May 25, 200917 yr Snapdragons > Ranarrs > Toadflax. These answers are about 2 months old though. Average 7 herbs per harvest. I dont need a siggy no moar.
May 25, 200917 yr Snapdragons > Ranarrs > Toadflax. These answers are about 2 months old though. Average 7 herbs per harvest. ranarr > kwuarm > toadflax > snapdragon It's 6.5 average Ray doesn't know what he's talking about :roll: YouTube
May 25, 200917 yr More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs.
May 25, 200917 yr More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs. You lose money with snaps atm unless you get 7+ My average for the last 15 herb runs was 6.5 =( I guess I'm just unlucky =P YouTube
May 25, 200917 yr More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs. You lose money with snaps atm unless you get 7+ My average for the last 15 herb runs was 6.5 =( I guess I'm just unlucky =P G/e says 11.4k profit/seed at 6.6 average/seed at the moment, profit sucks but it's no loss :P
May 25, 200917 yr More like 6.6 average Hey, ABC, what's maths? Lets see, a simple question.. What is 6 rounded off to the closest 10? Isn't it.. 10? I think it is. That makes 7. More logical to say 7 than 6.5 really, since you dont get half a herb. I dont need a siggy no moar.
May 25, 200917 yr More like 6.6 average Hey, ABC, what's maths? Lets see, a simple question.. What is 6 rounded off to the closest 10? Isn't it.. 10? I think it is. That makes 7. More logical to say 7 than 6.5 really, since you dont get half a herb. No response U iz getin gee peez bai pl4ntin h33rbz U und3r5tabd d4t? YouTube
May 25, 200917 yr More like 6.6 average Hey, ABC, what's maths? Lets see, a simple question.. What is 6 rounded off to the closest 10? Isn't it.. 10? I think it is. That makes 7. More logical to say 7 than 6.5 really, since you dont get half a herb. No point at all rounding to the closest whole number when you can be a lot more accurate.
May 25, 200917 yr You can say "6.6, which rounds to 7" School logic, not to be used in most real life/internet situations.
May 25, 200917 yr It's illogical itself to say in one harvest you will get 6.6 herbs on average. A rounded number would help. Because its logical. Rounding off is a logical thing DJay, not just for school crap. \ I dont need a siggy no moar.
May 25, 200917 yr Why round? 6.6 average= roughly 13 herbs per two patches, roughly 27 per 4. If rounded it is off, thus skewing profits. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]
May 25, 200917 yr Um, what about ranarr's? Farm, collect snape grass, make prayer pots (4), sell (10k each?) --> farming exp (duh) + prayer exp + profit
May 25, 200917 yr Um, what about ranarr's? Farm, collect snape grass, make prayer pots (4), sell (10k each?) --> farming exp (duh) + prayer exp + profit Why not sell the Ranarrs and make better potions? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]
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