Cooldude3910 Posted May 25, 2009 Share Posted May 25, 2009 Which would make me the most money? Planting Snapdragons or Toadflax? Link to comment Share on other sites More sharing options...
RayOxide Posted May 25, 2009 Share Posted May 25, 2009 Snapdragons > Ranarrs > Toadflax. These answers are about 2 months old though. Average 7 herbs per harvest. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Abc1230 Posted May 25, 2009 Share Posted May 25, 2009 Snapdragons > Ranarrs > Toadflax. These answers are about 2 months old though. Average 7 herbs per harvest. ranarr > kwuarm > toadflax > snapdragon It's 6.5 average Ray doesn't know what he's talking about :roll: YouTube Link to comment Share on other sites More sharing options...
D Jay99 Posted May 25, 2009 Share Posted May 25, 2009 More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs. Link to comment Share on other sites More sharing options...
Abc1230 Posted May 25, 2009 Share Posted May 25, 2009 More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs. You lose money with snaps atm unless you get 7+ My average for the last 15 herb runs was 6.5 =( I guess I'm just unlucky =P YouTube Link to comment Share on other sites More sharing options...
D Jay99 Posted May 25, 2009 Share Posted May 25, 2009 More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs. You lose money with snaps atm unless you get 7+ My average for the last 15 herb runs was 6.5 =( I guess I'm just unlucky =P G/e says 11.4k profit/seed at 6.6 average/seed at the moment, profit sucks but it's no loss :P Link to comment Share on other sites More sharing options...
RayOxide Posted May 25, 2009 Share Posted May 25, 2009 More like 6.6 average Hey, ABC, what's maths? Lets see, a simple question.. What is 6 rounded off to the closest 10? Isn't it.. 10? I think it is. That makes 7. More logical to say 7 than 6.5 really, since you dont get half a herb. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Abc1230 Posted May 25, 2009 Share Posted May 25, 2009 More like 6.6 average Hey, ABC, what's maths? Lets see, a simple question.. What is 6 rounded off to the closest 10? Isn't it.. 10? I think it is. That makes 7. More logical to say 7 than 6.5 really, since you dont get half a herb. No response U iz getin gee peez bai pl4ntin h33rbz U und3r5tabd d4t? YouTube Link to comment Share on other sites More sharing options...
D Jay99 Posted May 25, 2009 Share Posted May 25, 2009 More like 6.6 average Hey, ABC, what's maths? Lets see, a simple question.. What is 6 rounded off to the closest 10? Isn't it.. 10? I think it is. That makes 7. More logical to say 7 than 6.5 really, since you dont get half a herb. No point at all rounding to the closest whole number when you can be a lot more accurate. Link to comment Share on other sites More sharing options...
RayOxide Posted May 25, 2009 Share Posted May 25, 2009 You can say "6.6, which rounds to 7" I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
D Jay99 Posted May 25, 2009 Share Posted May 25, 2009 You can say "6.6, which rounds to 7" School logic, not to be used in most real life/internet situations. Link to comment Share on other sites More sharing options...
RayOxide Posted May 25, 2009 Share Posted May 25, 2009 It's illogical itself to say in one harvest you will get 6.6 herbs on average. A rounded number would help. Because its logical. Rounding off is a logical thing DJay, not just for school crap. \ I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
stonewall337 Posted May 25, 2009 Share Posted May 25, 2009 Why round? 6.6 average= roughly 13 herbs per two patches, roughly 27 per 4. If rounded it is off, thus skewing profits. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
AresArtemis Posted May 25, 2009 Share Posted May 25, 2009 Um, what about ranarr's? Farm, collect snape grass, make prayer pots (4), sell (10k each?) --> farming exp (duh) + prayer exp + profit Link to comment Share on other sites More sharing options...
Inuashakent Posted May 25, 2009 Share Posted May 25, 2009 Um, what about ranarr's? Farm, collect snape grass, make prayer pots (4), sell (10k each?) --> farming exp (duh) + prayer exp + profit Why not sell the Ranarrs and make better potions? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
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