DragnFly Posted January 11, 2009 Share Posted January 11, 2009 I am at level 60 summoning so far, its my lowest skill. Despite that, I have not used too many familiars the whole time i've been raising it. Which familiars are worth hanging on to, at my level and ones in future levels? Which pouches should I keep, which ones should I exchange for shards, and which ones should I alch? At the moment, I have (in order of lowest to highest): Spirit Spider (I use it for its egg spawn) Granite Crabs Desert Wyrm Compost Mounds Beaver Pouch Pyrelord Magpie Bloated Leech Spirit Terrorbird Abyssal Parasite Ibis Spirit Larupia Spirit Graahk Spirit Kyatt So far i've gotten rid of: Dreadfowl Spirit Kalphite Iron Minataur Bronze Minataur Honey Badger ... and I believe one or two other odd types here and there. Also, is there any pouches that I do not have that would be useful to have that I do not presently? I'm considering trying a macaw for its herb foraging, if its effective enough. Also, I think the Desert Wrym might be useful for mining, but I have not tried it out despite having afew. I dont PK, i'm more of a skiller if it helps. D's guide to 1 Item objects Link to comment Share on other sites More sharing options...
intervention Posted January 11, 2009 Share Posted January 11, 2009 keep terrorbirds,spirit graahk and spirit kyatt trade in the rest or sell them Link to comment Share on other sites More sharing options...
pinguimmaiden Posted January 11, 2009 Share Posted January 11, 2009 Keep: Spirit Terrorbird - Useful everywhere. Spirit Graahk - Useful to rc nats. Spirit Kyatt - Useful to train summoning. Rest: 1-)Sell in GE. 2-)Use as junk. 3-)Trade for shards. 4-)Alch. I particulary sell all my pouches in GE... Link to comment Share on other sites More sharing options...
Obtaurian Posted January 11, 2009 Share Posted January 11, 2009 The ones mentioned before + Ibis if you plan on fishing. Throw away your Ibis pouches when you can use a Granite Lobster. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
wioneo Posted January 11, 2009 Share Posted January 11, 2009 I keep... terrorbirds-general awesomeness bunyips-lazy healing ponies-healing geyser titans-glory charge/combat lava titans-mining boost turtles-best BOB for me kyatt-making pouches Graahks are good too I guess but I personally don't runecraft, and the lvl 79 titans until level 88. I buy granite lobsters whenever I fish. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
DragnFly Posted January 12, 2009 Author Share Posted January 12, 2009 Yeah i'm still debating whether many of them will be useful for skilling or not. Desert Wyrms dont seem to forage ore any higher than iron, so I doubt it will be too useful. Its also a invisible boost it seems, so it wont help like a dwarven stout would. I figured the terrorbirds would be by far among the most useful, with its run restore and being a beast of burden. I cannot see the use in bull ants, while terrorbirds hold more and are cheaper. Yeah I probably will atleast hold on to the kyatts, graahks and terrorbirds. As far as others, still debating. Thanks for all the suggestions so far, taking them into consideration. D's guide to 1 Item objects Link to comment Share on other sites More sharing options...
guywho Posted January 12, 2009 Share Posted January 12, 2009 i was just wondering and this is kinda off topic...how many eggs on average can you get per scroll on the spirit spider Link to comment Share on other sites More sharing options...
pureprayer Posted January 12, 2009 Share Posted January 12, 2009 i was just wondering and this is kinda off topic...how many eggs on average can you get per scroll on the spirit spider0-6 but 2-3 average Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
Inuashakent Posted January 12, 2009 Share Posted January 12, 2009 Nobody can tell you what to get rid of, but it depends on what you do. Spirit Spider (I use it for its egg spawn) --- Useless Granite Crabs --- Useless Desert Wyrm --- Useless Compost Mounds --- Useless Beaver Pouch --- Eh... get rid of it, unless you POWER woodcut a lot. Pyrelord --- Useless, tinderbox is faster Magpie --- Useless Bloated Leech --- Useless Spirit Terrorbird Abyssal Parasite --- For runecrafting only Ibis --- For fishing only Spirit Larupia --- Hunter only Spirit Graahk ---- Runecraft Spirit Kyatt ---- Summoning pouch making [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
cat666 Posted January 12, 2009 Share Posted January 12, 2009 The best way to raise summoning is to make the highest amount of XP giving pouch you can at your level then trade back for shards. Buy all the pouches you need. Why waste a blue on the Kyatt when you get far more XP for a Titan? You can buy most pouches fairly quickly on the GE. Trust the Gene Genie! Link to comment Share on other sites More sharing options...
JoeDaStudd Posted January 12, 2009 Share Posted January 12, 2009 Spirit Spider (I use it for its egg spawn) - Sell Granite Crabs -Sell/Trade Desert Wyrm - Sell/Trade Compost Mounds - Sell/Trade Beaver Pouch - Sell/Trade Pyrelord - Sell most keep a few pouches and scrolls for assists in crafting Magpie - If you spend a lot of time crafting, smithing or doing things which don't require a familiar they can make a nice bit of cash, keep. Otherwise sell/trade Bloated Leech - Sell/Trade Spirit Terrorbird - Keep Abyssal Parasite - Keep or sell/trade depending if you rc. Ibis - Keep a few for fishing sell/trade the rest Spirit Larupia - Keep a few sell/trade the rest Spirit Graahk - Keep quite a few sell/trade the rest Spirit Kyatt - Keep [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
Jammy2222 Posted January 12, 2009 Share Posted January 12, 2009 Spirit Spider (I use it for its egg spawn): Do you really need to save money on eggs that badly? Granite Crabs: Ibis is better Desert Wyrm: Rubbish Compost Mounds: Only useful for farming level boost. Compost is cheap Beaver Pouch: No info, probably useless Pyrelord: Not useful at all Magpie: Useful for pickpocketing Bloated Leech: Fairly useful as combat familiars go, but combat familiars are useless in general Spirit Terrorbird: Awesome Abyssal Parasite: Awesome, Throw out once you can make lurkers Ibis: Use whilst Fishing Spirit Larupia:Teleport Spirit Graahk: Teleport Spirit Kyatt: Teleport Link to comment Share on other sites More sharing options...
trottle Posted January 12, 2009 Share Posted January 12, 2009 Spirit Spider (I use it for its egg spawn) KEEP Granite Crabs LOOSE Desert Wyrm LOOSE Compost Mounds LOOSE Beaver Pouch LOOSE Pyrelord LOOSE Magpie LOOSE Bloated Leech LOOSE Spirit Terrorbird KEEP Abyssal Parasite LOOSE Ibis KEEP IF U FISH A LOT Spirit Larupia KEEP Spirit Graahk KEEP FOR RC Spirit Kyatt KEEEEEEEEEEEEEP! Link to comment Share on other sites More sharing options...
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