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Draco's Cool Suggestions (AMG UPDATED!)

Featured Replies

-A warning message on incense burners, alerting everybody in the chapel when they have 30, 10, and 5 seconds before burning out.

 

 

 

-Ability to sleep in your bed. You can choose two options. You can take a quick nap, which will restore your run energy and all your hitpoints, or you can go to sleep. While sleeping, you will fight a random boss monster from a quest YOU HAVE COMPLETED. If you defeat it, you will receive some combat exp. The experience you receive depends on what bed you sleep in. If you die, you will simply wake up. In either case, you will wake up with your HP and energy restored. Nap can be used as often as you want, and sleeping can only be done once a day, of course. You cannot use someone else's bed.

 

 

 

-With the new pet place and the above suggestion (which will cause people to build a bedroom), the room limit should be raised.

 

 

 

-I new option for random event gifts, puzzle reward. Choosing this option will put either a note with a word problem (i.e. riddle with multiple choices, anagram), one of those slidey puzzles from treasure trails, a Rubik's Cube 2, 3,4, or 5, a pyraminx, a Tower of Hanoi, or anything else Jagex wants to add. Instructions will appear in your panel. Once you think you've solved the puzzle, press a submit button, and if you're wrong, the puzzle will be destroyed and you'll get no reward. If you're right, you'll either get a genie lamp (level*100exp=exp points (50%), 20k-50k cash (20%), gem (inducing dragonstone)(10%), half key (10%), rune plate (1%), rune legs (1%), rune full helm (1%), rune kiteshield (1%), dragon med (1%), 10-20 noted herbs (above harlander)(1%), or amulet of glory (1%), or crap items (garlic and such)(2%).

 

 

 

-A bag, bought from a banker, to fill your inventory with set items automatically. The bags will be available for 1k. For example, for farming, you can put seeds, teleports (runes, jewelry, ecotphial, etc.), coins for travel, farming tools, and whatever else. The bag will appear as one item in the bank, but will STILL COUNT AS THE SAME NUMBER OF ITEMS. Items can be put in by using them on the bag. Up to 27 items can be put in (stacked counts as one item). When getting the bag from the bank, the contents will spill into the inventory (in whatever order), and the bag will appear too. "Bagged" items will have a gold background. Bagged items cannot be banked alone, they must either be "detached" from the bag, or the bag must be stored (which banks all bagged items). Items can be detached by right clicking them and selecting detach. The bag was a detach all option, as well as a check items option to list the items attached to it. You can only have 3 bags at any time. JAGEX, IF YOU IMPLEMENT THIS, REMEMBER SATCHELS!!! Satchels being stored in bags would probably cause a number of bugs.

 

As well as those Thanksgiving horn thingys.

 

Or rune essence pouches.

 

 

 

-A new potion, requiring 70 herblore, a dwarf weed (or any herb, what makes sense), some crushed bones (use bones with pestle and mortar), and chicken blood (use a raw chicken with, I don't know, a knife? A P&M?). You do not "drink" this potion, but instead you "lather" it on your hands and armor. The effect is that any monster 20 levels or below will automatically be aggressive to you. This effect lasts ten minutes. ANY and ALL monsters (except for certain quest ones, not sure if that would cause any problems), including ones that are aggressive if you're under twice its level, ones that are not aggressive ever (like the bloodvelds I'm killing as I write this), and, well, you get it. This would be a godsend for many people who train slayer (such as myself). If there is more than one person with this effect, the newly aggressive monsters have the same AI as normally aggressive monsters.

 

 

 

-REDUCE THE SIZE OF WATERFIEND'S CLICK AREA!!! Seriously, you can click at the edge of the square NEXT to it and you will still attack it. I've noticed that when a Waterfiend curls up (its defense animation) it can briefly be attacked by clicking TWO SQUARES AWAY FROM IT. There are many Waterfiends, so.... this is especially annoying when you're drinking a potion or eating, or anything else that interrupts combat, because you can easily have several options for attack, and you don't know which one. I kill them by range-safespotting, I can only kill one spawn (not as slow as it sounds, I go to populated worlds), and I attack one next to it, it screws it all up, and I have to put on Range Prayer and waste some prayer points...

 

 

 

-LUNAR ISLAND TELEPORT IN HOUSE. Seriously, we already have Canifis, from another book, why not this one? Going to this island is a pain, and the lunar spellbook is awesome, but doesn't have things like alchemy or many of the teleports, so the quick access would be great. For guests in your house who don't have access to the island, you could just say "mystical forces prevent you from entering the portal" or something like that.

 

 

 

-Add ranging bonuses to Chompy Hats. These take a ton of effort for very little reward. At least make them something worth doing. I'm not sure what everything in between would be, but make the first hat +1 to ranging, and the 5-feathered gold one +15 to ranging. No other bonuses.

 

 

 

This thread will be updated whenever I get a new idea I think is worthy.

 

 

 

Illustrations are highly appreciated.

 

 

 

Enjoy!

When you go feather dragon god, you never go back.

-A warning message on incense burners, alerting everybody in the chapel when they have 30, 10, and 5 seconds before burning out.

