July 5, 200521 yr a qiuck option that whenever you click something in your inven, it would drop it insted of having to choose the option.... this would be helpful for members tht are doing thieving or fletching to just drop the stuff they dont ant without having to click alot... cause just today im playing on a laptop and using the pad and the click thing right under it is hard
July 5, 200521 yr A drop all button has been proposed soooo many times it's not even funny. How easy do you want this game to be? You can usually drop something before you re-get it by thieving mining etc anyway. This is how much you all raised for charity. Thank you.
July 5, 200521 yr The lack of a drop all button can be explained by the same reason for the lack of a bank on karamja (f2p fishers can relate to that), banks right by a mine, a Mine X option, etc. Though those would make the game easier, I think that Jagex wants there to be a large level of player involvement....aka minimal afking.
July 6, 200521 yr Hey, pal, it's great idea, I'll tell you why it's great *After long battle against king black dragon needs some rest* *Kills chicken* *chops down magic tree* *accidently dropped the tinderbox* *Takes it again* *Left click and uses on Magic Log* *Uses chicken on, accidently drops again* *re-picks it up* *Tries to uses on fire but too late, it's an ash now* *repeats without the accidents* Well, great idea. If you read you see what harm will come out.
July 6, 200521 yr would make it much easier to powermine and other and many people like a challenge and would quit since there are more and more older playeres nwho starts playing. R.I.P. Shiva and Steve
July 6, 200521 yr A drop all button has been proposed soooo many times it's not even funny. How easy do you want this game to be? You can usually drop something before you re-get it by thieving mining etc anyway. I agree, but I have no problem with a "drop all" that saves clicks, provided that it still takes the same amount as it does by dropping one at a time. I realize that amount of time (the time of one click in order to drop an item) must be estimated, but you get the idea. This way, one does not level any faster, but there is less carpal tunnel syndrome :) lpinkus
July 6, 200521 yr blaziken I think he was using his idea the same way you chose to make the options for something appear with a left click.
July 7, 200521 yr Instead of a drop all button I think we should have a "take all" button. So when someone dies you get all the loot. :lol:
July 7, 200521 yr Instead of a drop all button I think we should have a "take all" button. So when someone dies you get all the loot. :lol: Lol. That would eliminate some of the fun when that poor guy lags whilst attacked by the river troll. Then, the conversation is something like: "I got his rune boots!" "I got his kite" "What u get?" "I got his harpoon" Wait a minute. That sounds familiar... "I got a gumdrop!" "I got a popcorn ball "What did you get, Charlie Brown? "I got a rock" lpinkus
July 10, 200521 yr Author LOL the peanuts rock. And the take all button shouldnt exist either. BOOYA! i got peanuts everywhere in my room.... hmm not alota ppl like this idea.... it would be easy to turn on and off, like have a button on the side of your inven.... kinds like the ones for stats pack freidns music but its on the side...
July 10, 200521 yr I agree, but I have no problem with a "drop all" that saves clicks, provided that it still takes the same amount as it does by dropping one at a time. I realize that amount of time (the time of one click in order to drop an item) must be estimated, but you get the idea. This way, one does not level any faster, but there is less carpal tunnel syndrome :) lpinkus I like that idea :shock: :P it would do the same thing as when you're smelting or smithing.
July 10, 200521 yr I agree, but I have no problem with a "drop all" that saves clicks, provided that it still takes the same amount as it does by dropping one at a time. I realize that amount of time (the time of one click in order to drop an item) must be estimated, but you get the idea. This way, one does not level any faster, but there is less carpal tunnel syndrome :) lpinkus I like that idea :shock: :P it would do the same thing as when you're smelting or smithing. Like smelting, smithing, exactly. I have said this many times RE: the Drop All option; it's nice that someone took the time to read it and agree. Thanks. lpinkus
July 10, 200521 yr ...god I would hate to make gnome cuisine (even more than I already do) if when you click something you automaticly drop it.
July 11, 200521 yr I agree, but I have no problem with a "drop all" that saves clicks, provided that it still takes the same amount as it does by dropping one at a time. I realize that amount of time (the time of one click in order to drop an item) must be estimated, but you get the idea. This way, one does not level any faster, but there is less carpal tunnel syndrome :) lpinkus I like that idea :shock: :P it would do the same thing as when you're smelting or smithing. Like smelting, smithing, exactly. I have said this many times RE: the Drop All option; it's nice that someone took the time to read it and agree. Thanks. lpinkus de nada *bows* :D
July 11, 200521 yr hmm I like your idea for drop all much more than just a *poof* its gone thing. I may be wrong but doesn't carpal tunnel syndrome come from typing?
July 11, 200521 yr If this is implemented then look what will happen in wildy: You are walking around in wildy, then some pker attack you. No matter you want to fight back or not you have to heal yourself. You have food in your inventory, and you want to eat them. So you click on the food, and it drops on the floor. After some time you realized you are not eating anything, and you are nearly dead. Then you right click on the food to bring up the menu. But before you can select "eat" from the menu, the pker deals the final blow and send you a free trip to either lumby or fally.
July 11, 200521 yr hmm I like your idea for drop all much more than just a *poof* its gone thing. I may be wrong but doesn't carpal tunnel syndrome come from typing? Yes, but I'm sure it can come from clicking, too. I'ma pianist, and it can definitely come from playing the piano the wrong way. I've been lucky, tho. I guess that makes think about my hands alot, thus I would really like the drop all as I described it. lpinkus
July 12, 200520 yr Hey, pal, it's great idea, I'll tell you why it's great *After long battle against king black dragon needs some rest* *Kills chicken* *chops down magic tree* *accidently dropped the tinderbox* *Takes it again* *Left click and uses on Magic Log* *Uses chicken on, accidently drops again* *re-picks it up* *Tries to uses on fire but too late, it's an ash now* *repeats without the accidents* Well, great idea. If you read you see what harm will come out. :shock: theblazikenmaster making sense, run away! he is completely right on this one
July 12, 200520 yr basically, we need drop x and cook x options :x jagex just refuses to give them to us :cry:
Create an account or sign in to comment