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Rough Cash/hour at Zmi with 77 RC

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If im doing ZMI, tele to alter, tele to lunar isle bank, what kind of money will i make per hour, if even a profit, and would it be better to use a different method (cwars banking etc...)

 

 

 

also am i right in thinking i would be earning about 31k xp an hour?

 

 

 

Thanks,

 

Tim

Current goal: 94 mage (85).

Proud owner of Quest cape, While guthix sleeps completed 3rd january 2009.

i would suggest that you use c war to bank, because at lvl 65 rcing, i only just made a loss with banking at lunar, i think teleing at c war will yield more of a profit but it will take just as long....and 31k an hour sounds about right..

[spoiler=Sig]oliboli1992.png

 

Oliboli1992.png

 

I like to think of the Dark Bow like a Rocket Propelled Grenade (RPG) - you get one shot and then you're screwed.
  • Author

ok thank you :)!

Current goal: 94 mage (85).

Proud owner of Quest cape, While guthix sleeps completed 3rd january 2009.

In the ZMI world there are people group teleing you to lunar isle

image.pl?URL=171577-4798

 

hatzyv.png

Pureprayer, you're awesome.

Theres a ZMI world?

 

Man I gotta look more.

Theres a ZMI world?

 

Man I gotta look more.

 

Yep world 70

image.pl?URL=171577-4798

 

hatzyv.png

Pureprayer, you're awesome.

From what i've read, at ~lv 70 you break even with this method. So at lv 77 you'll make a very slight almost negligible profit (but not a loss), ZMI is more to go after very fast xp an not profit. Also, you'd be better off getting a bunch of fires or bodies and banking at ZMI at a cost over teleing somewhere else. 60 fires = 540, which is about the cost of the law and astral rune needed to tele to moonclan, but banking at ZMI is faster.

Smobo.png

Got his first skill cape April 7th 2009, at lv 121+12 cb and 2000 total

From what i've read, at ~lv 70 you break even with this method. So at lv 77 you'll make a very slight almost negligible profit (but not a loss), ZMI is more to go after very fast xp an not profit. Also, you'd be better off getting a bunch of fires or bodies and banking at ZMI at a cost over teleing somewhere else. 60 fires = 540, which is about the cost of the law and astral rune needed to tele to moonclan, but banking at ZMI is faster.

 

Lvl 60 is break even, he wants to know if he will profit/break even and he dosent seem like he cares for profit, people will group tele you to moonclan, banking at zmi costs ~ the same as teleing back to zmi is more dangerious and the extra runes take an extra inv space.

image.pl?URL=171577-4798

 

hatzyv.png

Pureprayer, you're awesome.

We're close enough.

 

I make, roughly: 30k gp/hr and 25k xp/hr

 

 

 

Give or take. I bank at Edgeville and use all pouches.

Unknown_Warrior.jpegIgGCP.png

Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairs
The Warrior's Blog , Herblore Habitat - Efficient and profitable

[hide=Stats and logs]






The_Warrior.png
.:Adventurer's Log:.

[/hide]

Now, assuming my long-term average rate of 2518 ess per hour is correct, and using Kasian5's number of total pure essence used, going from 82 to 91 runecrafting at the ZMI altar will take 81.5 hours. This is an average of 42.7k xp per hour.

 

 

 

Now, assuming my long-term average rate of 2518 ess per hour is correct, and using Kasian5's total profit, using the ZMI altar from 82 to 91 runecrafting will give an average of 68k profit per hour.

 

 

 

Obviously the rates will increase as you level up, but I will assume that 42.7k xp and +68k cash per hour is the rate for the ZMI altar when using it to get 91 runecrafting after level 75.

 

 

 

Found HERE!

Apparently, my signature was to big.

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