 

 

 

Great idea

 

 

 

-Ability to sleep in your bed. You can choose two options. You can take a quick nap, which will restore your run energy and all your hitpoints, or you can go to sleep. While sleeping, you will fight a random boss monster from a quest YOU HAVE COMPLETED. If you defeat it, you will receive some combat exp. The experience you receive depends on what bed you sleep in. If you die, you will simply wake up. In either case, you will wake up with your HP and energy restored. Nap can be used as often as you want, and sleeping can only be done once a day, of course. You cannot use someone else's bed.

 

 

 

I don't see why we need this. Jagex is better off improve the ones they already have, such as the Skele Horror.

 

 

 

-With the new pet place and the above suggestion (which will cause people to build a bedroom), the room limit should be raised.

 

 

 

Yes.

 

 

 

-I new option for random event gifts, puzzle reward. Choosing this option will put either a note with a word problem (i.e. riddle with multiple choices, anagram), one of those slidey puzzles from treasure trails, a Rubik's Cube 2, 3,4, or 5, a pyraminx, a Tower of Hanoi, or anything else Jagex wants to add. Instructions will appear in your panel. Once you think you've solved the puzzle, press a submit button, and if you're wrong, the puzzle will be destroyed and you'll get no reward. If you're right, you'll either get a genie lamp (level*100exp=exp points (50%), 20k-50k cash (20%), gem (inducing dragonstone)(10%), half key (10%), rune plate (1%), rune legs (1%), rune full helm (1%), rune kiteshield (1%), dragon med (1%), 10-20 noted herbs (above harlander)(1%), or amulet of glory (1%), or crap items (garlic and such)(2%).

 

 

 

I'm not sure what the extent of programming is, but if this is possible then I'd say go for it.

 

 

 

-A bag, bought from a banker, to fill your inventory with set items automatically. The bags will be available for 1k. For example, for farming, you can put seeds, teleports (runes, jewelry, ecotphial, etc.), coins for travel, farming tools, and whatever else. The bag will appear as one item in the bank, but will STILL COUNT AS THE SAME NUMBER OF ITEMS. Items can be put in by using them on the bag. Up to 27 items can be put in (stacked counts as one item). When getting the bag from the bank, the contents will spill into the inventory (in whatever order), and the bag will appear too. "Bagged" items will have a gold background. Bagged items cannot be banked alone, they must either be "detached" from the bag, or the bag must be stored (which banks all bagged items). Items can be detached by right clicking them and selecting detach. The bag was a detach all option, as well as a check items option to list the tems attached to it. You can only have 3 bags at any time. JAGEX, IF YOU IMPLEMENT THIS, REMEMBER SATCHELS!!! Satchels being stored in bags would probably cause a number of bugs.

 

As well as those Thanksgiving horn thingys.

 

Or rune essence pocuhes.

 

 

 

No. Way too good for having no requirements and a small cost. You're saying that for 1k, I can put 28 items from my invent into this bag? Well the War Tortoise familiar only carries 18, costs 11k, and requires a decent summoning level. The Pack Yak only holds 2 more items and requires 96 summoning. Not only do BoB's already cover this, but the requirements you have proposed are WAY too small.

 

-A warning message on incense burners, alerting everybody in the chapel when they have 30, 10, and 5 seconds before burning out.

 

Sure.

 

 

 

-Ability to sleep in your bed. You can choose two options. You can take a quick nap, which will restore your run energy and all your hitpoints, or you can go to sleep. While sleeping, you will fight a random boss monster from a quest YOU HAVE COMPLETED. If you defeat it, you will receive some combat exp. The experience you receive depends on what bed you sleep in. If you die, you will simply wake up. In either case, you will wake up with your HP and energy restored. Nap can be used as often as you want, and sleeping can only be done once a day, of course. You cannot use someone else's bed.

 

The first is basically the rest system with a bed. The second is probably a little difficult to program, and is not really useful. Though, I would really like to redo some of the boss fights. That'd be a lot of fun.

 

 

 

-With the new pet place and the above suggestion (which will cause people to build a bedroom), the room limit should be raised.

 

By how many? At what level? Moar pl0x.

 

 

 

-I new option for random event gifts, puzzle reward. Choosing this option will put either a note with a word problem (i.e. riddle with multiple choices, anagram), one of those slidey puzzles from treasure trails, a Rubik's Cube 2, 3,4, or 5, a pyraminx, a Tower of Hanoi, or anything else Jagex wants to add. Instructions will appear in your panel. Once you think you've solved the puzzle, press a submit button, and if you're wrong, the puzzle will be destroyed and you'll get no reward. If you're right, you'll either get a genie lamp (level*100exp=exp points (50%), 20k-50k cash (20%), gem (inducing dragonstone)(10%), half key (10%), rune plate (1%), rune legs (1%), rune full helm (1%), rune kiteshield (1%), dragon med (1%), 10-20 noted herbs (above harlander)(1%), or amulet of glory (1%), or crap items (garlic and such)(2%).

 

The rewards should be better for this than picking out a specific item, because then you're just wasting time. However, I like it.

