Dire_Wolf Posted April 1, 2009 Author Share Posted April 1, 2009 1) So? Your saying you can either get just as good of a chance or a significantly better chance 2) Good combat? How's that different from killing monsters on regular worlds not using your method? High thieving is one of the easiest 99s, and takes a very short amount of time to achieve 3) How's that different then regular kills? Whoever gets the kill in a regular team gets this all to themselves, it's no different then if it is split up. I'm not sure how big of a difference your planning on, but if it's anything noticeable, it will have an effect on prices, screwing the poor soloer in regular worlds. I don't have a strong opinion on this, and I think it's kind of cool, but I'm bored so I'm seeing if I can debate against what I think :lol: It should be Solo only, but i am presenting the idea. I try to make it better to, to make sure it dont affect prices... But it's hard, but this can work. So what if it affects prices, who says it will make a big impact? I don't think many players with high combat will think "I will get 99 thieving so i can get rich at Thieving worlds!". Time spent on getting 99 thieving can be used to get rares...even so. The % should be very low, but yet higher than usual drop rate. This will definitely be a good update, it's a matter of how you deal with it to prevent bad things like huge price impacts. The % of how much higher chance of a rare drop using thieving, should be around 5% i'd say. Link to comment Share on other sites More sharing options...
Seraphi Posted April 1, 2009 Share Posted April 1, 2009 Sounds like it would need a lot of coding. Link to comment Share on other sites More sharing options...
compfreak847 Posted April 1, 2009 Share Posted April 1, 2009 It should be Solo only, but i am presenting the idea. I try to make it better to, to make sure it dont affect prices... But it's hard, but this can work. So what if it affects prices, who says it will make a big impact? I don't think many players with high combat will think "I will get 99 thieving so i can get rich at Thieving worlds!". Time spent on getting 99 thieving can be used to get rares...even so. The % should be very low, but yet higher than usual drop rate. This will definitely be a good update, it's a matter of how you deal with it to prevent bad things like huge price impacts. The % of how much higher chance of a rare drop using thieving, should be around 5% i'd say. It's the soloers who won't be able to get a world, and the large teams that will. Why make soloing that much harder and team killing that much easier and profitable? It doesn't make sense to me; soloing requires much more skill and should be rewarded, not punished :| Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 1, 2009 Author Share Posted April 1, 2009 It should be Solo only, but i am presenting the idea. I try to make it better to, to make sure it dont affect prices... But it's hard, but this can work. So what if it affects prices, who says it will make a big impact? I don't think many players with high combat will think "I will get 99 thieving so i can get rich at Thieving worlds!". Time spent on getting 99 thieving can be used to get rares...even so. The % should be very low, but yet higher than usual drop rate. This will definitely be a good update, it's a matter of how you deal with it to prevent bad things like huge price impacts. The % of how much higher chance of a rare drop using thieving, should be around 5% i'd say. It's the soloers who won't be able to get a world, and the large teams that will. Why make soloing that much harder and team killing that much easier and profitable? It doesn't make sense to me; soloing requires much more skill and should be rewarded, not punished :| Solo means killing boss alone, and you think some people won't do that on Thieving worlds? And even so, how big difference will taking two worlds and turning them into "Thieving" worlds matter? It wont have big impact. Soloing isn't that impossible as team. Each player can kill 1-4 bosses, and that don't take long to wait for. Average kills 1-2. Link to comment Share on other sites More sharing options...
compfreak847 Posted April 1, 2009 Share Posted April 1, 2009 Solo means killing boss alone, and you think some people won't do that on Thieving worlds? Nope. I think Thieveing worlds are going to be completely overrun by teams, and a much higher drop rate coming in from half a dozen worlds 24\7 by the top teams and players as fast as possible would have a significant effect on prices. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 1, 2009 Author Share Posted April 1, 2009 Solo means killing boss alone, and you think some people won't do that on Thieving worlds? Nope. I think Thieveing worlds are going to be completely overrun by teams, and a much higher drop rate coming in from half a dozen worlds 24\7 by the top teams and players as fast as possible would have a significant effect on prices. I said it will be solo ONLY. Meaning no more than 1 player should enter boss room at time. Link to comment Share on other sites More sharing options...
compfreak847 Posted April 1, 2009 Share Posted April 1, 2009 Wait, so only ONE person can be in the DKS room at one time, in the Corporal Beast room at one time, in the Tormented Demon room at one time, in the green dragon room at one time, in the rock crab room at one time? Also, where are those 'borders' going to be drawn? Am I not allowed to train at Armored Zombies because someone else is occupying the room 3 hallways down? Can I go kill metal dragons in Brimhaven if someone else is killing black demons at the same time? Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 1, 2009 Author Share Posted April 1, 2009 Wait, so only ONE person can be in the DKS room at one time, in the Corporal Beast room at one time, in the Tormented Demon room at one time, in the green dragon room at one time, in the rock crab room at one time? Also, where are those 'borders' going to be drawn? Am I not allowed to train at Armored Zombies because someone else is occupying the room 3 hallways down? Can I go kill metal dragons in Brimhaven if someone else is killing black demons at the same time? I was talking about GWD only, but it's a good question. I'd say only GWD should be solo restricted. Link to comment Share on other sites More sharing options...
