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Best runecrafting exp?

Featured Replies

I want speed, as fast as possible, and my Runecrafting level is one. Would ZMI be the best?

0neJudgement.png

Goals:

94 magic

94 ranged

55 slayer

Addy gloves-done

Depends what level you are, I'd recommend starting zmi after around 60 rc ( I believe at around 70 you start to break even). At low levels you could probably be getting same/exp doing natures and getting a lot of profit.

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ZMI 1-99.

ooh eeh ooh ahah, ting tang wallawallabingbang m8

ZMI 1-99.

 

Did you bother reading the post above you?

 

Depends what level you are, I'd recommend starting zmi after around 60 rc ( I believe at around 70 you start to break even). At low levels you could probably be getting same/exp doing natures and getting a lot of profit.

If you were willing to play a few minigames, maybe using tablets for the highest rune you can do, or using earth gloves to double earth rune exp, you can get exp pretty quickly. I'd suggest moving to the ZMI at the mid sixties, which is what I've just done. You're best using Lunar Magics for the ZMI.

umilambdaberncgsig.jpg

I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator].

ZMI is the way to go :)

Crybaby111.png

 

By three methods we may learn wisdom: First, by reflection, which is noblest;

Second, by imitation, which is easiest; and third by experience, which is the bitterest.

 

- Confucius

Welcome to the Zamorak Magical Institute.

 

 

 

However, if you are BELOW 85 runecrafting, crafting STEAM RUNES is actually better xp than ZMI. However, there are 3 big requirements that most low-level rcers don't have (hence why it isn't popular or well-known). 1) You must have 82 magic, 2) You must have completed Lunar Diplomacy (I don't think you need Dream Mentor, just you probably want to check me on that) and 3) It costs 200k per hour to operate. It's expensive, and with high requirements, but at the low levels (esp. before the Giant Pouch), it's around double the xp.

ZMI is the best after 50.

 

 

 

You'll lose a bit of money, but the quickness of the XP will let you start breaking even soon.

 

 

 

I personally am not a big fan of ZMI, because I'd rather make money and earn less XP. When I do ZMI, I found that the quickest way to make runs is to bring pouches and Lunar Teleports, as well as mass amounts of a cheap rune. I bring 10K fires (never really use them all before I run out of ess though).

 

 

 

I also use Terrorbirds for run energy, but you could try using a Lurker/Parasite instead. With the new Run Energy updates and high agility, you probably won't need too many energy pots, plus they're really cheap.

¤¤ 20death04 in Runescape, Semi-Retired ¤¤

100M+ Net Worth - Yes I do own the AGS in my avatar.

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  • Author

Ok thanks guys. I also just plugged my stats into a combat calc, and I can get 99 magic and 99 range without growing a combat level(not counting hp) but I'm looking for the BEST way to raise magic without hp expereince. Some have told me alching, charging orbs, and etc. But what is the best way?(63 magic)

0neJudgement.png

Goals:

94 magic

94 ranged

55 slayer

Addy gloves-done

string jewelry

 

 

 

Actually depends on what you define as best.

 

 

 

String Jewelry is amazingly inefficient. Ice bursting rock lobsters is even better. However, the OP wants no combat levels, and ice bursting will give a lot of hp xp, and you're pretty pressured to use all those charms for summoning, getting even more combat levels.

 

 

 

Diamond bolt enchanting and plankmake are both cheaper and quicker than string jewelry. The former can even profit at times.

  • Author

Thanks zaaps, at current prices I am training magic with profit by Diamond Bolt enchanting.

 

I buy all my supplies at medium, and make around 1k per 100 bolts.

0neJudgement.png

Goals:

94 magic

94 ranged

55 slayer

Addy gloves-done

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