Obtaurian Posted October 2, 2008 Share Posted October 2, 2008 Hi, I was wondering what ore I should superheat in order to obtain 90 Mage in a cost-effective manner. Also, am I right in assuming that Superheat is the most efficient way to raise magic? This is what I hear. Thanks in advanced. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
BlahBlah199 Posted October 2, 2008 Share Posted October 2, 2008 gold ore, as this will be a quicker way to do things and the return will be good. Link to comment Share on other sites More sharing options...
Obtaurian Posted October 2, 2008 Author Share Posted October 2, 2008 gold ore, as this will be a quicker way to do things and the return will be good. Do I sell the gold bars in the end? Goldsmithing Gauntlets work with superheat, right? Thanks for the info. :) To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
BlahBlah199 Posted October 2, 2008 Share Posted October 2, 2008 I'm not sure about the gauntlets but I think they do. you can sell the gold bars on G.E. as crafters will look to buy, or you you could try and craft yourself, making either dueling rings, which are popular with summoning for its quick bank tele (to Castle Wars) or for Nat runners using Spirit Graahk Link to comment Share on other sites More sharing options...
Obtaurian Posted October 2, 2008 Author Share Posted October 2, 2008 Alright, I'll do some calculations and try it out. lets git sum moar opnyins up in dis. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Snipers_end Posted October 2, 2008 Share Posted October 2, 2008 I heard iron is a good thing to superheat but don't quote me on it Link to comment Share on other sites More sharing options...
Obtaurian Posted October 2, 2008 Author Share Posted October 2, 2008 Superheating gold would cost me 41m and get me to 88 Smithing. I could drastically reduce the cost by mining my own gold ores, which is honestly an option, because I was planning on getting 85 mining anyway after 90 Slayer. So far this sounds pretty good to me, but perhaps there are other ways. I'll look into iron ores now. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Obtaurian Posted October 2, 2008 Author Share Posted October 2, 2008 Using Iron ores, I'll make about 10m profit, and It'll get me to 76 Smithing. Also an option, but I'm not sure I want to pass up the mining experience. Let's see what else I can do. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
romu000 Posted October 2, 2008 Share Posted October 2, 2008 I don't thing gold is a good solution unless you mine it and make your own nats... After superheat, you can alch bars for 280 of craft into... gold bracelet and alch for 330. You wont get the price for 2 nats if you bought it. Now, it just pays the pess. Goldsmith gaunlet works as you smelt gold even with magic spell. Iron ? why not, you wont lose any ore with superheat... Best : you could even get more smithing xp later and maybe cover the nat rune fee while making iron knives you could sell. IMHO : both is the key ! start with iron to make some geepees you will use to pay for gold. Oh baby light the dark side... Link to comment Share on other sites More sharing options...
Obtaurian Posted October 2, 2008 Author Share Posted October 2, 2008 I don't thing gold is a good solution unless you mine it and make your own nats... After superheat, you can alch bars for 280 of craft into... gold bracelet and alch for 330. You wont get the price for 2 nats if you bought it. Now, it just pays the pess. Goldsmith gaunlet works as you smelt gold even with magic spell. Iron ? why not, you wont lose any ore with superheat... Best : you could even get more smithing xp later and maybe cover the nat rune fee while making iron knives you could sell. IMHO : both is the key ! start with iron to make some geepees you will use to pay for gold. In my calculations, I factored in the cost of nature runes. Iron ore is looking better at this point, especially now that you mentioned the iron knives. I think that I would probably end up making plates for more experience. I'll do a couple calculations to find out where that would leave me. Making Iron plate bodies would get me to 84 Smithing at a total loss of 2m to get 90 Mage. This sounds good to me. I'll need to think on it. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
BiJay Posted October 2, 2008 Share Posted October 2, 2008 gold ore, as this will be a quicker way to do things and the return will be good. Epic loss! If you want to waste money... Ok, some calculations for you: Nature rune - 239 Coal - 173 Doing gold bars: Gold ore - 500 Gold bar - 194 Loss - 545 (epic) Doing iron bars: Iron ore - 96 Iron bar - 239 Loss - 96 Doing steel bars: Iron ore - 96 Steel bar - 611 Loss - 70 Doing mithril bars: Mithril ore - 167 Mithril bar - 1086 Loss - 12 Doing adamantite bars: Adamantite ore - 1031 Adamantite bar - 2281 Loss - 27 Doing runite bars: Runite ore - 12276 Runite bar - 13690 Loss - 209 So, superheating mithril looks good and gives you a good amount of smithing exp, too. [404] Signature not found. Link to comment Share on other sites More sharing options...
Obtaurian Posted October 2, 2008 Author Share Posted October 2, 2008 Thanks for the info. My only problem then would be speed. Wouldn't mith slow me down? Also, how fast is superheat item? How quickly could I finish an inventory? To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Bloodstain Posted October 2, 2008 Share Posted October 2, 2008 From my experience super heat is faster than high alch. Also iron knives dropped a long time ago, they are not good to make if you want to be cost efficient. Also fastest and most costly way is ancienting something like MM monkeys Link to comment Share on other sites More sharing options...
Spooks Posted October 2, 2008 Share Posted October 2, 2008 CAn U superheat notes? How many runescapers does it take to fix a lightbulb?50, 1 to screw it in and 49 to complain that it was better before. Link to comment Share on other sites More sharing options...
ladycai Posted October 2, 2008 Share Posted October 2, 2008 CAn U superheat notes? No. The most effective superheat way would either be that or superheating rune/addy bars, but I don't think they're as popular. 95/99 Summoning95/99 Slayer [hide=This is what you look like when you play RS too long][/hide] Link to comment Share on other sites More sharing options...
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