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Planting Herbs

Featured Replies

Which would make me the most money? Planting Snapdragons or Toadflax?

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Snapdragons > Ranarrs > Toadflax.

 

 

 

These answers are about 2 months old though.

 

Average 7 herbs per harvest.

I dont need a siggy no moar.

Snapdragons > Ranarrs > Toadflax.

 

 

 

These answers are about 2 months old though.

 

Average 7 herbs per harvest.

 

ranarr > kwuarm > toadflax > snapdragon

 

It's 6.5 average

 

Ray doesn't know what he's talking about :roll:

More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs.

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More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs.

 

You lose money with snaps atm unless you get 7+

 

My average for the last 15 herb runs was 6.5 =( I guess I'm just unlucky =P

More like 6.6 average, and the profits vary a lot. All of those posted above are good, snaps are usually the best but snap prices vary a lot. If you want consistent but slightly lower profit, farm toadflax. If you want xp, do snaps, or kwuarms if you don't want to run to the g/e to rebuy seeds every so many herb runs.

 

You lose money with snaps atm unless you get 7+

 

My average for the last 15 herb runs was 6.5 =( I guess I'm just unlucky =P

 

G/e says 11.4k profit/seed at 6.6 average/seed at the moment, profit sucks but it's no loss :P

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More like 6.6 average

 

 

 

Hey, ABC, what's maths?

 

 

 

Lets see, a simple question..

 

 

 

What is 6 rounded off to the closest 10?

 

Isn't it.. 10? I think it is.

 

 

 

That makes 7.

 

More logical to say 7 than 6.5 really, since you dont get half a herb.

I dont need a siggy no moar.

More like 6.6 average

 

 

 

Hey, ABC, what's maths?

 

 

 

Lets see, a simple question..

 

 

 

What is 6 rounded off to the closest 10?

 

Isn't it.. 10? I think it is.

 

 

 

That makes 7.

 

More logical to say 7 than 6.5 really, since you dont get half a herb.

 

No response

 

 

 

U iz getin gee peez bai pl4ntin h33rbz

 

U und3r5tabd d4t?

More like 6.6 average

 

 

 

Hey, ABC, what's maths?

 

 

 

Lets see, a simple question..

 

 

 

What is 6 rounded off to the closest 10?

 

Isn't it.. 10? I think it is.

 

 

 

That makes 7.

 

More logical to say 7 than 6.5 really, since you dont get half a herb.

 

No point at all rounding to the closest whole number when you can be a lot more accurate.

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You can say "6.6, which rounds to 7"

I dont need a siggy no moar.

You can say "6.6, which rounds to 7"

 

School logic, not to be used in most real life/internet situations.

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It's illogical itself to say in one harvest you will get 6.6 herbs on average. A rounded number would help. Because its logical.

 

 

 

Rounding off is a logical thing DJay, not just for school crap. \'

I dont need a siggy no moar.

Why round? 6.6 average= roughly 13 herbs per two patches, roughly 27 per 4. If rounded it is off, thus skewing profits.

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Um, what about ranarr's? Farm, collect snape grass, make prayer pots (4), sell (10k each?) --> farming exp (duh) + prayer exp + profit

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