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castle wars set up


edard

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ok right now i have

 

 

 

glory

 

 

 

ZGS torso

 

 

 

guth legs

 

 

 

 

 

cw brace/ rfd gloves rune boots recoil

 

 

 

 

 

in my inv i have dds and rune defe d hide combat pot super defe pot rune pick

 

 

 

 

 

so i was wondering if i should upgrade to armadyl or to bandos first?

 

 

 

also if there is any thing better for cws please post

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You should upgrade to barrows before you think about Bandos or Armadyl. Verac skirt, Guthan/Verac body (Guthan has higher def, Verac has prayer), and Karils top and bottom.

 

 

 

After that, you have a tossup- Bandos would sacrifice prayer and a little defense for strength and no repair cost, while Armadyl would sacrifice some offensive stats (it has negative melee attack) for defense and no repair cost. Personally I would go for Bandos first.

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You should upgrade to barrows before you think about Bandos or Armadyl. Verac skirt, Guthan/Verac body (Guthan has higher def, Verac has prayer), and Karils top and bottom.

 

 

 

After that, you have a tossup- Bandos would sacrifice prayer and a little defense for strength and no repair cost, while Armadyl would sacrifice some offensive stats (it has negative melee attack) for defense and no repair cost. Personally I would go for Bandos first.

 

Bandos is a HORRIBLE idea for PVP. +6 strength isn't worth +66 defence, especially when considering that your likely to be piled, further multiplying the lack of defence. Torag top\v skirt are the best for amor, with karils top in invo - +5 magic defence isn't worth -7 to your melee offense. Basically, the best invo looks like this:

 

 

 

Fury

 

Torag plate

 

Godsword

 

Verac Skirt

 

D boots

 

C brace\Dark gloves

 

Berserker\recoil

 

 

 

Invo: rune c bow, karils top, super set, rune pickaxe.

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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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*shrug* I don't exactly die a lot in Castle Wars wearing Bandos. My main problem is not being able to kill the guy running away with our flag fast enough, so defense is meaningless compared to offensive bonuses.

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Between choosing bandos or armadyl for cw, armadyl wins hands down, come to a cw clan war you wont see any bandos, but most people in armadyl, and the reason is because it has huge mage defence, it makes scoring much easier, and alot faster.

 

 

 

Bandos is pretty useless for cw unless you know what your doing with it, for most times a barrows plate and legs would do fine.

 

 

 

Btw, i would replace the d'hide with karils, better mage defence, and buy a d spear for the special, good for stunning people who are trying to score.

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If there already frozen zgs spec is a waste. $ spear specials will stop them healing, and give you a chance to barricade them.

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*shrug* I don't exactly die a lot in Castle Wars wearing Bandos. My main problem is not being able to kill the guy running away with our flag fast enough, so defense is meaningless compared to offensive bonuses.

 

Your saying you never die, and 1 extra max hit is going to kill the flag holder? I don't know about you, but at level 132 I still die quite a bit in barrows.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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*shrug* I don't exactly die a lot in Castle Wars wearing Bandos. My main problem is not being able to kill the guy running away with our flag fast enough, so defense is meaningless compared to offensive bonuses.

 

Your saying you never die, and 1 extra max hit is going to kill the flag holder? I don't know about you, but at level 132 I still die quite a bit in barrows.

 

Yup, I'm saying that at 99 defense I die EXTREMELY rarely. When I do die I'm invariably in Karil's because there's a mage on me. I honestly don't remember the last time I've been killed by ranged and melee alone.

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*shrug* I don't exactly die a lot in Castle Wars wearing Bandos. My main problem is not being able to kill the guy running away with our flag fast enough, so defense is meaningless compared to offensive bonuses.

 

Your saying you never die, and 1 extra max hit is going to kill the flag holder? I don't know about you, but at level 132 I still die quite a bit in barrows.

 

Yup, I'm saying that at 99 defense I die EXTREMELY rarely. When I do die I'm invariably in Karil's because there's a mage on me. I honestly don't remember the last time I've been killed by ranged and melee alone.

 

What do you do, hang around your castle and run when anyone attacks? At 96 defence with super sets and barrows, I die 6-7 times a game.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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What do you do, hang around your castle and run when anyone attacks? At 96 defence with super sets and barrows, I die 6-7 times a game.

