November 20, 200817 yr its my very first pixel so dont be harsh on me. im only 13 so i think thats quite good for my first try. i did this within 1.5 hrs. of course im not gonna use it yet. any tips on how i can make it better? plus, the sky. i wanted to make it kinda yellowish blue but i couldnt get that. do i just make lines of blue and yellow or what? i used MS Paint. also any suggestions for next pixel. id like to have it a little harder so i can work myself up. btw those are armadyl legs. couldnt find a good pic of them from the back...so i just made whatever.
November 20, 200817 yr Shoulda just saved time and used a gradient in a program like GIMP if you'll shade like that. Look at pictures of real skies, real grass. You have a very easily defined light source (albit the sun is much too large, if it was actually appearing that big we would be in trouble) so use it. Also the Red does not fit in with the yellow/green/blue, at all. If you're going to use natural colors as a color scheme stick with it the entire time. Also, why doesn't your guy have any resemblance or shoulders or arms? It's very choppy as well, look up how to make a smooth line when doing a curve. Not even going to mention that it's just a very boring setting overall. Yawn, some guy looking at a sun -- how horribly cliche.
November 20, 200817 yr Anatomy! If you want a good pixel, try and make the anatomy of the character as much as possible. The rest was explained by Nad. 2257AD.TUMBLR.COM
November 20, 200817 yr Author ok.ty guys. i just wanted to make a quick pixel so thats why its not the best. with the setting...i know its kinda boring but i couldnt come up with something simple that doesnt take too long. i mean...for a start i think its pretty ok. im not really the best at this kinda stuff.
November 20, 200817 yr We never said you were. When making art, always try your hardest. You'll always come out with better results. I'm 13 aswell. 2257AD.TUMBLR.COM
November 20, 200817 yr Author we never said you were. lol. agreed. is there any good setting i can do next that doesnt take much skill and thats not boring?
November 20, 200817 yr :wall: There isn't point in art if you are just going to rus it. 2257AD.TUMBLR.COM
November 20, 200817 yr Author rus? lol im trying to practice son. i dont want to rush into something hard and be disappointed by the outcome and never do it again! i want to take it slow so i can make good art soon.
November 20, 200817 yr There are times when your outcomes will be not quite what you want, but you still carry on. It happens to us tagmakers all the time. 2257AD.TUMBLR.COM
November 20, 200817 yr Author k. well i found a new idea. a black dragon lieing down among some coins and phats with a santa and sticking his tounge (?). like =P. there will be skeletons and stuff too. ill post it into rate this in a few days when its done.
November 20, 200817 yr Pixels are very boring and take a long long long time. That's just how they are. You can't just whip up one in ten minutes or however long your attention span wears off. Attention to detail is key.
November 20, 200817 yr If your not going to make it detailed, your never going to like it! Us tagmakers always spend time, and we get outcomes which we hate. It happens to me a lot of times. For detail try dithering, but I will need someone to explain it.
November 20, 200817 yr i never said i wasnt gonna make it detailed! Well, what was the point in starting to pixel? Detail is a fundamental part of pixel art. 2257AD.TUMBLR.COM
November 20, 200817 yr Here, I drew something that might help you out a little. It's a 5 minute sketch so it's not too good, but I think it illustrates how you'd shade according to a light source, and a tiny bit of anatomy (or at least how to make it resemble a person ;) ) Anyways, keep trying. You're better than I was at first, you've got the general idea so the only way you'll get better is through practice. Oh and I started when I was 12 I think, age is really unimportant. [bleep] the law, they can eat my dick that's word to Pimp
November 20, 200817 yr Author sry i meant that like that i never said... That i wouldnt make it detailed. So that i would. I cant get the body of the dragon right. It always turns out like... Kinda like a turtle. I try to make it lying down, but the whole idea about the dragon is kinda fading away. Lol, patience Has never been one of my strengths, but writing this with an iPhone? *sigh* any suggestions for a pixel?
November 20, 200817 yr rus? lol im trying to practice son. i dont want to rush into something hard and be disappointed by the outcome and never do it again! i want to take it slow so i can make good art soon. You're going to encounter a problem if that's your way of thinking. Making easy stuff will never make you get better. You have to try hard or new stuff even if it means to fail horribly in order to get better. Pixels are not meant for impatient people, so if your attention span is like 1 hour, I'd suggest you take a look at another form of art. Things you have to learn in order are: -Sketching (that includes basic knowledge of anatomy, perspective and other stuff) -Shading (knowing how to use values (dark-light) to suggest 3D shapes) -Coloring (knowing which colors blend well together, etc..) Just look around for tutorials, there's plenty. Good luck, I'll be looking forward to your next pixel. Thanks To:reddawn509, Hoopster211, JacobRyan, navyplaya, bigsword33, Ferahgo28, speedofsound, Goldwolflord, unknowz, GonAndGary and born2die
November 20, 200817 yr Author good luck, im looking forward to your next pixel ty for that made me happy idk why. I just dont know what to make.
November 20, 200817 yr I think you've thrown yourself in the deep end. Try to do something smaller, not a full blown signature.
November 20, 200817 yr Author im confused. Some ppl say i should just go for it and others say i should take it slowly.
November 21, 200817 yr im confused. Just keep making pixels. Don't bother with human anatomy for now. Try to practise with still life, landscapes, etc. Extreme detail isn't always necessary, so long as you have the basic form and composition down. Before you begin drawing animals and humans, you should have a good grasp of perspective, lighting, colour theory, proportion, etc. Detail is a fundamental part of pixel art. Not all pixel art. :) Here, I drew something that might help you out a little. It's a 5 minute sketch so it's not too good, but I think it illustrates how you'd shade according to a light source, and a tiny bit of anatomy (or at least how to make it resemble a person ;) ) It should look a little bit more like this, also with a smaller sun and a higher horizon line. (Assuming it is the horizon line.) [hide=ref]http://www.wherescherie.com/thumbs/00002846.jpg http://www.istockphoto.com/file_thumbvi ... e-rays.jpg[/hide]
November 21, 200817 yr Author um...yea. another problem i have trouble with is "mixing colors." i saw a sig here somewhere with a guy lying in a hammock near the ocean with the sun on the horizon. the sky and water were kinda bluish yellow. i tried to imitate the blue yellow "mixing" but just couldnt get it right!
November 21, 200817 yr i hope that sig your referring to was the one i made :thumbsup: :thumbsup: :thumbsup: umm i might get in trouble for saying this, but get pictures of real sunsets and just take the colors you like from it :-# for practice. Pixel Signature Made By Me.Pixel Art Tutorial * Pixel Gallery * My Free Pixel Sigs Shop
November 21, 200817 yr Show us how it turned out and we can give you tips as to how you should improve it.
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