mmmcannibalism Posted July 17, 2009 Share Posted July 17, 2009 I was looking into doing some mage training/money making through killing salarin the twisted. 2 questions 1. Does anyone have information on what kind of xp per hour and gp per hour salarin killing gives? 2. Is the tip.it guide saying magic dart works on him a typo or correct? Orthodoxy is unconciousnessthe only ones who should kill are those who are prepared to be killed. Link to comment Share on other sites More sharing options...
Death123141 Posted July 17, 2009 Share Posted July 17, 2009 Why wouldn't magic dart work? Link to comment Share on other sites More sharing options...
mmmcannibalism Posted July 17, 2009 Author Share Posted July 17, 2009 Why wouldn't magic dart work? He is immune to range and melee; I thought he was immune to all but the strike magic spells. I know the strike spells are effective, but does anyone know if all magic works, with the strikes being really effective? Orthodoxy is unconciousnessthe only ones who should kill are those who are prepared to be killed. Link to comment Share on other sites More sharing options...
Death123141 Posted July 17, 2009 Share Posted July 17, 2009 http://runescape.wikia.com/wiki/Salarin_the_Twisted Apparently he can be. Link to comment Share on other sites More sharing options...
gspbeetle Posted July 17, 2009 Share Posted July 17, 2009 Not sure about the exp per hour, but yea, magic dart works ok. Never tried using stirkes on him, so i'm not sure about the effectiveness of strikes. Btw, if I havnt remember wrong, the guy before Salarin tells you he can only be attacked on the mind, so thats spells that use mind runes i guess. That gives the 4 strikes, magic dart and monster examine. Examine ChenGMT (level: 138) Link to comment Share on other sites More sharing options...
kdb148 Posted July 17, 2009 Share Posted July 17, 2009 The XP rate is OK - you hit 12 every time, so every cast on Salarin gives you 35.5 mage XP. Even better, you get the best HP XP available from attack spells not called Iban Blast or charged god spells, since a constant 12 is the same HP XP as a random hitting spell with a max of 24. All for a spell that costs a whopping 1 mind and 2 air runes - or about 35 coins. The only downside is that he takes several seconds to respawn, even on a full world, so you should bring a whip to kill the chaos druids down there between Salarin kills to pick up some extra herbs. So, your overall magic XP gained per hour will be rather low, but your mage and HP XP gained per cast will be high, especially for such a cheap spell. I would estimate you will get around 5 sinister keys per hour, maybe more - it's not one of those special drops that you rarely see. However, I doubt he's worth killing unless you can picklock the door in Yanille. Otherwise, he's a pain to get to. I'm basing this on killing him long enough to get 15 sinister keys. I wasn't tracking the time I spent doing it, but it wasn't all that long. I think 5 keys per hour is a decent estimate, and you will make significant extra money by killing the chaos druids down there for herbs. I used around 800 fire strikes to get those keys, which means I killed him about 140 times or so. So his drop rate for keys would seem to be 1 in every 9 or 10 kills. Check out this cool browser gladiator game! Link to comment Share on other sites More sharing options...
winthern Posted July 17, 2009 Share Posted July 17, 2009 admittedly it's a while since I have spent much time trying to get the keys but 1 in 9 or 10 seems a bit optimistic to me...just an opinion :) Link to comment Share on other sites More sharing options...
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