 

I do flag runs, protect the flag holder or hold the flag, or chase down their flag holder. What do YOU do, hang around their spawn room with no bandaids wearing no armor?

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What do you do, hang around your castle and run when anyone attacks? At 96 defence with super sets and barrows, I die 6-7 times a game.

 

I do flag runs, protect the flag holder or hold the flag, or chase down their flag holder. What do YOU do, hang around their spawn room with no bandaids wearing no armor?

 

I fight players, chasing them around, frequently into their teams castle, where I am promptly piled by 4 100+'s, 3 of whom I take down with protect from melee before succumbing to the fourth and 2 of the other three, who have come back with fresh bandages. If you run\hide\barricade\freeze, you can sometimes get by without dying, but I'd rather spend the game fighting then trying to avoid being hit.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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I fight players, chasing them around, frequently into their teams castle, where I am promptly piled by 4 100+'s, 3 of whom I take down with protect from melee before succumbing to the fourth and 2 of the other three, who have come back with fresh bandages. If you run\hide\barricade\freeze, you can sometimes get by without dying, but I'd rather spend the game fighting then trying to avoid being hit.

 

Sounds productive. You sit there and let yourself be killed by mobs instead of actually doing anything to help your team win. If you were moving around trying to actually do something, you'd be surprised how often it fits to just grab more bandaids and stay on the move so you never get a mob on you.

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I fight players, chasing them around, frequently into their teams castle, where I am promptly piled by 4 100+'s, 3 of whom I take down with protect from melee before succumbing to the fourth and 2 of the other three, who have come back with fresh bandages. If you run\hide\barricade\freeze, you can sometimes get by without dying, but I'd rather spend the game fighting then trying to avoid being hit.

 

Sounds productive. You sit there and let yourself be killed by mobs instead of actually doing anything to help your team win. If you were moving around trying to actually do something, you'd be surprised how often it fits to just grab more bandaids and stay on the move so you never get a mob on you.

 

Yep, if you flag run underground your rarely killed. Then again, flag running in bandos is just asking to be murdered by an ancient. If you go to CW to fight, like the OP apparently wants to, barrows is far better then bandos.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Then again, flag running in bandos is just asking to be murdered by an ancient. If you go to CW to fight, like the OP apparently wants to, barrows is far better then bandos.

 

Flag running in Bandos is asking for it from an ancient, but barrows is better? I flag run in Karil's, because I'm not stupid. If you're there to fight, you don't care how often you die anyway, so why NOT have the extra strength bonus? The only time dying matters is if you're running the flag, and only an idiot would flag run in melee armor period.

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Sorry to hi-jack but do you get more cws tickets if you capture more flags and kill more people?

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99 Strength Achieved 26/9/08. L0L in 3 years I've made 7m. In the past 2 days I've made 7.2m on top of that thanks to Bounty Hunter. So why play for 3 years when you can do that?

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Sorry to hi-jack but do you get more cws tickets if you capture more flags and kill more people?

 

Not unless the extra kills or points help push your team from losing/tying to tying/winning, in which case it gets your whole team more points. Kind of messed up, huh? I thought they figured out with Pest Control that letting people screw around instead of helping and still get the same rewards was a bad idea.

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Then again, flag running in bandos is just asking to be murdered by an ancient. If you go to CW to fight, like the OP apparently wants to, barrows is far better then bandos.

 

Flag running in Bandos is asking for it from an ancient, but barrows is better? I flag run in Karil's, because I'm not stupid. If you're there to fight, you don't care how often you die anyway, so why NOT have the extra strength bonus? The only time dying matters is if you're running the flag, and only an idiot would flag run in melee armor period.

 

When did I say you should flag run in barrows? Obviously Armadyl\Karils is the armor of choice. If your there to fight, you'd rather spend that time fighting rather then running back to fight and occasionally hit 1 higher.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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The difference between barrows and bandos defense-wise isn't huge either. It's still essentially everybody under 90 attack hitting 0s. Plus, I don't have to repair my Bandos. Neither choice is drastically better than the other, so choose the one that doesn't cost money.

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The difference between barrows and bandos defense-wise isn't huge either. It's still essentially everybody under 90 attack hitting 0s. Plus, I don't have to repair my Bandos. Neither choice is drastically better than the other, so choose the one that doesn't cost money.