 

 

 

-A bag, bought from a banker, to fill your inventory with set items automatically. The bags will be available for 1k. For example, for farming, you can put seeds, teleports (runes, jewelry, ecotphial, etc.), coins for travel, farming tools, and whatever else. The bag will appear as one item in the bank, but will STILL COUNT AS THE SAME NUMBER OF ITEMS. Items can be put in by using them on the bag. Up to 27 items can be put in (stacked counts as one item). When getting the bag from the bank, the contents will spill into the inventory (in whatever order), and the bag will appear too. "Bagged" items will have a gold background. Bagged items cannot be banked alone, they must either be "detached" from the bag, or the bag must be stored (which banks all bagged items). Items can be detached by right clicking them and selecting detach. The bag was a detach all option, as well as a check items option to list the tems attached to it. You can only have 3 bags at any time. JAGEX, IF YOU IMPLEMENT THIS, REMEMBER SATCHELS!!! Satchels being stored in bags would probably cause a number of bugs.

 

As well as those Thanksgiving horn thingys.

 

Or rune essence pocuhes.

 

Though not very well written up, here's what I think you're trying to say. In these bags, you have up to 27 items, and when you withdraw them, you get those items into your inventory, plus an empty bag. If that's it, I like that. Otherwise, explain what you mean.

 

 

 

This thread will be updated whenever I get a new idea I think is worthy.

 

 

 

Illustrations are highly appreciated.

 

 

 

Enjoy!

My skin is finally getting soft
I'll scrub until the damn thing comes off

  • Author
Though not very well written up

 

Aye, I guess I tried to explain too much.

 

 

 

here's what I think you're trying to say. In these bags, you have up to 27 items, and when you withdraw them, you get those items into your inventory, plus an empty bag.

 

exactly.

 

 

 

If that's it, I like that.

 

Thanks.

 

 

 

No. Way too good for having no requirements and a small cost. You're saying that for 1k, I can put 28 items from my invent into this bag? Well the War Tortoise familiar only carries 18, costs 11k, and requires a decent summoning level. The Pack Yak only holds 2 more items and requires 96 summoning. Not only do BoB's already cover this, but the requirements you have proposed are WAY too small.

 

 

 

You misunderstand.

 

 

 

This does not give additional inventory spots. This is, in a nutshell, a way to withdraw selected items quickly. Instead of having to spend 1-2 minutes at a bank, withdrawing stuff, making sure you have everything, etc. you can do it all in one click. Good for multi-taskers (i.e. farming, MTK, and slaying all at the same time.)

When you go feather dragon god, you never go back.

Though not very well written up

 

Aye, I guess I tried to explain too much.

 

 

 

here's what I think you're trying to say. In these bags, you have up to 27 items, and when you withdraw them, you get those items into your inventory, plus an empty bag.

 

exactly.

 

 

 

If that's it, I like that.

 

Thanks.

 

 

 

No. Way too good for having no requirements and a small cost. You're saying that for 1k, I can put 28 items from my invent into this bag? Well the War Tortoise familiar only carries 18, costs 11k, and requires a decent summoning level. The Pack Yak only holds 2 more items and requires 96 summoning. Not only do BoB's already cover this, but the requirements you have proposed are WAY too small.

 

 

 

You misunderstand.

 

 

 

This does not give additional inventory spots. This is, in a nutshell, a way to withdraw selected items quickly. Instead of having to spend 1-2 minutes at a bank, withdrawing stuff, making sure you have everything, etc. you can do it all in one click. Good for multi-taskers (i.e. farming, MTK, and slaying all at the same time.)

 

 

 

Thanks for correcting me.

 

 

 

I suppose it would be pretty useful then. But again, why not just use tabs? Plus for many activities, you use the same item for than once (ex. fury or slayer mask).

The second one is currently the best suggestion i've ever seen. the others i have no comments toward.

Nice suggestions, really liking the new random event one (I get them all the time while woodcutting. A D med rewards would make them all worthwhile :))

disturbeda.png

  • Author

Bump

When you go feather dragon god, you never go back.

  • Author

Bump :thumbsup:

When you go feather dragon god, you never go back.

-LUNAR ISLAND TELEPORT IN HOUSE. ... For people who don't have access to the island, you could just say "mystical forces prevent you from entering the portal" or something like that.

 

Correct me if I'm wrong, but don't you need to have access to Lunar Isle in order to use the Lunar Spellbook? So the "mystical forces" thing would be unnecessary since you would need to be on the Lunar Spellbook to make the portal.

 

 

 

Some pretty good suggestions you have here, well done. I especially like the dreaming thing where you can fight previous quest bosses. It kinda reminded me of a minigame from The Legend of Zelda: The Minish Cap.

  • Author
Correct me if I'm wrong, but don't you need to have access to Lunar Isle in order to use the Lunar Spellbook? So the "mystical forces" thing would be unnecessary since you would need to be on the Lunar Spellbook to make the portal.

 

 

 

I was talking about guests in your house. Like the Canifis Teleport and Priest in Peril.

 

 

 

UPDATE OP has been run through a spell checker.

When you go feather dragon god, you never go back.

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