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what to do with bunyip?

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i have recently gotten 68 summoning and i am wondering where to use it. all i have as far as ideas so far is durring slayer and arma Gdw team trips

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whenever you fight and got hit

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whenever you fight and got hit

 

 

 

tbh that's all there is to it. Bring it anywhere when your killing monsters i don't need the space given by a Bob( say terror bird).

 

 

 

It's especially useful for tasks which don;t hit much on you and so a bunyip would be able to take the place of food/guths.

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  • Author

well thanks. but i was looking for more specific stuff :oops: . like where do you comenly bring it. :o just got another idea, while i cannon ice trolls i dont need food anymore \'

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Anywhere where you get hit, but not enough for food to be efficient. A good example on slayer is something such as bloodvelds. They don't hit high, but their small hits add up. The extra 8hp/minute can completely replace food or b2p. Try it at barrows, kinda wonderin how effective it would be there...

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  • Author

still need stecific ideas

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You can't take familiars to Barrows, you migth be able to summon them once you're inside...but Mort'ton is a no summoning zone and familiars are dismissed automatically without warning once you get off the boat.

 

 

 

Back on topic...really Bunyips are useful...anywhere where youa re getting hit...it seems a bit tedious to rattle off specific examples.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

It doesn't take much imagination..

 

 

 

Pyramid Plunder?

 

 

 

Agility training spots where you get hurt?

 

 

 

Castle Wars?

 

 

 

It's not hard to use your brain -.-

 

 

 

Edit : Least, it shouldn't be :P

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You can use them for waterfiends. Fiends drop raw fish and bunyips let you eat raw fish, and they heal you 2hp every 15 seconds. saves you 100 slayer points and you get a lot of other charms.

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