compfreak847 Posted April 1, 2009 Share Posted April 1, 2009 I was talking about GWD only, but it's a good question. I'd say only GWD should be solo restricted. Then the price of all those other things become restricted. Your punishing the soloer who camps DKS, KBD and KQ, and the person with a slow internet connection for any single combat spot. Why make the game less skilled and more dumbed down, "just set up a cannon at DKS and earn monye" oriented? Most high levels I know, including me, want to move the opposite direction :-# Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 1, 2009 Author Share Posted April 1, 2009 I was talking about GWD only, but it's a good question. I'd say only GWD should be solo restricted. Then the price of all those other things become restricted. Your punishing the soloer who camps DKS, KBD and KQ, and the person with a slow internet connection for any single combat spot. Why make the game less skilled and more dumbed down, "just set up a cannon at DKS and earn monye" oriented? Most high levels I know, including me, want to move the opposite direction :-# I don't understand that well, can you rephrase that in a way that i can please? Link to comment Share on other sites More sharing options...
compfreak847 Posted April 1, 2009 Share Posted April 1, 2009 I don't understand that well, can you rephrase that in a way that i can please? The prices of all boss items come down thanks to teams on your worlds, soloers who can only get a spot on non-theving worlds get gypped as the prices of their items fall. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 1, 2009 Author Share Posted April 1, 2009 I don't understand that well, can you rephrase that in a way that i can please? The prices of all boss items come down thanks to teams on your worlds, soloers who can only get a spot on non-theving worlds get gypped as the prices of their items fall. Possible solution: You get normally 5% higher chance of a rare if you "Loot" a corpse. But if players group together in teams, the % will fall down to 1% higher chance of a rare. How to find out if team or solo? Based on time taken to kill a boss. Link to comment Share on other sites More sharing options...
compfreak847 Posted April 1, 2009 Share Posted April 1, 2009 Possible solution: You get normally 5% higher chance of a rare if you "Loot" a corpse. But if players group together in teams, the % will fall down to 1% higher chance of a rare. How to find out if team or solo? Based on time taken to kill a boss. So who sets these arbitrary time limits? I've killed bandos in 7 hits before soloing, yet taken almost a minute to kill him in a team due to extremely bad hits. What about single way combat monsters, where whoever can click fastest to the monster gets it? How many people would be whining about Jagex unfairly treating people with slower interent? Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 1, 2009 Author Share Posted April 1, 2009 Well that was a possible solution. I suppose you need one that can track players in the room somehow. Link to comment Share on other sites More sharing options...
compfreak847 Posted April 1, 2009 Share Posted April 1, 2009 Well that was a possible solution. I suppose you need one that can track players in the room somehow. Track players in the room? What do you mean? So if someone else is in my DKS room I don't get the benefit of my solo kills? What if someone has lowered bandos before I kill them, as happens very frequently with soloing? Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 1, 2009 Author Share Posted April 1, 2009 Well that was a possible solution. I suppose you need one that can track players in the room somehow. Track players in the room? What do you mean? So if someone else is in my DKS room I don't get the benefit of my solo kills? What if someone has lowered bandos before I kill them, as happens very frequently with soloing? Stop pointing out the problems (Though thats good), instead help me get a solution. Link to comment Share on other sites More sharing options...
compfreak847 Posted April 1, 2009 Share Posted April 1, 2009 Stop pointing out the problems (Though thats good), instead help me get a solution. But what fun would that be? It's your suggestion, you fix the problems I point out. You should be honored, I only respond to the suggestion I'm interested in, and it's generally ones I don't think are possible :lol: That being said, if you get totally stuck, I can try and help out. Think of a solution, though... (Hint: you need a solution that distinguishes between clans and solo players) Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
michel555555 Posted April 2, 2009 Share Posted April 2, 2009 instead of making thieving worlds why not make a button like loot share or coin share where you can choose whether you get a corpse or normal drop. [spoiler=click you know you wanna]Me behave? Seriously? As a child I saw Tarzan almost naked, Cinderella arrived home from a party after midnight, Pinocchio told lies, Aladin was a thief, Batman drove over 200 miles an hour, Snow White lived in a house with seven men, Popeye smoked a pipe and had tattoos, Pac man ran around to digital music while eating pills that enhanced his performance, and Shaggy and Scooby were mystery solving hippies who always had the munchies. The fault is not mine! if you had this childhood and loved it put this in your signature! Link to comment Share on other sites More sharing options...
hihihi727 Posted April 2, 2009 Share Posted April 2, 2009 But then everyone will feel pressured into raising their thieving if they earn their money through combat. How about you get the drops, and looting gives you another set of drops that are 50% more likely to not be rare? Link to comment Share on other sites More sharing options...