 

Ok. Barrows is 17m (3350%) cheaper, with 46 (25%) extra slash defence. 25% greater defence is significant, 4% greater strength is not. 17.6m is significant, 526k is not. Consider that you are usually under attack by more then one person, but never fighting more then one, and that 25% is multiplied by anywhere from 2 to 8. Watching bandos plummet farther is significant, paying 75-150k to repair barrows once every 67 games is not.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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The difference between barrows and bandos defense-wise isn't huge either. It's still essentially everybody under 90 attack hitting 0s. Plus, I don't have to repair my Bandos. Neither choice is drastically better than the other, so choose the one that doesn't cost money.

 

Ok. Barrows is 17m (3350%) cheaper, with 46 (25%) extra slash defence. 25% greater defence is significant, 4% greater strength is not. 17.6m is significant, 526k is not. Consider that you are usually under attack by more then one person, but never fighting more then one, and that 25% is multiplied by anywhere from 2 to 8. Watching bandos plummet farther is significant, paying 75-150k to repair barrows once every 67 games is not.

 

Assuming that I, as a regular slayer and monster hunter, already own a set of Bandos and barrows (not an uncommon situation), the cheaper choice is to take out my Bandos. 25% extra defense isn't going to cut down too much on the 5% of attempted hits that don't do 0 damage on me. Losing HP just shouldn't be a huge concern at level 130+, and armor bonus becomes meaningless after a certain point.

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Are you scoring, defending or pking?

 

 

 

Scoring: Armadyl/Karils, with some barrows armour if no mages are playing

 

 

 

Defending: Ahrims/Armadyl with ZGS or ancients (armadyl is superior when defending because offensive mages can really screw you up if wearing barrows/torso)

 

 

 

Pking: lol whatever it doesn't really matter. Pking is a pointless activity and doesn't help you win the game. i'd go with karil's top and v skirt maybe for mage defence too.. generally just take two sets? Melee set and a mage defence set.

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The difference between barrows and bandos defense-wise isn't huge either. It's still essentially everybody under 90 attack hitting 0s. Plus, I don't have to repair my Bandos. Neither choice is drastically better than the other, so choose the one that doesn't cost money.

 

Ok. Barrows is 17m (3350%) cheaper, with 46 (25%) extra slash defence. 25% greater defence is significant, 4% greater strength is not. 17.6m is significant, 526k is not. Consider that you are usually under attack by more then one person, but never fighting more then one, and that 25% is multiplied by anywhere from 2 to 8. Watching bandos plummet farther is significant, paying 75-150k to repair barrows once every 67 games is not.

 

Assuming that I, as a regular slayer and monster hunter, already own a set of Bandos and barrows (not an uncommon situation), the cheaper choice is to take out my Bandos. 25% extra defense isn't going to cut down too much on the 5% of attempted hits that don't do 0 damage on me. Losing HP just shouldn't be a huge concern at level 130+, and armor bonus becomes meaningless after a certain point.

 

Ok, point by point.

 

 

 

I'm going to take a shot in the dark here and assume that the OP, who is using d hide and a glory ammy, doesn't happen to have a spare set of Bandos laying around in his bank, meaning that barrows would be roughly 34 times cheaper.

 

 

 

25% is going to cut down 1/4th of the hits, exactly as the statistic implys. +4% strength is going to result in 4% higher hits, which isn't going to help too much. Think of it as hitting 1 higher every couple of hits that you actually land.

 

 

 

Losing HP as a level 130+ happens to be a big concern unless you like to flag run underground, which the OP obviously isn't trying to do. Judging from the OPs armor and the fact that he's planning to do PKing, I'm going to assume dying is somewhat of a concern for him, as I die 4-6 times a game when PKing. If he's flag running, he should be in Armadyl. If he's defending, he should be in Ahrims.

 

 

 

Armor bonus becomes meaningless after a certain point? What? Your saying that there's no difference between +150 slash and +200 slash defence?

 

 

 

I really can't think of a single thing bandos is good for - If your power training melee, Zombie monkies with 110k XP\hour require proselyte. If you can make more then 328k per hour, which anyone with over 70 range can, proselyte and +10% strength pray is better then Bandos for Slayer. If you make more then 720k per hour, Proselyte and Piety are better then bandos. You have to make in the 5m an hour range for Bandos and Piety to be better. As for any boss hunting, with the possible exception of Bandos where you are never hit, Barrows soundly trumps Bandos.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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