if he pwns you too much, simply train some more.

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I beat Culex many times with Mario, Toadstool, and either Bowser or Geno. I had both lazy shells, and started off by using ultra jump, Geno flash, and Bowser Crush until 1 crystal was left. I had Mario attack Culex, and Bowser hit the crystal, and Toadstool would heal. Rock candies help a lot too.

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Sorry, but what in all the Hells are you talking about? I've never heard of a Mario game like this. :?

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Sorry, but what in all the Hells are you talking about? I've never heard of a Mario game like this. :?

 

 

 

Nintendo and Squaresoft teamed up to make "Super Mario RPG: Legend of the Seven Stars" on the SNES. Like the title says, it's an RPG using characters and locations from the Mario world. The story starts off like usual, Princess gets kidnapped by Bowser, so Mario goes to save her. During the rescue, a large sword crashes through Bowser's castle, and everyone is blasted off somewhere in the world. With the bridge being destroyed, Mario goes off to find Princess Toadstool and eventually learns of the Star Pieces.

 

 

 

The battle system is turn based style. You can see your enemies on the maps, so no random battles. In battle, each button is assigned to a command, attack, item, defend/run, and special attacks. You could influence the strength of attacks by pressing a button at the right time, or rotation to control pad. An example, one of the jump attacks that Mario has can be prolonged if you time to button presses.

 

 

 

The game also had good graphics, they looked like they were 3D, but I'm not sure how they did it.

 

 

 

That's pretty much the game in a nutshell, and how I remember it :P.

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Sorry, but what in all the Hells are you talking about? I've never heard of a Mario game like this. :?

 

 

 

Nintendo and Squaresoft teamed up to make "Super Mario RPG: Legend of the Seven Stars" on the SNES. Like the title says, it's an RPG using characters and locations from the Mario world. The story starts off like usual, Princess gets kidnapped by Bowser, so Mario goes to save her. During the rescue, a large sword crashes through Bowser's castle, and everyone is blasted off somewhere in the world. With the bridge being destroyed, Mario goes off to find Princess Toadstool and eventually learns of the Star Pieces.

 

 

 

The battle system is turn based style. You can see your enemies on the maps, so no random battles. In battle, each button is assigned to a command, attack, item, defend/run, and special attacks. You could influence the strength of attacks by pressing a button at the right time, or rotation to control pad. An example, one of the jump attacks that Mario has can be prolonged if you time to button presses.

 

 

 

The game also had good graphics, they looked like they were 3D, but I'm not sure how they did it.

 

 

 

That's pretty much the game in a nutshell, and how I remember it :P.

 

 

 

Could'nt have said it any better myself. :)

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91 FTW!

 

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