michel555555 Posted April 2, 2009 Share Posted April 2, 2009 But then everyone will feel pressured into raising their thieving if they earn their money through combat. How about you get the drops, and looting gives you another set of drops that are 50% more likely to not be rare? could increase the chance of failing to loot a corpse to always be 50% that would even out the potential gains of the skill but still give people an alternative way to get monster drops. [spoiler=click you know you wanna]Me behave? Seriously? As a child I saw Tarzan almost naked, Cinderella arrived home from a party after midnight, Pinocchio told lies, Aladin was a thief, Batman drove over 200 miles an hour, Snow White lived in a house with seven men, Popeye smoked a pipe and had tattoos, Pac man ran around to digital music while eating pills that enhanced his performance, and Shaggy and Scooby were mystery solving hippies who always had the munchies. The fault is not mine! if you had this childhood and loved it put this in your signature! Link to comment Share on other sites More sharing options...
compfreak847 Posted April 2, 2009 Share Posted April 2, 2009 instead of making thieving worlds why not make a button like loot share or coin share where you can choose whether you get a corpse or normal drop. Because then you'll get a massisve increase in the number of rare drops, killing the price of ALL rare items and screwing the economy. could increase the chance of failing to loot a corpse to always be 50% that would even out the potential gains of the skill but still give people an alternative way to get monster drops. And now we have no advantage whatsoever to using this. Yay. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
michel555555 Posted April 2, 2009 Share Posted April 2, 2009 instead of making thieving worlds why not make a button like loot share or coin share where you can choose whether you get a corpse or normal drop. Because then you'll get a massisve increase in the number of rare drops, killing the price of ALL rare items and screwing the economy. could increase the chance of failing to loot a corpse to always be 50% that would even out the potential gains of the skill but still give people an alternative way to get monster drops. And now we have no advantage whatsoever to using this. Yay. you would still be able to get thieving xp from looting the corpse and if i read the op correctly he wants a new use for thieving instead of just a way to get massive amounts of good drops. even if this is confined to a small amount of wrolds rare items are going to flood the market either way and lower prices. if you make it so that you will always fail 50% of the time the amount of rares should remain the same but still give people an alternative to just collecting loot. [spoiler=click you know you wanna]Me behave? Seriously? As a child I saw Tarzan almost naked, Cinderella arrived home from a party after midnight, Pinocchio told lies, Aladin was a thief, Batman drove over 200 miles an hour, Snow White lived in a house with seven men, Popeye smoked a pipe and had tattoos, Pac man ran around to digital music while eating pills that enhanced his performance, and Shaggy and Scooby were mystery solving hippies who always had the munchies. The fault is not mine! if you had this childhood and loved it put this in your signature! Link to comment Share on other sites More sharing options...
compfreak847 Posted April 2, 2009 Share Posted April 2, 2009 you would still be able to get thieving xp from looting the corpse and if i read the op correctly he wants a new use for thieving instead of just a way to get massive amounts of good drops. even if this is confined to a small amount of wrolds rare items are going to flood the market either way and lower prices. if you make it so that you will always fail 50% of the time the amount of rares should remain the same but still give people an alternative to just collecting loot. Loot from theving is the point, not XP. Who cares if a boss gives a few hundred theving XP instead of a hilt? If it gives no advantage whatsoever, no one is going to use it. Make up your mind. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
michel555555 Posted April 2, 2009 Share Posted April 2, 2009 you would still be able to get thieving xp from looting the corpse and if i read the op correctly he wants a new use for thieving instead of just a way to get massive amounts of good drops. even if this is confined to a small amount of wrolds rare items are going to flood the market either way and lower prices. if you make it so that you will always fail 50% of the time the amount of rares should remain the same but still give people an alternative to just collecting loot. Loot from theving is the point, not XP. Who cares if a boss gives a few hundred theving XP instead of a hilt? If it gives no advantage whatsoever, no one is going to use it. Make up your mind. your the one who can't make up his mind. saying that my ideas are pointless and that my idea would cause the market to crash yet your idea is even worse and i have heard nothing from you to say that you have an idea thats better stop it. either give some constructive feed back or sthu [spoiler=click you know you wanna]Me behave? Seriously? As a child I saw Tarzan almost naked, Cinderella arrived home from a party after midnight, Pinocchio told lies, Aladin was a thief, Batman drove over 200 miles an hour, Snow White lived in a house with seven men, Popeye smoked a pipe and had tattoos, Pac man ran around to digital music while eating pills that enhanced his performance, and Shaggy and Scooby were mystery solving hippies who always had the munchies. The fault is not mine! if you had this childhood and loved it put this in your signature! Link to comment Share on other sites More sharing options...
compfreak847 Posted April 2, 2009 Share Posted April 2, 2009 your the one who can't make up his mind. My mind is quite made up, feel free to show where I've changed. saying that my ideas are pointless and that my idea would cause the market to crash yet your idea is even worse Not really, especially when it's true and i have heard nothing from you to say that you have an idea thats better stop it. Did I ever say I had an idea that was better? I don't recall doing so, perhaps you could point out the post :roll: either give some constructive feed back or sthu Ever heard of "Constructive Criticism"? It might be a shock to knock you out of your fairy world, but unfortunately the idea you proposed would be unworkable and severely detrimental to gameplay as a whole for the above reasons. There's a reason Jagex doesn't listen to these suggestions - think an idea through fully, or don't post it at all. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
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