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Rabbit and Hat assistance!


Crazykid1321

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I am looking for a rather fast, cheap, and fun method of raising magic level to 85, possibly to 94. My budget is rather tight this time of the year, spending most if not all my earnings from Aviansies, and I wish not to go back and Range there. (after 75-99 ranged there, it got awfully old)

 

 

 

Current Magic Level: 78

 

 

 

I will not do the following methods:

 

 

 

High Alchemy

 

Killing Metal Dragons

 

Using any form of Lunar Magic

 

The Mage Training Arena

 


  •  
    Additional Questions
     
     
     
    [*:3g8gypjl]A friend of mine has suggested casting Claws of Guthix on Aviansies while using a Void Mace and wearing full Ahrims and praying Ranged, can anyone confirm that this will profit?
     
     
     
    [*:3g8gypjl]Is Clawing the DKs fast exp?
     
     
     
    [*:3g8gypjl] Are bursting Rock Lobsters expensive? (estimated cost from 78-85-94)

 

 

 

Thank-you, sorry for blacklisting some traditional methods and I hope that this post makes sense, as it is 1:30am and I cannot sleep. *collapses*

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Nice work taking down the best 4 possibilites of training mage..

 

 

 

Enchant bolts?

 

Remember the hard time you gave us in that Aviansies topic?

 

 

 

Is Clawing the DKs fast exp? Are bursting Rock Lobsters expensive? (estimated cost from 78-85-94)

 

 

 

Enchant which Bolts?

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Clawing Rex is decent exp, but far from fast.

 

Bursting is VERY expensive, but if you got 99 ranged from aviansies you should have qute a cashpile.

 

 

 

Edit: With the money from Rex you could buy bursts, and thereby combine them making it less boring.

 

As for bolts I have to clue :)

Dragon drops: 82 (2 claws)

Dagannoth kings drops: 73

Barrows item count: 51

GWD drops: 54 (5 hilts: 1x bandos, 3x saradomin, 1x zamorak)

Whips: 4

Sigils: 1x spectral (FFA), 1x arcane (FFA)

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Clawing Rex is decent exp, but far from fast.

 

Bursting is VERY expensive, but if you got 99 ranged from aviansies you should have qute a cashpile.

 

 

 

Edit: With the money from Rex you could buy bursts, and thereby combine them making it less boring.

 

As for bolts I have to clue :)

 

 

 

Thanks, I can probably combine the two. But I really have no starting money, my Aviansie cash was spent quite the while ago. (~30m from dying, buying expensive armours, tons of potions and food, etc.) The latter of the three questions was aimed for Ray Skiller mostly. Thank you for helping out. :D

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You could try charging air orbs...with a terrorbird I've been able to make about 500-550 of em per hour, which is like 40k exp/hr with some decent profit, comparable to humidifying vials last I checked.

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You could try charging air orbs...with a terrorbird I've been able to make about 500-550 of em per hour, which is like 40k exp/hr with some decent profit, comparable to humidifying vials last I checked.

 

Awesome, can I think combine them with Battlestaves and alch them?

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You could try charging air orbs...with a terrorbird I've been able to make about 500-550 of em per hour, which is like 40k exp/hr with some decent profit, comparable to humidifying vials last I checked.

 

Awesome, can I think combine them with Battlestaves and alch them?

 

 

 

if you have the crafting lvl

 

 

 

and attach is 9300 gp an alch

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Nice work taking down the best 4 possibilites of training mage..

 

 

 

Enchant bolts?

 

Remember the hard time you gave us in that Aviansies topic?

 

 

 

Is Clawing the DKs fast exp? Are bursting Rock Lobsters expensive? (estimated cost from 78-85-94)

 

 

 

Enchant which Bolts?

 

 

 

No?

 

 

 

No idea, and rock lobs are extremely expensive and wtfuseless unless you really are desperate for crimsons

 

 

 

Emerald for money

 

Diamond for huge xp

 

 

 

What about aviansies?

 

I dont think mage would be worth it much.

 

 

 

And yeah orbing is worth it. I expect you would get 132 staves p/day

I dont need a siggy no moar.

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You could try charging air orbs...with a terrorbird I've been able to make about 500-550 of em per hour, which is like 40k exp/hr with some decent profit, comparable to humidifying vials last I checked.

 

Awesome, can I think combine them with Battlestaves and alch them?

 

You'd lose most of your profit that way.

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Oh no 230gp loss more per one which is still a pretty big profit

 

Kinda

 

 

 

He was looking for magic experience. If he limited himself to 64 per day(for a 230 loss) then it would take ages to get enough staffs to keep up with him making 500(I've never tried orbs for exp, btu I'll just go with what's been said) orbs/hour.

 

 

 

If he buys the staffs off of the GE/another player, then he would lose money if I remember right.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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I expect him to get 32 from zaff per day

 

Which profits altogether if you add 100 from the ge

 

 

 

And since he is orbing his own orbs then he'll profit anyway

I dont need a siggy no moar.

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I expect him to get 32 from zaff per day

 

Which profits altogether if you add 100 from the ge

 

 

 

And since he is orbing his own orbs then he'll profit anyway

 

You'd still lose the same money off the staves from Zaff, since they're so easy to sell on the GE. A battlestaff is worth 8.3k no matter where you get it.

 

 

 

Besides, the first post says alching isn't an option.

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